879 research outputs found

    Data-Collection for the Sloan Digital Sky Survey: a Network-Flow Heuristic

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    The goal of the Sloan Digital Sky Survey is ``to map in detail one-quarter of the entire sky, determining the positions and absolute brightnesses of more than 100 million celestial objects''. The survey will be performed by taking ``snapshots'' through a large telescope. Each snapshot can capture up to 600 objects from a small circle of the sky. This paper describes the design and implementation of the algorithm that is being used to determine the snapshots so as to minimize their number. The problem is NP-hard in general; the algorithm described is a heuristic, based on Lagriangian-relaxation and min-cost network flow. It gets within 5-15% of a naive lower bound, whereas using a ``uniform'' cover only gets within 25-35%.Comment: proceedings version appeared in ACM-SIAM Symposium on Discrete Algorithms (1998

    Small Extended Formulation for Knapsack Cover Inequalities from Monotone Circuits

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    Initially developed for the min-knapsack problem, the knapsack cover inequalities are used in the current best relaxations for numerous combinatorial optimization problems of covering type. In spite of their widespread use, these inequalities yield linear programming (LP) relaxations of exponential size, over which it is not known how to optimize exactly in polynomial time. In this paper we address this issue and obtain LP relaxations of quasi-polynomial size that are at least as strong as that given by the knapsack cover inequalities. For the min-knapsack cover problem, our main result can be stated formally as follows: for any ε>0\varepsilon >0, there is a (1/ε)O(1)nO(logn)(1/\varepsilon)^{O(1)}n^{O(\log n)}-size LP relaxation with an integrality gap of at most 2+ε2+\varepsilon, where nn is the number of items. Prior to this work, there was no known relaxation of subexponential size with a constant upper bound on the integrality gap. Our construction is inspired by a connection between extended formulations and monotone circuit complexity via Karchmer-Wigderson games. In particular, our LP is based on O(log2n)O(\log^2 n)-depth monotone circuits with fan-in~22 for evaluating weighted threshold functions with nn inputs, as constructed by Beimel and Weinreb. We believe that a further understanding of this connection may lead to more positive results complementing the numerous lower bounds recently proved for extended formulations.Comment: 21 page

    Space Exploration via Proximity Search

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    We investigate what computational tasks can be performed on a point set in d\Re^d, if we are only given black-box access to it via nearest-neighbor search. This is a reasonable assumption if the underlying point set is either provided implicitly, or it is stored in a data structure that can answer such queries. In particular, we show the following: (A) One can compute an approximate bi-criteria kk-center clustering of the point set, and more generally compute a greedy permutation of the point set. (B) One can decide if a query point is (approximately) inside the convex-hull of the point set. We also investigate the problem of clustering the given point set, such that meaningful proximity queries can be carried out on the centers of the clusters, instead of the whole point set

    Capacitated Vehicle Routing with Non-Uniform Speeds

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    The capacitated vehicle routing problem (CVRP) involves distributing (identical) items from a depot to a set of demand locations, using a single capacitated vehicle. We study a generalization of this problem to the setting of multiple vehicles having non-uniform speeds (that we call Heterogenous CVRP), and present a constant-factor approximation algorithm. The technical heart of our result lies in achieving a constant approximation to the following TSP variant (called Heterogenous TSP). Given a metric denoting distances between vertices, a depot r containing k vehicles with possibly different speeds, the goal is to find a tour for each vehicle (starting and ending at r), so that every vertex is covered in some tour and the maximum completion time is minimized. This problem is precisely Heterogenous CVRP when vehicles are uncapacitated. The presence of non-uniform speeds introduces difficulties for employing standard tour-splitting techniques. In order to get a better understanding of this technique in our context, we appeal to ideas from the 2-approximation for scheduling in parallel machine of Lenstra et al.. This motivates the introduction of a new approximate MST construction called Level-Prim, which is related to Light Approximate Shortest-path Trees. The last component of our algorithm involves partitioning the Level-Prim tree and matching the resulting parts to vehicles. This decomposition is more subtle than usual since now we need to enforce correlation between the size of the parts and their distances to the depot

    Walking Through Waypoints

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    We initiate the study of a fundamental combinatorial problem: Given a capacitated graph G=(V,E)G=(V,E), find a shortest walk ("route") from a source sVs\in V to a destination tVt\in V that includes all vertices specified by a set WV\mathscr{W}\subseteq V: the \emph{waypoints}. This waypoint routing problem finds immediate applications in the context of modern networked distributed systems. Our main contribution is an exact polynomial-time algorithm for graphs of bounded treewidth. We also show that if the number of waypoints is logarithmically bounded, exact polynomial-time algorithms exist even for general graphs. Our two algorithms provide an almost complete characterization of what can be solved exactly in polynomial-time: we show that more general problems (e.g., on grid graphs of maximum degree 3, with slightly more waypoints) are computationally intractable

    Capacitated Covering Problems in Geometric Spaces

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    In this article, we consider the following capacitated covering problem. We are given a set P of n points and a set B of balls from some metric space, and a positive integer U that represents the capacity of each of the balls in B. We would like to compute a subset B\u27 subseteq B of balls and assign each point in P to some ball in B\u27 that contains it, such that the number of points assigned to any ball is at most U. The objective function that we would like to minimize is the cardinality of B\u27. We consider this problem in arbitrary metric spaces as well as Euclidean spaces of constant dimension. In the metric setting, even the uncapacitated version of the problem is hard to approximate to within a logarithmic factor. In the Euclidean setting, the best known approximation guarantee in dimensions 3 and higher is logarithmic in the number of points. Thus we focus on obtaining "bi-criteria" approximations. In particular, we are allowed to expand the balls in our solution by some factor, but optimal solutions do not have that flexibility. Our main result is that allowing constant factor expansion of the input balls suffices to obtain constant approximations for this problem. In fact, in the Euclidean setting, only (1+epsilon) factor expansion is sufficient for any epsilon > 0, with the approximation factor being a polynomial in 1/epsilon. We obtain these results using a unified scheme for rounding the natural LP relaxation; this scheme may be useful for other capacitated covering problems. We also complement these bi-criteria approximations by obtaining hardness of approximation results that shed light on our understanding of these problems

    A Survey on Approximation in Parameterized Complexity: Hardness and Algorithms

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    Parameterization and approximation are two popular ways of coping with NP-hard problems. More recently, the two have also been combined to derive many interesting results. We survey developments in the area both from the algorithmic and hardness perspectives, with emphasis on new techniques and potential future research directions

    On Geometric Priority Set Cover Problems

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    We study the priority set cover problem for simple geometric set systems in the plane. For pseudo-halfspaces in the plane we obtain a PTAS via local search by showing that the corresponding set system admits a planar support. We show that the problem is APX-hard even for unit disks in the plane and argue that in this case the standard local search algorithm can output a solution that is arbitrarily bad compared to the optimal solution. We then present an LP-relative constant factor approximation algorithm (which also works in the weighted setting) for unit disks via quasi-uniform sampling. As a consequence we obtain a constant factor approximation for the capacitated set cover problem with unit disks. For arbitrary size disks, we show that the problem is at least as hard as the vertex cover problem in general graphs even when the disks have nearly equal sizes. We also present a few simple results for unit squares and orthants in the plane
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