3,310 research outputs found

    Accelerated hardware video object segmentation: From foreground detection to connected components labelling

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    This is the preprint version of the Article - Copyright @ 2010 ElsevierThis paper demonstrates the use of a single-chip FPGA for the segmentation of moving objects in a video sequence. The system maintains highly accurate background models, and integrates the detection of foreground pixels with the labelling of objects using a connected components algorithm. The background models are based on 24-bit RGB values and 8-bit gray scale intensity values. A multimodal background differencing algorithm is presented, using a single FPGA chip and four blocks of RAM. The real-time connected component labelling algorithm, also designed for FPGA implementation, run-length encodes the output of the background subtraction, and performs connected component analysis on this representation. The run-length encoding, together with other parts of the algorithm, is performed in parallel; sequential operations are minimized as the number of run-lengths are typically less than the number of pixels. The two algorithms are pipelined together for maximum efficiency

    High volume colour image processing with massively parallel embedded processors

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    Currently Oc´e uses FPGA technology for implementing colour image processing for their high volume colour printers. Although FPGA technology provides enough performance it, however, has a rather tedious development process. This paper describes the research conducted on an alternative implementation technology: software defined massively parallel processing. It is shown that this technology not only leads to a reduction in development time but also adds flexibility to the design

    Binary object recognition system on FPGA with bSOM

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    Tri-state Self Organizing Map (bSOM), which takes binary inputs and maintains tri-state weights, has been used for classification rather than clustering in this paper. The major contribution here is the demonstration of the potential use of the modified bSOM in security surveillance, as a recognition system on FPGA

    Real-time human action recognition on an embedded, reconfigurable video processing architecture

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    Copyright @ 2008 Springer-Verlag.In recent years, automatic human motion recognition has been widely researched within the computer vision and image processing communities. Here we propose a real-time embedded vision solution for human motion recognition implemented on a ubiquitous device. There are three main contributions in this paper. Firstly, we have developed a fast human motion recognition system with simple motion features and a linear Support Vector Machine (SVM) classifier. The method has been tested on a large, public human action dataset and achieved competitive performance for the temporal template (eg. “motion history image”) class of approaches. Secondly, we have developed a reconfigurable, FPGA based video processing architecture. One advantage of this architecture is that the system processing performance can be reconfiured for a particular application, with the addition of new or replicated processing cores. Finally, we have successfully implemented a human motion recognition system on this reconfigurable architecture. With a small number of human actions (hand gestures), this stand-alone system is performing reliably, with an 80% average recognition rate using limited training data. This type of system has applications in security systems, man-machine communications and intelligent environments.DTI and Broadcom Ltd

    FPGA implementation of real-time human motion recognition on a reconfigurable video processing architecture

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    In recent years, automatic human motion recognition has been widely researched within the computer vision and image processing communities. Here we propose a real-time embedded vision solution for human motion recognition implemented on a ubiquitous device. There are three main contributions in this paper. Firstly, we have developed a fast human motion recognition system with simple motion features and a linear Support Vector Machine(SVM) classifier. The method has been tested on a large, public human action dataset and achieved competitive performance for the temporal template (eg. ``motion history image") class of approaches. Secondly, we have developed a reconfigurable, FPGA based video processing architecture. One advantage of this architecture is that the system processing performance can be reconfigured for a particular application, with the addition of new or replicated processing cores. Finally, we have successfully implemented a human motion recognition system on this reconfigurable architecture. With a small number of human actions (hand gestures), this stand-alone system is performing reliably, with an 80% average recognition rate using limited training data. This type of system has applications in security systems, man-machine communications and intelligent environments

    A general framework for efficient FPGA implementation of matrix product

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    Original article can be found at: http://www.medjcn.com/ Copyright Softmotor LimitedHigh performance systems are required by the developers for fast processing of computationally intensive applications. Reconfigurable hardware devices in the form of Filed-Programmable Gate Arrays (FPGAs) have been proposed as viable system building blocks in the construction of high performance systems at an economical price. Given the importance and the use of matrix algorithms in scientific computing applications, they seem ideal candidates to harness and exploit the advantages offered by FPGAs. In this paper, a system for matrix algorithm cores generation is described. The system provides a catalog of efficient user-customizable cores, designed for FPGA implementation, ranging in three different matrix algorithm categories: (i) matrix operations, (ii) matrix transforms and (iii) matrix decomposition. The generated core can be either a general purpose or a specific application core. The methodology used in the design and implementation of two specific image processing application cores is presented. The first core is a fully pipelined matrix multiplier for colour space conversion based on distributed arithmetic principles while the second one is a parallel floating-point matrix multiplier designed for 3D affine transformations.Peer reviewe
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