330 research outputs found

    Automating the packing heuristic design process with genetic programming

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    The literature shows that one-, two-, and three-dimensional bin packing and knapsack packing are difficult problems in operational research. Many techniques, including exact, heuristic, and metaheuristic approaches, have been investigated to solve these problems and it is often not clear which method to use when presented with a new instance. This paper presents an approach which is motivated by the goal of building computer systems which can design heuristic methods. The overall aim is to explore the possibilities for automating the heuristic design process. We present a genetic programming system to automatically generate a good quality heuristic for each instance. It is not necessary to change the methodology depending on the problem type (one-, two-, or three-dimensional knapsack and bin packing problems), and it therefore has a level of generality unmatched by other systems in the literature. We carry out an extensive suite of experiments and compare with the best human designed heuristics in the literature. Note that our heuristic design methodology uses the same parameters for all the experiments. The contribution of this paper is to present a more general packing methodology than those currently available, and to show that, by using this methodology, it is possible for a computer system to design heuristics which are competitive with the human designed heuristics from the literature. This represents the first packing algorithm in the literature able to claim human competitive results in such a wide variety of packing domains

    A genetic programming hyper-heuristic approach to automated packing

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    This thesis presents a programme of research which investigated a genetic programming hyper-heuristic methodology to automate the heuristic design process for one, two and three dimensional packing problems. Traditionally, heuristic search methodologies operate on a space of potential solutions to a problem. In contrast, a hyper-heuristic is a heuristic which searches a space of heuristics, rather than a solution space directly. The majority of hyper-heuristic research papers, so far, have involved selecting a heuristic, or sequence of heuristics, from a set pre-defined by the practitioner. Less well studied are hyper-heuristics which can create new heuristics, from a set of potential components. This thesis presents a genetic programming hyper-heuristic which makes it possible to automatically generate heuristics for a wide variety of packing problems. The genetic programming algorithm creates heuristics by intelligently combining components. The evolved heuristics are shown to be highly competitive with human created heuristics. The methodology is first applied to one dimensional bin packing, where the evolved heuristics are analysed to determine their quality, specialisation, robustness, and scalability. Importantly, it is shown that these heuristics are able to be reused on unseen problems. The methodology is then applied to the two dimensional packing problem to determine if automatic heuristic generation is possible for this domain. The three dimensional bin packing and knapsack problems are then addressed. It is shown that the genetic programming hyper-heuristic methodology can evolve human competitive heuristics, for the one, two, and three dimensional cases of both of these problems. No change of parameters or code is required between runs. This represents the first packing algorithm in the literature able to claim human competitive results in such a wide variety of packing domains

    Analysis of irregular three-dimensional packing problems in additive manufacturing: a new taxonomy and dataset

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    Ā© 2018 Informa UK Limited, trading as Taylor & Francis Group. With most Additive Manufacturing (AM) technology variants, build processes take place inside an internal enclosed build container, referred to as a ā€˜build volumeā€™. It has been demonstrated that the effectiveness with which this volume is filled with product geometries forms an important determinant of overall process efficiency in AM. For effective operations management, it is important to understand not only the problem faced, but also which methods have proved effective (or ineffective) for problems with these characteristics in the past. This research aims to facilitate this increased understanding. The build volume packing task can be formulated as a three-dimensional irregular packing (3DIP) problem, which is a combinatorial optimisation problem requiring the configuration of a set of arbitrary volumetric items. This paper reviews existing general cutting and packing taxonomies and provides a new specification which is more appropriate for classifying the problems encountered in AM. This comprises a clear-cut problem definition, a set of precise categorisation criteria for objectives and problem instances, and a simple notation. Furthermore, the paper establishes an improved terminology with terms that are familiar to, but not limited to, researchers and practitioners in the field of AM. Finally, this paper describes a new dataset to be used in the evaluation of existing and proposed computational solution methods for 3DIP problems encountered in AM and discusses the importance of this research for further underpinning work

    Assessing hyper-heuristic performance

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    Limited attention has been paid to assessing the generality performance of hyper-heuristics. The performance of hyper-heuristics has been predominately assessed in terms of optimality which is not ideal as the aim of hyper-heuristics is not to be competitive with state of the art approaches but rather to raise the level of generality, i.e. the ability of a technique to produce good results for different problem instances or problems rather than the best results for some instances and poor results for others. Furthermore from existing literature in this area it is evident that different hyper-heuristics aim to achieve different levels of generality and need to be assessed as such. To cater for this the paper firstly presents a new taxonomy of four different levels of generality that can be attained by a hyper-heuristic based on a survey of the literature. The paper then proposes a performance measure to assess the performance of different types of hyper-heuristics at the four levels of generality in terms of generality rather than optimality. Three case studies from the literature are used to demonstrate the application of the generality performance measure. The paper concludes by examining how the generality measure can be combined with measures of other performance criteria, such as optimality, to assess hyper-heuristic performance on more than one criterion

    Towards a unified method to synthesising scenarios and solvers in combinatorial optimisation via graph-based approaches

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    Hyper-heuristics is a collection of search methods for selecting, combining and generating heuristics used to solve combinatorial optimisation problems. The primary objective of hyper-heuristics research is to develop more generally applicable search procedures that can be easily applied to a wide variety of problems. However, current hyper-heuristic architectures assume the existence of a domain barrier that does not allow low-level heuristics or operators to be applied outside their designed problem domain. Additionally the representation used to encode solvers diļ¬€ers from the one used to encode solutions. This means that hyper-heuristic internal components can not be optimised by the system itself. In this thesis we address these issues by using graph reformulations of selected problems and search in the space of operators by using Grammatical Evolution techniques to evolve new perturbative and constructive heuristics. The low-level heuristics (representing graph transformations) are evolved using a single grammar which is capable of adapting to multiple domains. We test our generators of heuristics on instances of the Travelling Salesman Problem, Knapsack Problem and Load Balancing Problem and show that the best evolved heuristics can compete with human written heuristics and representations designed for each problem domain. Further we propose a conceptual framework for the production and combination of graph structures. We show how these concepts can be used to describe and provide a representation for problems in combinatorics and the inner mechanics of hyper-heuristic systems. The ļ¬nal contribution is a new benchmark that can generate problem instances for multiple problem domains that can be used for the assessment of multi-domain problem solvers

    A study of evoluntionary perturbative hyper-heuristics for the nurse rostering problem.

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    Master of Science in Computer Science. University of KwaZulu-Natal, Pietermaritzburg 2017.Hyper-heuristics are an emerging field of study for combinatorial optimization. The aim of a hyper-heuristic is to produce good results across a set of problems rather than producing the best results. There has been little investigation of hyper-heuristics for the nurse rostering problem. The majority of hyper-heuristics for the nurse rostering problem fit into a single type of hyper-heuristic, the selection perturbative hyper-heuristic. There is no work in using evolutionary algorithms employed as selection perturbative hyper-heuristics for the nurse rostering problem. There is also no work in using the generative perturbative type of hyper-heuristic for the nurse rostering problem. The first objective of this dissertation is to investigate the selection perturbative hyper-heuristic for the nurse rostering problem and the effectiveness of employing an evolutionary algorithm (SPHH). The second objective is to investigate a generative perturbative hyper-heuristic to evolve perturbation heuristics for the nurse rostering problem using genetic programming (GPHH). The third objective is to compare the performance of SPHH and GPHH. SPHH and GPHH were evaluated using the INRC2010 benchmark data set and the results obtained were compared to available results from literature. The INRC2010 benchmark set is comprised of sprint, medium and long instance types. SPHH and GPHH produced good results for the INRC2010 benchmark data set. GPHH and SPHH were found to have different strengths and weaknesses. SPHH found better results than GPHH for the medium instances. GPHH found better results than SPHH for the long instances. SPHH produced better average results. GPHH produced results that were closer to the best known results. These results suggest future research should investigate combining SPHH and GPHH to benefit from the strengths of both perturbative hyper-heuristics

    Algorithms and data structures for three-dimensional packing

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    Cutting and packing problems are increasingly prevalent in industry. A well utilised freight vehicle will save a business money when delivering goods, as well as reducing the environmental impact, when compared to sending out two lesser-utilised freight vehicles. A cutting machine that generates less wasted material will have a similar effect. Industry reliance on automating these processes and improving productivity is increasing year-on-year. This thesis presents a number of methods for generating high quality solutions for these cutting and packing challenges. It does so in a number of ways. A fast, efficient framework for heuristically generating solutions to large problems is presented, and a method of incrementally improving these solutions over time is implemented and shown to produce even higher packing utilisations. The results from these findings provide the best known results for 28 out of 35 problems from the literature. This framework is analysed and its effectiveness shown over a number of datasets, along with a discussion of its theoretical suitability for higher-dimensional packing problems. A way of automatically generating new heuristics for this framework that can be problem specific, and therefore highly tuned to a given dataset, is then demonstrated and shown to perform well when compared to the expert-designed packing heuristics. Finally some mathematical models which can guarantee the optimality of packings for small datasets are given, and the (in)effectiveness of these techniques discussed. The models are then strengthened and a novel model presented which can handle much larger problems under certain conditions. The thesis finishes with a discussion about the applicability of the different approaches taken to the real-world problems that motivate them

    A learning automata based multiobjective hyper-heuristic

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    Metaheuristics, being tailored to each particular domain by experts, have been successfully applied to many computationally hard optimisation problems. However, once implemented, their application to a new problem domain or a slight change in the problem description would often require additional expert intervention. There is a growing number of studies on reusable cross-domain search methodologies, such as, selection hyper-heuristics, which are applicable to problem instances from various domains, requiring minimal expert intervention or even none. This study introduces a new learning automata based selection hyper-heuristic controlling a set of multiobjective metaheuristics. The approach operates above three well-known multiobjective evolutionary algorithms and mixes them, exploiting the strengths of each algorithm. The performance and behaviour of two variants of the proposed selection hyper-heuristic, each utilising a different initialisation scheme are investigated across a range of unconstrained multiobjective mathematical benchmark functions from two different sets and the realworld problem of vehicle crashworthiness. The empirical results illustrate the effectiveness of our approach for cross-domain search, regardless of the initialisation scheme, on those problems when compared to each individual multiobjective algorithm. Moreover, both variants perform signicantly better than some previously proposed selection hyper-heuristics for multiobjective optimisation, thus signicantly enhancing the opportunities for improved multiobjective optimisation
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