14,840 research outputs found
CMOS design of chaotic oscillators using state variables: a monolithic Chua's circuit
This paper presents design considerations for monolithic implementation of piecewise-linear (PWL) dynamic systems in CMOS technology. Starting from a review of available CMOS circuit primitives and their respective merits and drawbacks, the paper proposes a synthesis approach for PWL dynamic systems, based on state-variable methods, and identifies the associated analog operators. The GmC approach, combining quasi-linear VCCS's, PWL VCCS's, and capacitors is then explored regarding the implementation of these operators. CMOS basic building blocks for the realization of the quasi-linear VCCS's and PWL VCCS's are presented and applied to design a Chua's circuit IC. The influence of GmC parasitics on the performance of dynamic PWL systems is illustrated through this example. Measured chaotic attractors from a Chua's circuit prototype are given. The prototype has been fabricated in a 2.4- mu m double-poly n-well CMOS technology, and occupies 0.35 mm/sup 2/, with a power consumption of 1.6 mW for a +or-2.5-V symmetric supply. Measurements show bifurcation toward a double-scroll Chua's attractor by changing a bias current
Learning Shape Priors for Single-View 3D Completion and Reconstruction
The problem of single-view 3D shape completion or reconstruction is
challenging, because among the many possible shapes that explain an
observation, most are implausible and do not correspond to natural objects.
Recent research in the field has tackled this problem by exploiting the
expressiveness of deep convolutional networks. In fact, there is another level
of ambiguity that is often overlooked: among plausible shapes, there are still
multiple shapes that fit the 2D image equally well; i.e., the ground truth
shape is non-deterministic given a single-view input. Existing fully supervised
approaches fail to address this issue, and often produce blurry mean shapes
with smooth surfaces but no fine details.
In this paper, we propose ShapeHD, pushing the limit of single-view shape
completion and reconstruction by integrating deep generative models with
adversarially learned shape priors. The learned priors serve as a regularizer,
penalizing the model only if its output is unrealistic, not if it deviates from
the ground truth. Our design thus overcomes both levels of ambiguity
aforementioned. Experiments demonstrate that ShapeHD outperforms state of the
art by a large margin in both shape completion and shape reconstruction on
multiple real datasets.Comment: ECCV 2018. The first two authors contributed equally to this work.
Project page: http://shapehd.csail.mit.edu
Inclined Surface Locomotion Strategies for Spherical Tensegrity Robots
This paper presents a new teleoperated spherical tensegrity robot capable of
performing locomotion on steep inclined surfaces. With a novel control scheme
centered around the simultaneous actuation of multiple cables, the robot
demonstrates robust climbing on inclined surfaces in hardware experiments and
speeds significantly faster than previous spherical tensegrity models. This
robot is an improvement over other iterations in the TT-series and the first
tensegrity to achieve reliable locomotion on inclined surfaces of up to
24\degree. We analyze locomotion in simulation and hardware under single and
multi-cable actuation, and introduce two novel multi-cable actuation policies,
suited for steep incline climbing and speed, respectively. We propose
compelling justifications for the increased dynamic ability of the robot and
motivate development of optimization algorithms able to take advantage of the
robot's increased control authority.Comment: 6 pages, 11 figures, IROS 201
Bio-Inspired Motion Strategies for a Bimanual Manipulation Task
Steffen JF, Elbrechter C, Haschke R, Ritter H. Bio-Inspired Motion Strategies for a Bimanual Manipulation Task. In: International Conference on Humanoid Robots (Humanoids). 2010
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