15,411 research outputs found

    FixMiner: Mining Relevant Fix Patterns for Automated Program Repair

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    Patching is a common activity in software development. It is generally performed on a source code base to address bugs or add new functionalities. In this context, given the recurrence of bugs across projects, the associated similar patches can be leveraged to extract generic fix actions. While the literature includes various approaches leveraging similarity among patches to guide program repair, these approaches often do not yield fix patterns that are tractable and reusable as actionable input to APR systems. In this paper, we propose a systematic and automated approach to mining relevant and actionable fix patterns based on an iterative clustering strategy applied to atomic changes within patches. The goal of FixMiner is thus to infer separate and reusable fix patterns that can be leveraged in other patch generation systems. Our technique, FixMiner, leverages Rich Edit Script which is a specialized tree structure of the edit scripts that captures the AST-level context of the code changes. FixMiner uses different tree representations of Rich Edit Scripts for each round of clustering to identify similar changes. These are abstract syntax trees, edit actions trees, and code context trees. We have evaluated FixMiner on thousands of software patches collected from open source projects. Preliminary results show that we are able to mine accurate patterns, efficiently exploiting change information in Rich Edit Scripts. We further integrated the mined patterns to an automated program repair prototype, PARFixMiner, with which we are able to correctly fix 26 bugs of the Defects4J benchmark. Beyond this quantitative performance, we show that the mined fix patterns are sufficiently relevant to produce patches with a high probability of correctness: 81% of PARFixMiner's generated plausible patches are correct.Comment: 31 pages, 11 figure

    ART/Ada design project, phase 1. Task 1 report: Overall design

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    The design methodology for the ART/Ada project is introduced, and the selected design for ART/Ada is described in detail. The following topics are included: object-oriented design, reusable software, documentation techniques, impact of Ada, design approach, and differences between ART-IM 1.5 and ART/Ada 1.0 prototype. Also, Ada generator and ART/Ada runtime systems are discussed

    A Systematic Aspect-Oriented Refactoring and Testing Strategy, and its Application to JHotDraw

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    Aspect oriented programming aims at achieving better modularization for a system's crosscutting concerns in order to improve its key quality attributes, such as evolvability and reusability. Consequently, the adoption of aspect-oriented techniques in existing (legacy) software systems is of interest to remediate software aging. The refactoring of existing systems to employ aspect-orientation will be considerably eased by a systematic approach that will ensure a safe and consistent migration. In this paper, we propose a refactoring and testing strategy that supports such an approach and consider issues of behavior conservation and (incremental) integration of the aspect-oriented solution with the original system. The strategy is applied to the JHotDraw open source project and illustrated on a group of selected concerns. Finally, we abstract from the case study and present a number of generic refactorings which contribute to an incremental aspect-oriented refactoring process and associate particular types of crosscutting concerns to the model and features of the employed aspect language. The contributions of this paper are both in the area of supporting migration towards aspect-oriented solutions and supporting the development of aspect languages that are better suited for such migrations.Comment: 25 page

    Abstracting object interactions using composition filters

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    It is generally claimed that object-based models are very suitable for building distributed system architectures since object interactions follow the client-server model. To cope with the complexity of today's distributed systems, however, we think that high-level linguistic mechanisms are needed to effectively structure, abstract and reuse object interactions. For example, the conventional object-oriented model does not provide high-level language mechanisms to model layered system architectures. Moreover, we consider the message passing model of the conventional object-oriented model as being too low-level because it can only specify object interactions that involve two partner objects at a time and its semantics cannot be extended easily. This paper introduces Abstract Communication Types (ACTs), which are objects that abstract interactions among objects. ACTs make it easier to model layered communication architectures, to enforce the invariant behavior among objects, to reduce the complexity of programs by hiding the interaction details in separate modules and to improve reusability through the application of object-oriented principles to ACT classes. We illustrate the concept of ACTs using the composition filters model

    Using neural networks in software repositories

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    The first topic is an exploration of the use of neural network techniques to improve the effectiveness of retrieval in software repositories. The second topic relates to a series of experiments conducted to evaluate the feasibility of using adaptive neural networks as a means of deriving (or more specifically, learning) measures on software. Taken together, these two efforts illuminate a very promising mechanism supporting software infrastructures - one based upon a flexible and responsive technology

    Identifying reusable functions in code using specification driven techniques

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    The work described in this thesis addresses the field of software reuse. Software reuse is widely considered as a way to increase the productivity and improve the quality and reliability of new software systems. Identifying, extracting and reengineering software. components which implement abstractions within existing systems is a promising cost-effective way to create reusable assets. Such a process is referred to as reuse reengineering. A reference paradigm has been defined within the RE(^2) project which decomposes a reuse reengineering process in five sequential phases. In particular, the first phase of the reference paradigm, called Candidature phase, is concerned with the analysis of source code for the identification of software components implementing abstractions and which are therefore candidate to be reused. Different candidature criteria exist for the identification of reuse-candidate software components. They can be classified in structural methods (based on structural properties of the software) and specification driven methods (that search for software components implementing a given specification).In this thesis a new specification driven candidature criterion for the identification and the extraction of code fragments implementing functional abstractions is presented. The method is driven by a formal specification of the function to be isolated (given in terms of a precondition and a post condition) and is based on the theoretical frameworks of program slicing and symbolic execution. Symbolic execution and theorem proving techniques are used to map the specification of the functional abstractions onto a slicing criterion. Once the slicing criterion has been identified the slice is isolated using algorithms based on dependence graphs. The method has been specialised for programs written in the C language. Both symbolic execution and program slicing are performed by exploiting the Combined C Graph (CCG), a fine-grained dependence based program representation that can be used for several software maintenance tasks
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