977 research outputs found

    Face Recognition Using Double Sparse Local Fisher Discriminant Analysis

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    Facial Analysis: Looking at Biometric Recognition and Genome-Wide Association

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    Deformation Based Curved Shape Representation

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    Representation and modelling of an objects' shape is critical in object recognition, synthesis, tracking and many other applications in computer vision. As a result, there is a wide range of approaches in formulating representation space and quantifying the notion of similarity between shapes. A similarity metric between shapes is a basic building block in modelling shape categories, optimizing shape valued functionals, and designing a classifier. Consequently, any subsequent shape based computation is fundamentally dependent on the computational efficiency, robustness, and invariance to shape preserving transformations of the defined similarity metric. In this thesis, we propose a novel finite dimensional shape representation framework that leads to a computationally efficient, closed form solution, and noise tolerant similarity distance function. Several important characteristics of the proposed curved shape representation approach are discussed in relation to earlier works. Subsequently, two different solutions are proposed for optimal parameter estimation of curved shapes. Hence, providing two possible solutions for the point correspondence estimation problem between two curved shapes. Later in the thesis, we show that several statistical models can readily be adapted to the proposed shape representation framework for object category modelling. The thesis finalizes by exploring potential applications of the proposed curved shape representation in 3D facial surface and facial expression representation and modelling

    A survey of face recognition techniques under occlusion

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    The limited capacity to recognize faces under occlusions is a long-standing problem that presents a unique challenge for face recognition systems and even for humans. The problem regarding occlusion is less covered by research when compared to other challenges such as pose variation, different expressions, etc. Nevertheless, occluded face recognition is imperative to exploit the full potential of face recognition for real-world applications. In this paper, we restrict the scope to occluded face recognition. First, we explore what the occlusion problem is and what inherent difficulties can arise. As a part of this review, we introduce face detection under occlusion, a preliminary step in face recognition. Second, we present how existing face recognition methods cope with the occlusion problem and classify them into three categories, which are 1) occlusion robust feature extraction approaches, 2) occlusion aware face recognition approaches, and 3) occlusion recovery based face recognition approaches. Furthermore, we analyze the motivations, innovations, pros and cons, and the performance of representative approaches for comparison. Finally, future challenges and method trends of occluded face recognition are thoroughly discussed

    Reconnaissance Biométrique par Fusion Multimodale de Visages

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    Biometric systems are considered to be one of the most effective methods of protecting and securing private or public life against all types of theft. Facial recognition is one of the most widely used methods, not because it is the most efficient and reliable, but rather because it is natural and non-intrusive and relatively accepted compared to other biometrics such as fingerprint and iris. The goal of developing biometric applications, such as facial recognition, has recently become important in smart cities. Over the past decades, many techniques, the applications of which include videoconferencing systems, facial reconstruction, security, etc. proposed to recognize a face in a 2D or 3D image. Generally, the change in lighting, variations in pose and facial expressions make 2D facial recognition less than reliable. However, 3D models may be able to overcome these constraints, except that most 3D facial recognition methods still treat the human face as a rigid object. This means that these methods are not able to handle facial expressions. In this thesis, we propose a new approach for automatic face verification by encoding the local information of 2D and 3D facial images as a high order tensor. First, the histograms of two local multiscale descriptors (LPQ and BSIF) are used to characterize both 2D and 3D facial images. Next, a tensor-based facial representation is designed to combine all the features extracted from 2D and 3D faces. Moreover, to improve the discrimination of the proposed tensor face representation, we used two multilinear subspace methods (MWPCA and MDA combined with WCCN). In addition, the WCCN technique is applied to face tensors to reduce the effect of intra-class directions using a normalization transform, as well as to improve the discriminating power of MDA. Our experiments were carried out on the three largest databases: FRGC v2.0, Bosphorus and CASIA 3D under different facial expressions, variations in pose and occlusions. The experimental results have shown the superiority of the proposed approach in terms of verification rate compared to the recent state-of-the-art method

    Deformed Reality

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    International audienceWe present Deformed Reality, a new way of interacting with an augmented reality environment by manipulating 3D objects in an intuitive and physically-consistent manner. Using the core principle of augmented reality to estimate rigid pose over time, our method makes it possible for the user to deform the targeted object while it is being rendered with its natural texture, giving the sense of a interactive scene editing. Our framework follows a computationally efficient pipeline that uses a proxy CAD model for both pose computation, physically-based manipulations and scene appearance estimation. The final composition is built upon a continuous image completion and re-texturing process to preserve visual consistency. The presented results show that our method can open new ways of using augmented reality by not only augmenting the environment but also interacting with objects intuitively

    Support matrix machine: A review

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    Support vector machine (SVM) is one of the most studied paradigms in the realm of machine learning for classification and regression problems. It relies on vectorized input data. However, a significant portion of the real-world data exists in matrix format, which is given as input to SVM by reshaping the matrices into vectors. The process of reshaping disrupts the spatial correlations inherent in the matrix data. Also, converting matrices into vectors results in input data with a high dimensionality, which introduces significant computational complexity. To overcome these issues in classifying matrix input data, support matrix machine (SMM) is proposed. It represents one of the emerging methodologies tailored for handling matrix input data. The SMM method preserves the structural information of the matrix data by using the spectral elastic net property which is a combination of the nuclear norm and Frobenius norm. This article provides the first in-depth analysis of the development of the SMM model, which can be used as a thorough summary by both novices and experts. We discuss numerous SMM variants, such as robust, sparse, class imbalance, and multi-class classification models. We also analyze the applications of the SMM model and conclude the article by outlining potential future research avenues and possibilities that may motivate academics to advance the SMM algorithm
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