2,050 research outputs found

    An area-efficient 2-D convolution implementation on FPGA for space applications

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    The 2-D Convolution is an algorithm widely used in image and video processing. Although its computation is simple, its implementation requires a high computational power and an intensive use of memory. Field Programmable Gate Arrays (FPGA) architectures were proposed to accelerate calculations of 2-D Convolution and the use of buffers implemented on FPGAs are used to avoid direct memory access. In this paper we present an implementation of the 2-D Convolution algorithm on a FPGA architecture designed to support this operation in space applications. This proposed solution dramatically decreases the area needed keeping good performance, making it appropriate for embedded systems in critical space application

    A Chaotic IP Watermarking in Physical Layout Level Based on FPGA

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    A new chaotic map based IP (Intellectual Property) watermarking scheme at physical design level is presented. An encrypted watermark is embedded into the physical layout of a circuit by configuring LUT (Lookup Table) as specific functions when it is placed and routed onto the FPGA (Field-Programmable Gate Array). The main contribution is the use of multiple chaotic maps in the processes of watermark design and embedding, which efficiently improves the security of watermark. A hashed chaotic sequence is used to scramble the watermark. Secondly, two pseudo-random sequences are generated by using chaotic maps. One is used to determine unused LUT locations, and the other divides the watermark into groups. The watermark identifies original owner and is difficult to detect. This scheme was tested on a Xilinx Virtex XCV600-6bg432 FPGA. The experimental results show that our method has low impact on functionality, short path delay and high robustness in comparison with other methods

    Video Processing Acceleration using Reconfigurable Logic and Graphics Processors

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    A vexing question is `which architecture will prevail as the core feature of the next state of the art video processing system?' This thesis examines the substitutive and collaborative use of the two alternatives of the reconfigurable logic and graphics processor architectures. A structured approach to executing architecture comparison is presented - this includes a proposed `Three Axes of Algorithm Characterisation' scheme and a formulation of perfor- mance drivers. The approach is an appealing platform for clearly defining the problem, assumptions and results of a comparison. In this work it is used to resolve the advanta- geous factors of the graphics processor and reconfigurable logic for video processing, and the conditions determining which one is superior. The comparison results prompt the exploration of the customisable options for the graphics processor architecture. To clearly define the architectural design space, the graphics processor is first identifed as part of a wider scope of homogeneous multi-processing element (HoMPE) architectures. A novel exploration tool is described which is suited to the investigation of the customisable op- tions of HoMPE architectures. The tool adopts a systematic exploration approach and a high-level parameterisable system model, and is used to explore pre- and post-fabrication customisable options for the graphics processor. A positive result of the exploration is the proposal of a reconfigurable engine for data access (REDA) to optimise graphics processor performance for video processing-specific memory access patterns. REDA demonstrates the viability of the use of reconfigurable logic as collaborative `glue logic' in the graphics processor architecture

    Digital Design Of The LHC Low Level rf: The Tuning System For The Superconducting Cavities

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    The low level RF systems for the LHC are based extensively on digital technology, not only to achieve the required performance and stability but also to provide full remote control and diagnostics facilities needed since most of the RF system is inaccessible during operation. The hardware is based on modular VME with a specially designed P2 backplane for timing distribution, fast data interchange and low noise linear power supplies. Extensive design re-use and the use of graphic FPGA design tools have streamlined the design process. A milestone was the test of the tuning system for the superconducting cavities. The tuning control module is based on a 2M gate FPGA with on-board DSP. Its design and functionality are described, including features such as automatic cavity measurements. Work is ongoing on completion of other modules and building up complete software and diagnostics facilities

    FPGA design methodology for industrial control systems—a review

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    This paper reviews the state of the art of fieldprogrammable gate array (FPGA) design methodologies with a focus on industrial control system applications. This paper starts with an overview of FPGA technology development, followed by a presentation of design methodologies, development tools and relevant CAD environments, including the use of portable hardware description languages and system level programming/design tools. They enable a holistic functional approach with the major advantage of setting up a unique modeling and evaluation environment for complete industrial electronics systems. Three main design rules are then presented. These are algorithm refinement, modularity, and systematic search for the best compromise between the control performance and the architectural constraints. An overview of contributions and limits of FPGAs is also given, followed by a short survey of FPGA-based intelligent controllers for modern industrial systems. Finally, two complete and timely case studies are presented to illustrate the benefits of an FPGA implementation when using the proposed system modeling and design methodology. These consist of the direct torque control for induction motor drives and the control of a diesel-driven synchronous stand-alone generator with the help of fuzzy logic

    Performance Evaluation for IP Protection Watermarking Techniques

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