7,334 research outputs found

    Modelling and solving complex combinatorial optimization problems : quorumcast routing, elementary shortest path, elementary longest path and agricultural land allocation

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    The feasible solution set of a Combinatorial Optimization Problem (COP) is discrete and finite. Solving a COP is to find optimal solutions in the set of feasible solutions such that the value of a given cost function is minimized or maximized. In the literature, there exist both complete and incomplete methods for solving COPs. The complete (or exact) methods return the optimal solutions with the proof of the optimality, for example the branch-and-cut search. The incomplete methods try to find hight-quality solutions which are as close to the optimal solutions as possible, for example local search. In this thesis we focus on solving four distinct COPs: the Quorumcast Routing Problem (QRP), the Elementary Shortest Path Problem on graphs with negative-cost cycles (ESPP), the Elementary Longest Path Problem on graphs with positive-cost cycles (ELPP), and the Agricultural Land Allocation Problem (ALAP). In order to solve these problems with the complete methods, we use the Branch-and-Infer search, the Branch-and-Cut search, and the Branch-and-Price search. We also solve ALAP by the incomplete methods, such as Local Search, Tabu Search, Constraints-Based Local Search that combine with metaheuristics. The experimental evaluations on well-known benchmarks show that all proposed algorithms for all the first three COPs (QRP, ESPP and ELPP) are better than the-state-the art algorithms. Specially, we describe ALAP, formulate it as a combination of three COPs, and propose several complete and incomplete algorithms for these COPs.(FSA - Sciences de l'ingénieur) -- UCL, 201

    Provably Good Solutions to the Knapsack Problem via Neural Networks of Bounded Size

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    The development of a satisfying and rigorous mathematical understanding of the performance of neural networks is a major challenge in artificial intelligence. Against this background, we study the expressive power of neural networks through the example of the classical NP-hard Knapsack Problem. Our main contribution is a class of recurrent neural networks (RNNs) with rectified linear units that are iteratively applied to each item of a Knapsack instance and thereby compute optimal or provably good solution values. We show that an RNN of depth four and width depending quadratically on the profit of an optimum Knapsack solution is sufficient to find optimum Knapsack solutions. We also prove the following tradeoff between the size of an RNN and the quality of the computed Knapsack solution: for Knapsack instances consisting of nn items, an RNN of depth five and width ww computes a solution of value at least 1O(n2/w)1-\mathcal{O}(n^2/\sqrt{w}) times the optimum solution value. Our results build upon a classical dynamic programming formulation of the Knapsack Problem as well as a careful rounding of profit values that are also at the core of the well-known fully polynomial-time approximation scheme for the Knapsack Problem. A carefully conducted computational study qualitatively supports our theoretical size bounds. Finally, we point out that our results can be generalized to many other combinatorial optimization problems that admit dynamic programming solution methods, such as various Shortest Path Problems, the Longest Common Subsequence Problem, and the Traveling Salesperson Problem.Comment: A short version of this paper appears in the proceedings of AAAI 202

    An Algebra of Synchronous Scheduling Interfaces

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    In this paper we propose an algebra of synchronous scheduling interfaces which combines the expressiveness of Boolean algebra for logical and functional behaviour with the min-max-plus arithmetic for quantifying the non-functional aspects of synchronous interfaces. The interface theory arises from a realisability interpretation of intuitionistic modal logic (also known as Curry-Howard-Isomorphism or propositions-as-types principle). The resulting algebra of interface types aims to provide a general setting for specifying type-directed and compositional analyses of worst-case scheduling bounds. It covers synchronous control flow under concurrent, multi-processing or multi-threading execution and permits precise statements about exactness and coverage of the analyses supporting a variety of abstractions. The paper illustrates the expressiveness of the algebra by way of some examples taken from network flow problems, shortest-path, task scheduling and worst-case reaction times in synchronous programming.Comment: In Proceedings FIT 2010, arXiv:1101.426

    Exploiting structure to cope with NP-hard graph problems: Polynomial and exponential time exact algorithms

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    An ideal algorithm for solving a particular problem always finds an optimal solution, finds such a solution for every possible instance, and finds it in polynomial time. When dealing with NP-hard problems, algorithms can only be expected to possess at most two out of these three desirable properties. All algorithms presented in this thesis are exact algorithms, which means that they always find an optimal solution. Demanding the solution to be optimal means that other concessions have to be made when designing an exact algorithm for an NP-hard problem: we either have to impose restrictions on the instances of the problem in order to achieve a polynomial time complexity, or we have to abandon the requirement that the worst-case running time has to be polynomial. In some cases, when the problem under consideration remains NP-hard on restricted input, we are even forced to do both. Most of the problems studied in this thesis deal with partitioning the vertex set of a given graph. In the other problems the task is to find certain types of paths and cycles in graphs. The problems all have in common that they are NP-hard on general graphs. We present several polynomial time algorithms for solving restrictions of these problems to specific graph classes, in particular graphs without long induced paths, chordal graphs and claw-free graphs. For problems that remain NP-hard even on restricted input we present exact exponential time algorithms. In the design of each of our algorithms, structural graph properties have been heavily exploited. Apart from using existing structural results, we prove new structural properties of certain types of graphs in order to obtain our algorithmic results

    Cellular Automata Applications in Shortest Path Problem

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    Cellular Automata (CAs) are computational models that can capture the essential features of systems in which global behavior emerges from the collective effect of simple components, which interact locally. During the last decades, CAs have been extensively used for mimicking several natural processes and systems to find fine solutions in many complex hard to solve computer science and engineering problems. Among them, the shortest path problem is one of the most pronounced and highly studied problems that scientists have been trying to tackle by using a plethora of methodologies and even unconventional approaches. The proposed solutions are mainly justified by their ability to provide a correct solution in a better time complexity than the renowned Dijkstra's algorithm. Although there is a wide variety regarding the algorithmic complexity of the algorithms suggested, spanning from simplistic graph traversal algorithms to complex nature inspired and bio-mimicking algorithms, in this chapter we focus on the successful application of CAs to shortest path problem as found in various diverse disciplines like computer science, swarm robotics, computer networks, decision science and biomimicking of biological organisms' behaviour. In particular, an introduction on the first CA-based algorithm tackling the shortest path problem is provided in detail. After the short presentation of shortest path algorithms arriving from the relaxization of the CAs principles, the application of the CA-based shortest path definition on the coordinated motion of swarm robotics is also introduced. Moreover, the CA based application of shortest path finding in computer networks is presented in brief. Finally, a CA that models exactly the behavior of a biological organism, namely the Physarum's behavior, finding the minimum-length path between two points in a labyrinth is given.Comment: To appear in the book: Adamatzky, A (Ed.) Shortest path solvers. From software to wetware. Springer, 201

    The Vehicle Routing Problem with Service Level Constraints

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    We consider a vehicle routing problem which seeks to minimize cost subject to service level constraints on several groups of deliveries. This problem captures some essential challenges faced by a logistics provider which operates transportation services for a limited number of partners and should respect contractual obligations on service levels. The problem also generalizes several important classes of vehicle routing problems with profits. To solve it, we propose a compact mathematical formulation, a branch-and-price algorithm, and a hybrid genetic algorithm with population management, which relies on problem-tailored solution representation, crossover and local search operators, as well as an adaptive penalization mechanism establishing a good balance between service levels and costs. Our computational experiments show that the proposed heuristic returns very high-quality solutions for this difficult problem, matches all optimal solutions found for small and medium-scale benchmark instances, and improves upon existing algorithms for two important special cases: the vehicle routing problem with private fleet and common carrier, and the capacitated profitable tour problem. The branch-and-price algorithm also produces new optimal solutions for all three problems

    Operations research: from computational biology to sensor network

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    In this dissertation we discuss the deployment of combinatorial optimization methods for modeling and solve real life problemS, with a particular emphasis to two biological problems arising from a common scenario: the reconstruction of the three-dimensional shape of a biological molecule from Nuclear Magnetic Resonance (NMR) data. The fi rst topic is the 3D assignment pathway problem (APP) for a RNA molecule. We prove that APP is NP-hard, and show a formulation of it based on edge-colored graphs. Taking into account that interactions between consecutive nuclei in the NMR spectrum are diff erent according to the type of residue along the RNA chain, each color in the graph represents a type of interaction. Thus, we can represent the sequence of interactions as the problem of fi nding a longest (hamiltonian) path whose edges follow a given order of colors (i.e., the orderly colored longest path). We introduce three alternative IP formulations of APP obtained with a max flow problem on a directed graph with packing constraints over the partitions, which have been compared among themselves. Since the last two models work on cyclic graphs, for them we proposed an algorithm based on the solution of their relaxation combined with the separation of cycle inequalities in a Branch & Cut scheme. The second topic is the discretizable distance geometry problem (DDGP), which is a formulation on discrete search space of the well-known distance geometry problem (DGP). The DGP consists in seeking the embedding in the space of a undirected graph, given a set of Euclidean distances between certain pairs of vertices. DGP has two important applications: (i) fi nding the three dimensional conformation of a molecule from a subset of interatomic distances, called Molecular Distance Geometry Problem, and (ii) the Sensor Network Localization Problem. We describe a Branch & Prune (BP) algorithm tailored for this problem, and two versions of it solving the DDGP both in protein modeling and in sensor networks localization frameworks. BP is an exact and exhaustive combinatorial algorithm that examines all the valid embeddings of a given weighted graph G=(V,E,d), under the hypothesis of existence of a given order on V. By comparing the two version of BP to well-known algorithms we are able to prove the e fficiency of BP in both contexts, provided that the order imposed on V is maintained
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