14 research outputs found
Exploring Embodiment and Dueling Bandits for Preference Adaptation in Human-Robot Interaction
Schneider S, Kummert F. Exploring Embodiment and Dueling Bandits for Preference Adaptation in Human-Robot Interaction. In: Human-robot collaboration and human assistance for an improved quality of life : IEEE RO-MAN 2017 : 26th IEEE International Symposium on Robot and Human Ineractive Communicationon. Piscataway, NJ: IEEE; 2017: 1325-1331
Comparing Robot and Human guided Personalization: Adaptive Exercise Robots are Perceived as more Competent and Trustworthy
Schneider S, Kummert F. Comparing Robot and Human guided Personalization: Adaptive Exercise Robots are Perceived as more Competent and Trustworthy. INTERNATIONAL JOURNAL OF SOCIAL ROBOTICS. 2020.Learning and matching a user's preference is an essential aspect of achieving a productive collaboration in long-term Human-Robot Interaction (HRI). However, there are different techniques on how to match the behavior of a robot to a user's preference. The robot can be adaptable so that a user can change the robot's behavior to one's need, or the robot can be adaptive and autonomously tries to match its behavior to the user's preference. Both types might decrease the gap between a user's preference and the actual system behavior. However, the Level of Automation (LoA) of the robot is different between both methods. Either the user controls the interaction, or the robot is in control. We present a study on the effects of different LoAs of a Socially Assistive Robot (SAR) on a user's evaluation of the system in an exercising scenario. We implemented an online preference learning system and a user-adaptable system. We conducted a between-subject design study (adaptable robot vs. adaptive robot) with 40 subjects and report our quantitative and qualitative results. The results show that users evaluate the adaptive robots as more competent, warm, and report a higher alliance. Moreover, this increased alliance is significantly mediated by the perceived competence of the system. This result provides empirical evidence for the relation between the LoA of a system, the user's perceived competence of the system, and the perceived alliance with it. Additionally, we provide evidence for a proof-of-concept that the chosen preference learning method (i.e., Double Thompson Sampling (DTS)) is suitable for online HRI
Reinforcement Learning Approaches in Social Robotics
This article surveys reinforcement learning approaches in social robotics.
Reinforcement learning is a framework for decision-making problems in which an
agent interacts through trial-and-error with its environment to discover an
optimal behavior. Since interaction is a key component in both reinforcement
learning and social robotics, it can be a well-suited approach for real-world
interactions with physically embodied social robots. The scope of the paper is
focused particularly on studies that include social physical robots and
real-world human-robot interactions with users. We present a thorough analysis
of reinforcement learning approaches in social robotics. In addition to a
survey, we categorize existent reinforcement learning approaches based on the
used method and the design of the reward mechanisms. Moreover, since
communication capability is a prominent feature of social robots, we discuss
and group the papers based on the communication medium used for reward
formulation. Considering the importance of designing the reward function, we
also provide a categorization of the papers based on the nature of the reward.
This categorization includes three major themes: interactive reinforcement
learning, intrinsically motivated methods, and task performance-driven methods.
The benefits and challenges of reinforcement learning in social robotics,
evaluation methods of the papers regarding whether or not they use subjective
and algorithmic measures, a discussion in the view of real-world reinforcement
learning challenges and proposed solutions, the points that remain to be
explored, including the approaches that have thus far received less attention
is also given in the paper. Thus, this paper aims to become a starting point
for researchers interested in using and applying reinforcement learning methods
in this particular research field
Socially Assistive Robots for Exercising Scenarios. Studies on group effects, feedback, embodiment and adaption
Schneider S. Socially Assistive Robots for Exercising Scenarios. Studies on group effects, feedback, embodiment and adaption. Bielefeld: Universität Bielefeld; 2019.Even though positive effects of being physically active are commonly
known, only a few parts of the world population are sufficiently ac-
tive. The World Health Organization (WHO) states that this problem
affects 31% of the adult’s world population and 80% of the adolescent
population. Appropriate levels of physical activity (PA) are essential
to prevent obesity in childhood and to keep a Quality of Life (QOL)
in old age but are also essential to prevent other Noncommunicable
Diseases (NCDs). Thus, physical inactivity is growing into a severe
problem globally, and there is a growing need to motivate people
to become more physically active during their lifetime. One primary
cause that raises PA levels is having a peer or help from professionals.
However, having assistance is not possible in every situation. It might
be challenging to find and schedule with a partner or to commute to
other places. Roboticist introduced Socially Assistive Robot (SAR) as
an assistive tool for exercising, cognitive or rehabilitation tasks. This
thesis explores SAR in the context of exercising along four features
that have been partly targeted but not yet thoroughly investigated.
These features are a) the social role of the robot, b) encouragement
c) embodiment and d) adaptation. First, this thesis looks at the mo-
tivational effects of exercising with SAR concerning features a) - c).
Second, this thesis questions how a system can adapt to the user, and
whether adaptivity or adaptability is enough to close the gap between
user needs and system behavior. I conducted studies that test the dif-
ferent features by assessing subjective ratings of the robot as well as
measurable motivational variables (e.g., time spent exercising with
the robot) in a bodyweight workout scenario.
The results show that features a) - c) have a positive influence on
user’s exercising time. Additionally, users perceive a robot compan-
ion as more likable than a robot instructor or a human partner. Fur-
thermore, an adaptive robot increases the associated competence and
quality of relationship compared to an adaptable robot. However, the
results also show that the robot does not always have to exercise along
with the user. In situations where it is not possible, the robot could
also only give encouraging feedback. This thesis backs up earlier find-
ings of using SAR by replicating motivational group exercising ef-
fects found in Human-Human Interaction (HHI). Thus, the evidence
that SARs are a suitable tool for rehabilitative interventions increases
which may convince health experts to consider SAR as a useful thera-
peutic tool. Nevertheless, this thesis evaluated the effects only during
short-term interactions. Thus, proving that the found effects are long-
lasting is essential for future studies
On intelligible multimodal visual analysis
Analyzing data becomes an important skill in a more and more digital world. Yet, many users are facing knowledge barriers preventing them to independently conduct their data analysis. To tear down some of these barriers, multimodal interaction for visual analysis has been proposed. Multimodal interaction through speech and touch enables not only experts, but also novice users to effortlessly interact with such kind of technology. However, current approaches do not take the user differences into account. In fact, whether visual analysis is intelligible ultimately depends on the user.
In order to close this research gap, this dissertation explores how multimodal visual analysis can be personalized. To do so, it takes a holistic view. First, an intelligible task space of visual analysis tasks is defined by considering personalization potentials. This task space provides an initial basis for understanding how effective personalization in visual analysis can be approached. Second, empirical analyses on speech commands in visual analysis as well as used visualizations from scientific publications further reveal patterns and structures. These behavior-indicated findings help to better understand expectations towards multimodal visual analysis. Third, a technical prototype is designed considering the previous findings. Enriching the visual analysis by a persistent dialogue and a transparency of the underlying computations, conducted user studies show not only advantages, but address the relevance of considering the user’s characteristics. Finally, both communications channels – visualizations and dialogue – are personalized. Leveraging linguistic theory and reinforcement learning, the results highlight a positive effect of adjusting to the user. Especially when the user’s knowledge is exceeded, personalizations helps to improve the user experience.
Overall, this dissertations confirms not only the importance of considering the user’s characteristics in multimodal visual analysis, but also provides insights on how an intelligible analysis can be achieved. By understanding the use of input modalities, a system can focus only on the user’s needs. By understanding preferences on the output modalities, the system can better adapt to the user. Combining both directions imporves user experience and contributes towards an intelligible multimodal visual analysis
Real-time generation and adaptation of social companion robot behaviors
Social robots will be part of our future homes.
They will assist us in everyday tasks, entertain us, and provide helpful advice.
However, the technology still faces challenges that must be overcome to equip the machine with social competencies and make it a socially intelligent and accepted housemate.
An essential skill of every social robot is verbal and non-verbal communication.
In contrast to voice assistants, smartphones, and smart home technology, which are already part of many people's lives today, social robots have an embodiment that raises expectations towards the machine.
Their anthropomorphic or zoomorphic appearance suggests they can communicate naturally with speech, gestures, or facial expressions and understand corresponding human behaviors.
In addition, robots also need to consider individual users' preferences: everybody is shaped by their culture, social norms, and life experiences, resulting in different expectations towards communication with a robot.
However, robots do not have human intuition - they must be equipped with the corresponding algorithmic solutions to these problems.
This thesis investigates the use of reinforcement learning to adapt the robot's verbal and non-verbal communication to the user's needs and preferences.
Such non-functional adaptation of the robot's behaviors primarily aims to improve the user experience and the robot's perceived social intelligence.
The literature has not yet provided a holistic view of the overall challenge: real-time adaptation requires control over the robot's multimodal behavior generation, an understanding of human feedback, and an algorithmic basis for machine learning.
Thus, this thesis develops a conceptual framework for designing real-time non-functional social robot behavior adaptation with reinforcement learning.
It provides a higher-level view from the system designer's perspective and guidance from the start to the end.
It illustrates the process of modeling, simulating, and evaluating such adaptation processes.
Specifically, it guides the integration of human feedback and social signals to equip the machine with social awareness.
The conceptual framework is put into practice for several use cases, resulting in technical proofs of concept and research prototypes.
They are evaluated in the lab and in in-situ studies.
These approaches address typical activities in domestic environments, focussing on the robot's expression of personality, persona, politeness, and humor.
Within this scope, the robot adapts its spoken utterances, prosody, and animations based on human explicit or implicit feedback.Soziale Roboter werden Teil unseres zukĂĽnftigen Zuhauses sein.
Sie werden uns bei alltäglichen Aufgaben unterstützen, uns unterhalten und uns mit hilfreichen Ratschlägen versorgen.
Noch gibt es allerdings technische Herausforderungen, die zunächst überwunden werden müssen, um die Maschine mit sozialen Kompetenzen auszustatten und zu einem sozial intelligenten und akzeptierten Mitbewohner zu machen.
Eine wesentliche Fähigkeit eines jeden sozialen Roboters ist die verbale und nonverbale Kommunikation.
Im Gegensatz zu Sprachassistenten, Smartphones und Smart-Home-Technologien, die bereits heute Teil des Lebens vieler Menschen sind, haben soziale Roboter eine Verkörperung, die Erwartungen an die Maschine weckt.
Ihr anthropomorphes oder zoomorphes Aussehen legt nahe, dass sie in der Lage sind, auf natĂĽrliche Weise mit Sprache, Gestik oder Mimik zu kommunizieren, aber auch entsprechende menschliche Kommunikation zu verstehen.
DarĂĽber hinaus mĂĽssen Roboter auch die individuellen Vorlieben der Benutzer berĂĽcksichtigen.
So ist jeder Mensch von seiner Kultur, sozialen Normen und eigenen Lebenserfahrungen geprägt, was zu unterschiedlichen Erwartungen an die Kommunikation mit einem Roboter führt.
Roboter haben jedoch keine menschliche Intuition - sie mĂĽssen mit entsprechenden Algorithmen fĂĽr diese Probleme ausgestattet werden.
In dieser Arbeit wird der Einsatz von bestärkendem Lernen untersucht, um die verbale und nonverbale Kommunikation des Roboters an die Bedürfnisse und Vorlieben des Benutzers anzupassen.
Eine solche nicht-funktionale Anpassung des Roboterverhaltens zielt in erster Linie darauf ab, das Benutzererlebnis und die wahrgenommene soziale Intelligenz des Roboters zu verbessern.
Die Literatur bietet bisher keine ganzheitliche Sicht auf diese Herausforderung: Echtzeitanpassung erfordert die Kontrolle über die multimodale Verhaltenserzeugung des Roboters, ein Verständnis des menschlichen Feedbacks und eine algorithmische Basis für maschinelles Lernen.
Daher wird in dieser Arbeit ein konzeptioneller Rahmen für die Gestaltung von nicht-funktionaler Anpassung der Kommunikation sozialer Roboter mit bestärkendem Lernen entwickelt.
Er bietet eine ĂĽbergeordnete Sichtweise aus der Perspektive des Systemdesigners und eine Anleitung vom Anfang bis zum Ende.
Er veranschaulicht den Prozess der Modellierung, Simulation und Evaluierung solcher Anpassungsprozesse.
Insbesondere wird auf die Integration von menschlichem Feedback und sozialen Signalen eingegangen, um die Maschine mit sozialem Bewusstsein auszustatten.
Der konzeptionelle Rahmen wird für mehrere Anwendungsfälle in die Praxis umgesetzt, was zu technischen Konzeptnachweisen und Forschungsprototypen führt, die in Labor- und In-situ-Studien evaluiert werden.
Diese Ansätze befassen sich mit typischen Aktivitäten in häuslichen Umgebungen, wobei der Schwerpunkt auf dem Ausdruck der Persönlichkeit, dem Persona, der Höflichkeit und dem Humor des Roboters liegt.
In diesem Rahmen passt der Roboter seine Sprache, Prosodie, und Animationen auf Basis expliziten oder impliziten menschlichen Feedbacks an
Human-Robot Collaborations in Industrial Automation
Technology is changing the manufacturing world. For example, sensors are being used to track inventories from the manufacturing floor up to a retail shelf or a customer’s door. These types of interconnected systems have been called the fourth industrial revolution, also known as Industry 4.0, and are projected to lower manufacturing costs. As industry moves toward these integrated technologies and lower costs, engineers will need to connect these systems via the Internet of Things (IoT). These engineers will also need to design how these connected systems interact with humans. The focus of this Special Issue is the smart sensors used in these human–robot collaborations
The Meaning of Folklore
The essays of Alan Dundes virtually created the meaning of folklore as an American academic discipline. Yet many of them went quickly out of print after their initial publication in far-flung journals. Brought together for the first time in this volume compiled and edited by Simon Bronner, the selection surveys Dundes\u27s major ideas and emphases, and is introduced by Bronner with a thorough analysis of Dundes\u27s long career, his interpretations, and his inestimable contribution to folklore studies.https://digitalcommons.usu.edu/usupress_pubs/1077/thumbnail.jp