741 research outputs found

    Advances in Robot Navigation

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    Robot navigation includes different interrelated activities such as perception - obtaining and interpreting sensory information; exploration - the strategy that guides the robot to select the next direction to go; mapping - the construction of a spatial representation by using the sensory information perceived; localization - the strategy to estimate the robot position within the spatial map; path planning - the strategy to find a path towards a goal location being optimal or not; and path execution, where motor actions are determined and adapted to environmental changes. This book integrates results from the research work of authors all over the world, addressing the abovementioned activities and analyzing the critical implications of dealing with dynamic environments. Different solutions providing adaptive navigation are taken from nature inspiration, and diverse applications are described in the context of an important field of study: social robotics

    A minimalistic approach to appearance-based visual SLAM

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    This paper presents a vision-based approach to SLAM in indoor / outdoor environments with minimalistic sensing and computational requirements. The approach is based on a graph representation of robot poses, using a relaxation algorithm to obtain a globally consistent map. Each link corresponds to a relative measurement of the spatial relation between the two nodes it connects. The links describe the likelihood distribution of the relative pose as a Gaussian distribution. To estimate the covariance matrix for links obtained from an omni-directional vision sensor, a novel method is introduced based on the relative similarity of neighbouring images. This new method does not require determining distances to image features using multiple view geometry, for example. Combined indoor and outdoor experiments demonstrate that the approach can handle qualitatively different environments (without modification of the parameters), that it can cope with violations of the “flat floor assumption” to some degree, and that it scales well with increasing size of the environment, producing topologically correct and geometrically accurate maps at low computational cost. Further experiments demonstrate that the approach is also suitable for combining multiple overlapping maps, e.g. for solving the multi-robot SLAM problem with unknown initial poses

    Simultaneous localization and map-building using active vision

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    An active approach to sensing can provide the focused measurement capability over a wide field of view which allows correctly formulated Simultaneous Localization and Map-Building (SLAM) to be implemented with vision, permitting repeatable long-term localization using only naturally occurring, automatically-detected features. In this paper, we present the first example of a general system for autonomous localization using active vision, enabled here by a high-performance stereo head, addressing such issues as uncertainty-based measurement selection, automatic map-maintenance, and goal-directed steering. We present varied real-time experiments in a complex environment.Published versio

    Mobile Robots Navigation

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    Mobile robots navigation includes different interrelated activities: (i) perception, as obtaining and interpreting sensory information; (ii) exploration, as the strategy that guides the robot to select the next direction to go; (iii) mapping, involving the construction of a spatial representation by using the sensory information perceived; (iv) localization, as the strategy to estimate the robot position within the spatial map; (v) path planning, as the strategy to find a path towards a goal location being optimal or not; and (vi) path execution, where motor actions are determined and adapted to environmental changes. The book addresses those activities by integrating results from the research work of several authors all over the world. Research cases are documented in 32 chapters organized within 7 categories next described

    Modeling the environment with egocentric vision systems

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    Cada vez más sistemas autónomos, ya sean robots o sistemas de asistencia, están presentes en nuestro día a día. Este tipo de sistemas interactúan y se relacionan con su entorno y para ello necesitan un modelo de dicho entorno. En función de las tareas que deben realizar, la información o el detalle necesario del modelo varía. Desde detallados modelos 3D para sistemas de navegación autónomos, a modelos semánticos que incluyen información importante para el usuario como el tipo de área o qué objetos están presentes. La creación de estos modelos se realiza a través de las lecturas de los distintos sensores disponibles en el sistema. Actualmente, gracias a su pequeño tamaño, bajo precio y la gran información que son capaces de capturar, las cámaras son sensores incluidos en todos los sistemas autónomos. El objetivo de esta tesis es el desarrollar y estudiar nuevos métodos para la creación de modelos del entorno a distintos niveles semánticos y con distintos niveles de precisión. Dos puntos importantes caracterizan el trabajo desarrollado en esta tesis: - El uso de cámaras con punto de vista egocéntrico o en primera persona ya sea en un robot o en un sistema portado por el usuario (wearable). En este tipo de sistemas, las cámaras son solidarias al sistema móvil sobre el que van montadas. En los últimos años han aparecido muchos sistemas de visión wearables, utilizados para multitud de aplicaciones, desde ocio hasta asistencia de personas. - El uso de sistemas de visión omnidireccional, que se distinguen por su gran campo de visión, incluyendo mucha más información en cada imagen que las cámara convencionales. Sin embargo plantean nuevas dificultades debido a distorsiones y modelos de proyección más complejos. Esta tesis estudia distintos tipos de modelos del entorno: - Modelos métricos: el objetivo de estos modelos es crear representaciones detalladas del entorno en las que localizar con precisión el sistema autónomo. Ésta tesis se centra en la adaptación de estos modelos al uso de visión omnidireccional, lo que permite capturar más información en cada imagen y mejorar los resultados en la localización. - Modelos topológicos: estos modelos estructuran el entorno en nodos conectados por arcos. Esta representación tiene menos precisión que la métrica, sin embargo, presenta un nivel de abstracción mayor y puede modelar el entorno con más riqueza. %, por ejemplo incluyendo el tipo de área de cada nodo, la localización de objetos importantes o el tipo de conexión entre los distintos nodos. Esta tesis se centra en la creación de modelos topológicos con información adicional sobre el tipo de área de cada nodo y conexión (pasillo, habitación, puertas, escaleras...). - Modelos semánticos: este trabajo también contribuye en la creación de nuevos modelos semánticos, más enfocados a la creación de modelos para aplicaciones en las que el sistema interactúa o asiste a una persona. Este tipo de modelos representan el entorno a través de conceptos cercanos a los usados por las personas. En particular, esta tesis desarrolla técnicas para obtener y propagar información semántica del entorno en secuencias de imágen

    Autonomous Navigation and Mapping using Monocular Low-Resolution Grayscale Vision

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    Vision has been a powerful tool for navigation of intelligent and man-made systems ever since the cybernetics revolution in the 1970s. There have been two basic approaches to the navigation of computer controlled systems: The self-contained bottom-up development of sensorimotor abilities, namely perception and mobility, and the top-down approach, namely artificial intelligence, reasoning and knowledge based methods. The three-fold goal of autonomous exploration, mapping and localization of a mobile robot however, needs to be developed within a single framework. An algorithm is proposed to answer the challenges of autonomous corridor navigation and mapping by a mobile robot equipped with a single forward-facing camera. Using a combination of corridor ceiling lights, visual homing, and entropy, the robot is able to perform straight line navigation down the center of an unknown corridor. Turning at the end of a corridor is accomplished using Jeffrey divergence and time-to-collision, while deflection from dead ends and blank walls uses a scalar entropy measure of the entire image. When combined, these metrics allow the robot to navigate in both textured and untextured environments. The robot can autonomously explore an unknown indoor environment, recovering from difficult situations like corners, blank walls, and initial heading toward a wall. While exploring, the algorithm constructs a Voronoi-based topo-geometric map with nodes representing distinctive places like doors, water fountains, and other corridors. Because the algorithm is based entirely upon low-resolution (32 x 24) grayscale images, processing occurs at over 1000 frames per second

    Vision-based Navigation Using an Associative Memory

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