116,755 research outputs found

    Sustainability experiments in the agri-food system : uncovering the factors of new governance and collaboration success

    Get PDF
    In recent years, research, society and industry recognize the need to transform the agri-food system towards sustainability. Within this process, sustainability experiments play a crucial role in transforming the structure, culture and practices. In literature, much attention is given to new business models, even if the transformation of conventional firms toward sustainability may offer opportunities to accelerate the transformation. Further acceleration could be achieved through collaboration of multiple actors across the agri-food system, but this calls for a systems approach. Therefore, we developed and applied a new sustainability experiment systems approach (SESA) consisting of an analytical framework that allows a reflective evaluation and cross-case analysis of multi-actor governance networks based on business and learning evaluation criteria. We performed a cross-case analysis of four agri-food sustainability experiments in Flanders to test and validate SESA. Hereby, the key factors of the success of collaboration and its performance were identified at the beginning of a sustainability experiment. Some of the key factors identified were risk sharing and the drivers to participate. We are convinced that these results may be used as an analytical tool for researchers, a tool to support and design new initiatives for policymakers, and a reflective tool for participating actors

    Towards distributed architecture for collaborative cloud services in community networks

    Get PDF
    Internet and communication technologies have lowered the costs for communities to collaborate, leading to new services like user-generated content and social computing, and through collaboration, collectively built infrastructures like community networks have also emerged. Community networks get formed when individuals and local organisations from a geographic area team up to create and run a community-owned IP network to satisfy the community’s demand for ICT, such as facilitating Internet access and providing services of local interest. The consolidation of today’s cloud technologies offers now the possibility of collectively built community clouds, building upon user-generated content and user-provided networks towards an ecosystem of cloud services. To address the limitation and enhance utility of community networks, we propose a collaborative distributed architecture for building a community cloud system that employs resources contributed by the members of the community network for provisioning infrastructure and software services. Such architecture needs to be tailored to the specific social, economic and technical characteristics of the community networks for community clouds to be successful and sustainable. By real deployments of clouds in community networks and evaluation of application performance, we show that community clouds are feasible. Our result may encourage collaborative innovative cloud-based services made possible with the resources of a community.Peer ReviewedPostprint (author’s final draft

    Understanding collaboration in volunteer computing systems

    Get PDF
    Volunteer computing is a paradigm in which devices participating in a distributed environment share part of their resources to help others perform their activities. The effectiveness of this computing paradigm depends on the collaboration attitude adopted by the participating devices. Unfortunately for software designers it is not clear how to contribute with local resources to the shared environment without compromising resources that could then be required by the contributors. Therefore, many designers adopt a conservative position when defining the collaboration strategy to be embedded in volunteer computing applications. This position produces an underutilization of the devices’ local resources and reduces the effectiveness of these solutions. This article presents a study that helps designers understand the impact of adopting a particular collaboration attitude to contribute with local resources to the distributed shared environment. The study considers five collaboration strategies, which are analyzed in computing environments with both, abundance and scarcity of resources. The obtained results indicate that collaboration strategies based on effort-based incentives work better than those using contribution-based incentives. These results also show that the use of effort-based incentives does not jeopardize the availability of local resources for the local needs.Peer ReviewedPostprint (published version

    Collaborative video searching on a tabletop

    Get PDF
    Almost all system and application design for multimedia systems is based around a single user working in isolation to perform some task yet much of the work for which we use computers to help us, is based on working collaboratively with colleagues. Groupware systems do support user collaboration but typically this is supported through software and users still physically work independently. Tabletop systems, such as the DiamondTouch from MERL, are interface devices which support direct user collaboration on a tabletop. When a tabletop is used as the interface for a multimedia system, such as a video search system, then this kind of direct collaboration raises many questions for system design. In this paper we present a tabletop system for supporting a pair of users in a video search task and we evaluate the system not only in terms of search performance but also in terms of user–user interaction and how different user personalities within each pair of searchers impacts search performance and user interaction. Incorporating the user into the system evaluation as we have done here reveals several interesting results and has important ramifications for the design of a multimedia search system

    CERN openlab Whitepaper on Future IT Challenges in Scientific Research

    Get PDF
    This whitepaper describes the major IT challenges in scientific research at CERN and several other European and international research laboratories and projects. Each challenge is exemplified through a set of concrete use cases drawn from the requirements of large-scale scientific programs. The paper is based on contributions from many researchers and IT experts of the participating laboratories and also input from the existing CERN openlab industrial sponsors. The views expressed in this document are those of the individual contributors and do not necessarily reflect the view of their organisations and/or affiliates
    • …
    corecore