248 research outputs found

    Exploring Convolutional Networks for End-to-End Visual Servoing

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    Present image based visual servoing approaches rely on extracting hand crafted visual features from an image. Choosing the right set of features is important as it directly affects the performance of any approach. Motivated by recent breakthroughs in performance of data driven methods on recognition and localization tasks, we aim to learn visual feature representations suitable for servoing tasks in unstructured and unknown environments. In this paper, we present an end-to-end learning based approach for visual servoing in diverse scenes where the knowledge of camera parameters and scene geometry is not available a priori. This is achieved by training a convolutional neural network over color images with synchronised camera poses. Through experiments performed in simulation and on a quadrotor, we demonstrate the efficacy and robustness of our approach for a wide range of camera poses in both indoor as well as outdoor environments.Comment: IEEE ICRA 201

    Sim2Real View Invariant Visual Servoing by Recurrent Control

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    Humans are remarkably proficient at controlling their limbs and tools from a wide range of viewpoints and angles, even in the presence of optical distortions. In robotics, this ability is referred to as visual servoing: moving a tool or end-point to a desired location using primarily visual feedback. In this paper, we study how viewpoint-invariant visual servoing skills can be learned automatically in a robotic manipulation scenario. To this end, we train a deep recurrent controller that can automatically determine which actions move the end-point of a robotic arm to a desired object. The problem that must be solved by this controller is fundamentally ambiguous: under severe variation in viewpoint, it may be impossible to determine the actions in a single feedforward operation. Instead, our visual servoing system must use its memory of past movements to understand how the actions affect the robot motion from the current viewpoint, correcting mistakes and gradually moving closer to the target. This ability is in stark contrast to most visual servoing methods, which either assume known dynamics or require a calibration phase. We show how we can learn this recurrent controller using simulated data and a reinforcement learning objective. We then describe how the resulting model can be transferred to a real-world robot by disentangling perception from control and only adapting the visual layers. The adapted model can servo to previously unseen objects from novel viewpoints on a real-world Kuka IIWA robotic arm. For supplementary videos, see: https://fsadeghi.github.io/Sim2RealViewInvariantServoComment: Supplementary video: https://fsadeghi.github.io/Sim2RealViewInvariantServ

    Deep Drone Racing: From Simulation to Reality with Domain Randomization

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    Dynamically changing environments, unreliable state estimation, and operation under severe resource constraints are fundamental challenges that limit the deployment of small autonomous drones. We address these challenges in the context of autonomous, vision-based drone racing in dynamic environments. A racing drone must traverse a track with possibly moving gates at high speed. We enable this functionality by combining the performance of a state-of-the-art planning and control system with the perceptual awareness of a convolutional neural network (CNN). The resulting modular system is both platform- and domain-independent: it is trained in simulation and deployed on a physical quadrotor without any fine-tuning. The abundance of simulated data, generated via domain randomization, makes our system robust to changes of illumination and gate appearance. To the best of our knowledge, our approach is the first to demonstrate zero-shot sim-to-real transfer on the task of agile drone flight. We extensively test the precision and robustness of our system, both in simulation and on a physical platform, and show significant improvements over the state of the art.Comment: Accepted as a Regular Paper to the IEEE Transactions on Robotics Journal. arXiv admin note: substantial text overlap with arXiv:1806.0854
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