105 research outputs found
A Scalable Multiple Description Scheme for 3D Video Coding Based on the Interlayer Prediction Structure
The most recent literature indicates multiple description coding (MDC) as a promising coding approach to handle the problem of video transmission over unreliable networks with different quality and bandwidth constraints. Furthermore, following recent commercial availability of autostereoscopic 3D displays that allow 3D visual data to be viewed without the use of special headgear or glasses, it is anticipated that the applications of 3D video will increase rapidly in the near future. Moving from the concept of spatial MDC, in this paper we introduce some efficient algorithms to obtain 3D substreams that also exploit some form of scalability. These algorithms are then applied to both coded stereo sequences and to depth image-based rendering (DIBR). In these algorithms, we first generate four 3D subsequences by subsampling, and then two of these subsequences are jointly used to form each of the two descriptions. For each description, one of the original subsequences is predicted from the other one via some scalable algorithms, focusing on the inter layer prediction scheme. The proposed algorithms can be implemented as pre- and postprocessing of the standard H.264/SVC coder that remains fully compatible with any standard coder. The experimental results presented show that these algorithms provide excellent results
State-of-the-Art and Trends in Scalable Video Compression with Wavelet Based Approaches
3noScalable Video Coding (SVC) differs form traditional single point approaches mainly because it allows to encode in a unique bit stream several working points corresponding to different quality, picture size and frame rate. This work describes the current state-of-the-art in SVC, focusing on wavelet based motion-compensated approaches (WSVC). It reviews individual components that have been designed to address the problem over the years and how such components are typically combined to achieve meaningful WSVC architectures. Coding schemes which mainly differ from the space-time order in which the wavelet transforms operate are here compared, discussing strengths and weaknesses of the resulting implementations. An evaluation of the achievable coding performances is provided considering the reference architectures studied and developed by ISO/MPEG in its exploration on WSVC. The paper also attempts to draw a list of major differences between wavelet based solutions and the SVC standard jointly targeted by ITU and ISO/MPEG. A major emphasis is devoted to a promising WSVC solution, named STP-tool, which presents architectural similarities with respect to the SVC standard. The paper ends drawing some evolution trends for WSVC systems and giving insights on video coding applications which could benefit by a wavelet based approach.partially_openpartially_openADAMI N; SIGNORONI. A; R. LEONARDIAdami, Nicola; Signoroni, Alberto; Leonardi, Riccard
Historical information aware unequal error protection of scalable HEVC/H.265 streaming over free space optical channels
Free space optical (FSO) systems are capable of supporting high data rates between fixed points in the context of flawless video communications. Layered video coding facilitates the creation of different-resolution subset layers for variablethroughput transmission scenarios. In this paper, we propose Historical information Aware Unequal Error Protection (HAUEP) for the scalable high efficiency video codec (SHVC) used for streaming over FSO channels. Specifically, the objective function (OF) of the current video frame is designed based on historical information of its dependent frames. By optimizing this OF, specific subset layers may be selected in conjunction with carefully selected forward error correction (FEC) coding rates, where the expected video distortion is minimized and the required bitrate is reduced under the constraint of a specific throughput. Our simulation results show that the proposed system outperforms the traditional equal error protection (EEP) scheme by about 4.5 dB of Eb=N0 at a peak signal-to-noise ratio (PSNR) of 33 dB. From a throughput-oriented perspective, HA-UEP is capable of reducing the throughput to about 30% compared to that of the EEP benchmarker, while achieving an Eb=N0 gain of 4.5 dB
Wireless Video: An Interlayer Error-Protection-Aided Multilayer Approach
Video clips captured from realworld scenes exhibit intraframe correlation among their pixels. This correlation can be removed by applying video compression to reduce the required the storage space, transmission bandwidth, bitrate, and power. Layered video coding separates the video sequence into partitions having unequal importance, hence allowing the decoder to progressively refine the reconstructed video quality, when an increased bandwidth is available. On the other hand, compressed video signals are sensitive to channel errors. Therefore, forward error correction (FEC) must be applied when communicating over hostile wireless channels. In addition, based on the fact that the different layers have unequal importance, different-rate FEC codes may be applied to the different layers, leading to unequal error protection (UEP). We propose an interlayer (IL) FEC coding technique combined with UEP, where the lower-importance layers are used for protecting the higher-importance layers in the data-partitioned mode of H.264/advanced video coding (AVC). Explicitly, our simulation results show that the IL coded system outperforms the traditional UEP system by providing a better video quality for transmission over a wireless channel having Eb /N0 of 0 dB, when using our multifunctional multiple-input, multiple-output (MIMO) array
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3D multiple description coding for error resilience over wireless networks
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.Mobile communications has gained a growing interest from both customers and service providers alike in the last 1-2 decades. Visual information is used in many application domains such as remote health care, video –on demand, broadcasting, video surveillance etc. In order to enhance the visual effects of digital video content, the depth perception needs to be provided with the actual visual content. 3D video has earned a significant interest from the research community in recent years, due to the tremendous impact it leaves on viewers and its enhancement of the user’s quality of experience (QoE). In the near future, 3D video is likely to be used in most video applications, as it offers a greater sense of immersion and perceptual experience. When 3D video is compressed and transmitted over error prone channels, the associated packet loss leads to visual quality degradation. When a picture is lost or corrupted so severely that the concealment result is not acceptable, the receiver typically pauses video playback and waits for the next INTRA picture to resume decoding. Error propagation caused by employing predictive coding may degrade the video quality severely. There are several ways used to mitigate the effects of such transmission errors. One widely used technique in International Video Coding Standards is error resilience.
The motivation behind this research work is that, existing schemes for 2D colour video compression such as MPEG, JPEG and H.263 cannot be applied to 3D video content. 3D video signals contain depth as well as colour information and are bandwidth demanding, as they require the transmission of multiple high-bandwidth 3D video streams. On the other hand, the capacity of wireless channels is limited and wireless links are prone to various types of errors caused by noise, interference, fading, handoff, error burst and network congestion. Given the maximum bit rate budget to represent the 3D scene, optimal bit-rate allocation between texture and depth information rendering distortion/losses should be minimised. To mitigate the effect of these errors on the perceptual 3D video quality, error resilience video coding needs to be investigated further to offer better quality of experience (QoE) to end users.
This research work aims at enhancing the error resilience capability of compressed 3D video, when transmitted over mobile channels, using Multiple Description Coding (MDC) in order to improve better user’s quality of experience (QoE).
Furthermore, this thesis examines the sensitivity of the human visual system (HVS) when employed to view 3D video scenes. The approach used in this study is to use subjective testing in order to rate people’s perception of 3D video under error free and error prone conditions through the use of a carefully designed bespoke questionnaire.Petroleum Technology Development Fund (PTDF
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