5,162 research outputs found

    Learning music audio representations via weak language supervision

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    Audio representations for music information retrieval are typically learned via supervised learning in a task-specific fashion. Although effective at producing state-of-the-art results, this scheme lacks flexibility with respect to the range of applications a model can have and requires extensively annotated datasets. In this work, we pose the question of whether it may be possible to exploit weakly aligned text as the only supervisory signal to learn general-purpose music audio representations. To address this question, we design a multimodal architecture for music and language pre-training (MuLaP) optimised via a set of proxy tasks. Weak supervision is provided in the form of noisy natural language descriptions conveying the overall musical content of the track. After pre-training, we transfer the audio backbone of the model to a set of music audio classification and regression tasks. We demonstrate the usefulness of our approach by comparing the performance of audio representations produced by the same audio backbone with different training strategies and show that our pre-training method consistently achieves comparable or higher scores on all tasks and datasets considered. Our experiments also confirm that MuLaP effectively leverages audio-caption pairs to learn representations that are competitive with audio-only and cross-modal self-supervised methods in the literature

    Contrastive audio-language learning for music

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    As one of the most intuitive interfaces known to humans, natural language has the potential to mediate many tasks that involve human-computer interaction, especially in application-focused fields like Music Information Retrieval. In this work, we explore cross-modal learning in an attempt to bridge audio and language in the music domain. To this end, we propose MusCALL, a framework for Music Contrastive Audio-Language Learning. Our approach consists of a dual-encoder architecture that learns the alignment between pairs of music audio and descriptive sentences, producing multimodal embeddings that can be used for text-to-audio and audio-to-text retrieval out-of-the-box. Thanks to this property, MusCALL can be transferred to virtually any task that can be cast as text-based retrieval. Our experiments show that our method performs significantly better than the baselines at retrieving audio that matches a textual description and, conversely, text that matches an audio query. We also demonstrate that the multimodal alignment capability of our model can be successfully extended to the zero-shot transfer scenario for genre classification and auto-tagging on two public datasets

    Cumulative and Combinatorial Knowledge Dynamics: Their Role for Continuity and Change in Regional Path Development

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    This thesis addresses the question of how regions can adapt to technological and social changes. In the face of recent economic rises, disruptive digitalization, and the need to transition towards sustainability, processes of diversification, transformation, and renewal have become increasingly important to strengthen the dynamics development of regions. While the creation or the lock-in of regional development paths has received a lot of attention by economic geographers, studies on the transformation of existing paths are relatively scarce. Instead, in recent decades scientific, political, and economic actors alike have promoted a logic of specialization to support regional competitiveness. Yet the processes outlined above require that these specializations are combined with novel, external knowledge inputs. In order to capture these processes of the accumulation and combination of knowledge, this thesis introduces and applies the concept of knowledge dynamics. It differentiates interaction processes by the degree of institutional and cognitive distance that actors have to bridge. In the theoretical framework of this thesis, these knowledge dynamics are brought together with path development research of the Evolutionary Economic Geography and Innovation Systems literature strands. At the center of this thesis stand the questions of how different knowledge dynamics influence, and are influenced by, the elements and institutions of regional economic landscapes. In four papers based on empirical material from different contexts, these interfaces are explored. Thereby the focus is laid on knowledge dynamics in symbolic knowledge bases of music scenes, as the field of non-technological innovation is relatively underexplored despite its increasing economic significance. In order to quantitatively measure innovation and knowledge dynamics in this creative industry, this thesis employs so-called resonance indicators derived from digital social data. The findings of this thesis show that the interplay of cumulative and combinatorial knowledge dynamics leads to processes of path modernization and branching. While cumulative knowledge dynamics guide the direction of potential diversification routes, combinatorial knowledge dynamics affect the creation and transformation of new organizations and institutions. In order to promote these dynamics, path plasticity and the openness to extralocal knowledge sources should be promoted

    La estructura retórica del resumen (abstract) en las disciplinas arte y diseño : un estudio descriptivo

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    Maestría en Inglés con Orientación en Lingüística AplicadaAs an effective means of representing the research article, the abstract has increasingly become an essential part of this genre. For that reason, understanding the rhetorical conventions that govern abstract writing in their respective fields may help students and novice researchers acquire reading and writing skills in their fields of specialization. Recent research on the rhetorical features of abstracts has revealed broad patterns of regularity as well as disciplinary variation. Although several investigations have focused their analysis on a variety of disciplines, no study appears to have explored the rhetorical structure of abstracts in the fields of Art and Design. The present research, therefore, examines the rhetorical moves and main linguistic features of Art and Design abstracts, and proposes a schema for the abstract genre in each of these disciplinary domains. To conduct the study, a corpus of 30 abstracts from four high-impact journals was compiled, and subjected to a move analysis (Swales, 1981, 1990) using the analytical framework proposed by Pho (2008), and the methodology suggested by Dudley-Evans (1994) and Holmes (1997). The results reveal that although Art and Design abstracts bear some similarities, they also show some differences that result in distinct emerging patterns. Based on these findings, two models are proposed of the rhetorical elements that are constitutive of each discipline. The outcome of this research has pedagogical implications for students, novice researchers and teachers within ESP (English for Specific Purposes) contexts.Fil: Caturegli, Alicia. Universidad Nacional de Córdoba. Facultad de Lenguas; Argentina

    A Field Guide to Genetic Programming

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    xiv, 233 p. : il. ; 23 cm.Libro ElectrónicoA Field Guide to Genetic Programming (ISBN 978-1-4092-0073-4) is an introduction to genetic programming (GP). GP is a systematic, domain-independent method for getting computers to solve problems automatically starting from a high-level statement of what needs to be done. Using ideas from natural evolution, GP starts from an ooze of random computer programs, and progressively refines them through processes of mutation and sexual recombination, until solutions emerge. All this without the user having to know or specify the form or structure of solutions in advance. GP has generated a plethora of human-competitive results and applications, including novel scientific discoveries and patentable inventions. The authorsIntroduction -- Representation, initialisation and operators in Tree-based GP -- Getting ready to run genetic programming -- Example genetic programming run -- Alternative initialisations and operators in Tree-based GP -- Modular, grammatical and developmental Tree-based GP -- Linear and graph genetic programming -- Probalistic genetic programming -- Multi-objective genetic programming -- Fast and distributed genetic programming -- GP theory and its applications -- Applications -- Troubleshooting GP -- Conclusions.Contents xi 1 Introduction 1.1 Genetic Programming in a Nutshell 1.2 Getting Started 1.3 Prerequisites 1.4 Overview of this Field Guide I Basics 2 Representation, Initialisation and GP 2.1 Representation 2.2 Initialising the Population 2.3 Selection 2.4 Recombination and Mutation Operators in Tree-based 3 Getting Ready to Run Genetic Programming 19 3.1 Step 1: Terminal Set 19 3.2 Step 2: Function Set 20 3.2.1 Closure 21 3.2.2 Sufficiency 23 3.2.3 Evolving Structures other than Programs 23 3.3 Step 3: Fitness Function 24 3.4 Step 4: GP Parameters 26 3.5 Step 5: Termination and solution designation 27 4 Example Genetic Programming Run 4.1 Preparatory Steps 29 4.2 Step-by-Step Sample Run 31 4.2.1 Initialisation 31 4.2.2 Fitness Evaluation Selection, Crossover and Mutation Termination and Solution Designation Advanced Genetic Programming 5 Alternative Initialisations and Operators in 5.1 Constructing the Initial Population 5.1.1 Uniform Initialisation 5.1.2 Initialisation may Affect Bloat 5.1.3 Seeding 5.2 GP Mutation 5.2.1 Is Mutation Necessary? 5.2.2 Mutation Cookbook 5.3 GP Crossover 5.4 Other Techniques 32 5.5 Tree-based GP 39 6 Modular, Grammatical and Developmental Tree-based GP 47 6.1 Evolving Modular and Hierarchical Structures 47 6.1.1 Automatically Defined Functions 48 6.1.2 Program Architecture and Architecture-Altering 50 6.2 Constraining Structures 51 6.2.1 Enforcing Particular Structures 52 6.2.2 Strongly Typed GP 52 6.2.3 Grammar-based Constraints 53 6.2.4 Constraints and Bias 55 6.3 Developmental Genetic Programming 57 6.4 Strongly Typed Autoconstructive GP with PushGP 59 7 Linear and Graph Genetic Programming 61 7.1 Linear Genetic Programming 61 7.1.1 Motivations 61 7.1.2 Linear GP Representations 62 7.1.3 Linear GP Operators 64 7.2 Graph-Based Genetic Programming 65 7.2.1 Parallel Distributed GP (PDGP) 65 7.2.2 PADO 67 7.2.3 Cartesian GP 67 7.2.4 Evolving Parallel Programs using Indirect Encodings 68 8 Probabilistic Genetic Programming 8.1 Estimation of Distribution Algorithms 69 8.2 Pure EDA GP 71 8.3 Mixing Grammars and Probabilities 74 9 Multi-objective Genetic Programming 75 9.1 Combining Multiple Objectives into a Scalar Fitness Function 75 9.2 Keeping the Objectives Separate 76 9.2.1 Multi-objective Bloat and Complexity Control 77 9.2.2 Other Objectives 78 9.2.3 Non-Pareto Criteria 80 9.3 Multiple Objectives via Dynamic and Staged Fitness Functions 80 9.4 Multi-objective Optimisation via Operator Bias 81 10 Fast and Distributed Genetic Programming 83 10.1 Reducing Fitness Evaluations/Increasing their Effectiveness 83 10.2 Reducing Cost of Fitness with Caches 86 10.3 Parallel and Distributed GP are Not Equivalent 88 10.4 Running GP on Parallel Hardware 89 10.4.1 Master–slave GP 89 10.4.2 GP Running on GPUs 90 10.4.3 GP on FPGAs 92 10.4.4 Sub-machine-code GP 93 10.5 Geographically Distributed GP 93 11 GP Theory and its Applications 97 11.1 Mathematical Models 98 11.2 Search Spaces 99 11.3 Bloat 101 11.3.1 Bloat in Theory 101 11.3.2 Bloat Control in Practice 104 III Practical Genetic Programming 12 Applications 12.1 Where GP has Done Well 12.2 Curve Fitting, Data Modelling and Symbolic Regression 12.3 Human Competitive Results – the Humies 12.4 Image and Signal Processing 12.5 Financial Trading, Time Series, and Economic Modelling 12.6 Industrial Process Control 12.7 Medicine, Biology and Bioinformatics 12.8 GP to Create Searchers and Solvers – Hyper-heuristics xiii 12.9 Entertainment and Computer Games 127 12.10The Arts 127 12.11Compression 128 13 Troubleshooting GP 13.1 Is there a Bug in the Code? 13.2 Can you Trust your Results? 13.3 There are No Silver Bullets 13.4 Small Changes can have Big Effects 13.5 Big Changes can have No Effect 13.6 Study your Populations 13.7 Encourage Diversity 13.8 Embrace Approximation 13.9 Control Bloat 13.10 Checkpoint Results 13.11 Report Well 13.12 Convince your Customers 14 Conclusions Tricks of the Trade A Resources A.1 Key Books A.2 Key Journals A.3 Key International Meetings A.4 GP Implementations A.5 On-Line Resources 145 B TinyGP 151 B.1 Overview of TinyGP 151 B.2 Input Data Files for TinyGP 153 B.3 Source Code 154 B.4 Compiling and Running TinyGP 162 Bibliography 167 Inde
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