735 research outputs found

    Designing organizations for innovation in transitioning domains

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    The thesis is part of the PhD thesis series of the Beta Research School for Operations Management and Logistics (onderzoeksschool-beta.nl) in which the following universities cooperate: Eindhoven University of Technology, Maastricht University, University of Twente, VU Amsterdam, Wageningen University and Research, and KU Leuven.Operating in so-called socio-technical transitions sets high requirements to organizations. In the course of a transition, which typically spans several decades, existing organizations, products, services and business models are structurally challenged, while opportunities for more sustainable new technologies, products, services, business models and organizations emerge. Survival and success in transitioning domains thus inherently depends on the ability of organizations to adapt to changing conditions and to continuously innovate; that is, to renew their product and service portfolios, business models and organizational structures. Against this background, this dissertation investigates the topic of organization design for innovation in transitioning domains. The central question of the dissertation is: How to design organizations that succeed at innovation in transitioning domains? The dissertation tackles the central research question from the viewpoint of three distinct organizational profiles, each having a key role in transitioning domains: ventures, incumbents and systemic intermediaries. In study one, we theoretically develop design propositions regarding the strategies of ventures pioneering path-breaking innovation in orchestrating an innovation network toward higher socio-technical acceptance of the product-service (system) commonly achieved by that network. In study two, we perform a systematic literature search and synthesis to develop design principles for building an organizational system for major innovation in incumbent firms. We proceed by contextualizing the resulting general framework of several hundred interlinked design principles toward a design solution specifically for power utility firms. In study three, in a qualitative longitudinal case study, we study the evolution of a systemic intermediary organization with regard to their transition-support activities. From the case study, we destil a design solution for dynamically managing and governing the activities of systemic intermediaries. Finally, study four distinguishes from the other studies in that we develop a design theory that encompasses a method for mapping, designing and analyzing (i.e., modeling) innovation ecosystems, regardless of the organizational profile performing these activities. As such, the fourth study targets a methodological contribution to organization design to fulfill a practical, as well as a scholarly need for analytical tools on innovation ecosystems. Overall, the dissertation makes three main contributions. First, it contributes to transition studies by building the foundations for, and demonstrating the relevance of organization design as a distinct area of inquiry within transition studies. Second, we build the foundation for considering one type of networked organization: the innovation ecosystem (within the structuralist perspective) as an object of design. Third, we carry over from management information systems research to organization and innovation studies the concept of design theory as an integrated boundary object

    Improving Computer Network Operations Through Automated Interpretation of State

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    Networked systems today are hyper-scaled entities that provide core functionality for distributed services and applications spanning personal, business, and government use. It is critical to maintain correct operation of these networks to avoid adverse business outcomes. The advent of programmable networks has provided much needed fine-grained network control, enabling providers and operators alike to build some innovative networking architectures and solutions. At the same time, they have given rise to new challenges in network management. These architectures, coupled with a multitude of devices, protocols, virtual overlays on top of physical data-plane etc. make network management a highly challenging task. Existing network management methodologies have not evolved at the same pace as the technologies and architectures. Current network management practices do not provide adequate solutions for highly dynamic, programmable environments. We have a long way to go in developing management methodologies that can meaningfully contribute to networks becoming self-healing entities. The goal of my research is to contribute to the design and development of networks towards transforming them into self-healing entities. Network management includes a multitude of tasks, not limited to diagnosis and troubleshooting, but also performance engineering and tuning, security analysis etc. This research explores novel methods of utilizing network state to enhance networking capabilities. It is constructed around hypotheses based on careful analysis of practical deficiencies in the field. I try to generate real-world impact with my research by tackling problems that are prevalent in deployed networks, and that bear practical relevance to the current state of networking. The overarching goal of this body of work is to examine various approaches that could help enhance network management paradigms, providing administrators with a better understanding of the underlying state of the network, thus leading to more informed decision-making. The research looks into two distinct areas of network management, troubleshooting and routing, presenting novel approaches to accomplishing certain goals in each of these areas, demonstrating that they can indeed enhance the network management experience

    Agent-based modeling framework for complex adaptive organizations

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    Desenvolvimento de um sistema que permite processamento de dados eficiente e resiliente centralizado, bem como de um mecanismo de simulação de sistemas complexos, recorrendo a técnicas relacionadas com deep learning.Even though humans achievements are due to their particular way to reason about the world, with approximations, simplifications and derivations, complexity always amazed us, with its deceivingly simple base rules and unforeseen consequences. Many are the systems of individuals found in natures in which the result of of their activities is higher than the sum of its parts, as is the example of ants behavior when searching for food: their search method is very efficient, even though each individual only obeys a simple restricted set of rules.Broadcasting companies find tackling the complexity that arises from their environments hard to analyze and comprehend. As such, much of the potential for improvement is out of reach of existing tools. In this context, this thesis aims to provide a tool that helps to reason over the behaviors and interactions that take place in a multimedia production environment. By answering the questions "what is happening", "what will happen", and "what would happen if", the knowledge gathered simplifies the system of interactions in such a way that insight can be harnessed, and therefore, action can be taken.To accomplish its goals, this work subdivides into development of a generic framework and an instantiation of it. The generic framework is constituted by multiple extensible modules, and aims to be instantiable in environments where analysis of behaviors in complex systems is relevant. Thus, not only the example of media production environment is used, but the cyber-physical systems also help to showcase the general scope of the framework. The instantiation of it binds the tool to the specific environment, and is to be deployed alongside a tool already used by many major broadcasting companies

    Guiding Agile Methods Customization:the AMQuICk Framework

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    UBIDEV: a homogeneous service framework for pervasive computing environments

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    This dissertation studies the heterogeneity problem of pervasive computing system from the viewpoint of an infrastructure aiming to provide a service-oriented application model. From Distributed System passing through mobile computing, pervasive computing is presented as a step forward in ubiquitous availability of services and proliferation of interacting autonomous entities. To better understand the problems related to the heterogeneous and dynamic nature of pervasive computing environments, we need to analyze the structure of a pervasive computing system from its physical and service dimension. The physical dimension describes the physical environment together wit the technology infrastructure that characterizes the interactions and the relations within the environment; the service dimension represents the services (being them software or not) the environment is able to provide [Nor99]. To better separate the constrains and the functionalities of a pervasive computing system, this dissertation classifies it in terms of resources, context, classification, services, coordination and application. UBIDEV, as the key result of this dissertation, introduces a unified model helping the design and the implementation of applications for heterogeneous and dynamic environments. This model is composed of the following concepts: • Resource: all elements of the environment that are manipulated by the application, they are the atomic abstraction unit of the model. • Context: all information coming from the environment that is used by the application to adapts its behavior. Context contains resources and services and defines their role in the application. • Classification: the environment is classified according to the application ontology in order to ground the generic conceptual model of the application to the specific environment. It defines the basic semantic level of interoperability. • Service: the functionalities supported by the system; each service manipulates one or more resources. Applications are defined as a coordination and adaptation of services. • Coordination: all aspects related to service composition and execution as well as the use of the contextual information are captured by the coordination concept. • Application Ontology: represents the viewpoint of the application on the specific context; it defines the high level semantic of resources, services and context. Applying the design paradigm proposed by UBIDEV, allows to describe applications according to a Service Oriented Architecture[Bie02], and to focus on application functionalities rather than their relations with the physical devices. Keywords: pervasive computing, homogenous environment, service-oriented, heterogeneity problem, coordination model, context model, resource management, service management, application interfaces, ontology, semantic services, interaction logic, description logic.Questa dissertazione studia il problema della eterogeneit`a nei sistemi pervasivi proponendo una infrastruttura basata su un modello orientato ai servizi. I sistemi pervasivi sono presentati come un’evoluzione naturale dei sistemi distribuiti, passando attraverso mobile computing, grazie ad una disponibilit`a ubiqua di servizi (sempre, ovunque ed in qualunque modo) e ad loro e con l’ambiente stesso. Al fine di meglio comprendere i problemi legati allintrinseca eterogeneit`a dei sistemi pervasivi, dobbiamo prima descrivere la struttura fondamentale di questi sistemi classificandoli attraverso la loro dimensione fisica e quella dei loro servizi. La dimensione fisica descrive l’ambiente fisico e tutti i dispositivi che fanno parte del contesto della applicazione. La dimensione dei servizi descrive le funzionalit`a (siano esse software o no) che l’ambiente `e in grado di fornire [Nor99]. I sistemi pervasivi vengono cos`ı classificati attraverso una metrica pi `u formale del tipo risorse, contesto, servizi, coordinazione ed applicazione. UBIDEV, come risultato di questa dissertazione, introduce un modello uniforme per la descrizione e lo sviluppo di applicazioni in ambienti dinamici ed eterogenei. Il modello `e composto dai seguenti concetti di base: • Risorse: gli elementi dell’ambiente fisico che fanno parte del modello dellapplicazione. Questi rappresentano l’unit`a di astrazione atomica di tutto il modello UBIDEV. • Contesto: le informazioni sullo stato dell’ambiente che il sistema utilizza per adattare il comportamento dell’applicazione. Il contesto include informazioni legate alle risorse, ai servizi ed alle relazioni che li legano. • Classificazione: l’ambiente viene classificato sulla base di una ontologia che rappresenta il punto di accordo a cui tutti i moduli di sistema fanno riferimento. Questa classificazione rappresenta il modello concettuale dell’applicazione che si riflette sull’intero ambiente. Si definisce cos`ı la semantica di base per tutto il sistema. • Servizi: le funzionalit`a che il sistema `e in grado di fornire; ogni servizio `e descritto in termini di trasformazione di una o pi `u risorse. Le applicazioni sono cos`ı definite in termini di cooperazione tra servizi autonomi. • Coordinazione: tutti gli aspetti legati alla composizione ed alla esecuzione di servizi cos`ı come l’elaborazione dell’informazione contestuale. • Ontologia dell’Applicazione: rappresenta il punto di vista dell’applicazione; definisce la semantica delle risorse, dei servizi e dell’informazione contestuale. Applicando il paradigma proposto da UBIDEV, si possono descrivere applicazioni in accordo con un modello Service-oriented [Bie02] ed, al tempo stesso, ridurre l’applicazione stessa alle sue funzionalit`a di alto livello senza intervenire troppo su come queste funzionalit` a devono essere realizzate dalle singole componenti fisiche
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