9,133 research outputs found
Sketch-based subspace clustering of hyperspectral images
Sparse subspace clustering (SSC) techniques provide the state-of-the-art in clustering of hyperspectral images (HSIs). However, their computational complexity hinders their applicability to large-scale HSIs. In this paper, we propose a large-scale SSC-based method, which can effectively process large HSIs while also achieving improved clustering accuracy compared to the current SSC methods. We build our approach based on an emerging concept of sketched subspace clustering, which was to our knowledge not explored at all in hyperspectral imaging yet. Moreover, there are only scarce results on any large-scale SSC approaches for HSI. We show that a direct application of sketched SSC does not provide a satisfactory performance on HSIs but it does provide an excellent basis for an effective and elegant method that we build by extending this approach with a spatial prior and deriving the corresponding solver. In particular, a random matrix constructed by the Johnson-Lindenstrauss transform is first used to sketch the self-representation dictionary as a compact dictionary, which significantly reduces the number of sparse coefficients to be solved, thereby reducing the overall complexity. In order to alleviate the effect of noise and within-class spectral variations of HSIs, we employ a total variation constraint on the coefficient matrix, which accounts for the spatial dependencies among the neighbouring pixels. We derive an efficient solver for the resulting optimization problem, and we theoretically prove its convergence property under mild conditions. The experimental results on real HSIs show a notable improvement in comparison with the traditional SSC-based methods and the state-of-the-art methods for clustering of large-scale images
Design and semantics of form and movement (DeSForM 2006)
Design and Semantics of Form and Movement (DeSForM) grew from applied research exploring emerging design methods and practices to support new generation product and interface design. The products and interfaces are concerned with: the context of ubiquitous computing and ambient technologies and the need for greater empathy in the pre-programmed behaviour of the ‘machines’ that populate our lives. Such explorative research in the CfDR has been led by Young, supported by Kyffin, Visiting Professor from Philips Design and sponsored by Philips Design over a period of four years (research funding £87k). DeSForM1 was the first of a series of three conferences that enable the presentation and debate of international work within this field: • 1st European conference on Design and Semantics of Form and Movement (DeSForM1), Baltic, Gateshead, 2005, Feijs L., Kyffin S. & Young R.A. eds. • 2nd European conference on Design and Semantics of Form and Movement (DeSForM2), Evoluon, Eindhoven, 2006, Feijs L., Kyffin S. & Young R.A. eds. • 3rd European conference on Design and Semantics of Form and Movement (DeSForM3), New Design School Building, Newcastle, 2007, Feijs L., Kyffin S. & Young R.A. eds. Philips sponsorship of practice-based enquiry led to research by three teams of research students over three years and on-going sponsorship of research through the Northumbria University Design and Innovation Laboratory (nuDIL). Young has been invited on the steering panel of the UK Thinking Digital Conference concerning the latest developments in digital and media technologies. Informed by this research is the work of PhD student Yukie Nakano who examines new technologies in relation to eco-design textiles
Freeform User Interfaces for Graphical Computing
報告番号: 甲15222 ; 学位授与年月日: 2000-03-29 ; 学位の種別: 課程博士 ; 学位の種類: 博士(工学) ; 学位記番号: 博工第4717号 ; 研究科・専攻: 工学系研究科情報工学専
Deep Learning for Free-Hand Sketch: A Survey
Free-hand sketches are highly illustrative, and have been widely used by
humans to depict objects or stories from ancient times to the present. The
recent prevalence of touchscreen devices has made sketch creation a much easier
task than ever and consequently made sketch-oriented applications increasingly
popular. The progress of deep learning has immensely benefited free-hand sketch
research and applications. This paper presents a comprehensive survey of the
deep learning techniques oriented at free-hand sketch data, and the
applications that they enable. The main contents of this survey include: (i) A
discussion of the intrinsic traits and unique challenges of free-hand sketch,
to highlight the essential differences between sketch data and other data
modalities, e.g., natural photos. (ii) A review of the developments of
free-hand sketch research in the deep learning era, by surveying existing
datasets, research topics, and the state-of-the-art methods through a detailed
taxonomy and experimental evaluation. (iii) Promotion of future work via a
discussion of bottlenecks, open problems, and potential research directions for
the community.Comment: This paper is accepted by IEEE TPAM
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