2,240 research outputs found

    Behavioural robustness and the distributed mechanisms hypothesis

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    A current challenge in neuroscience and systems biology is to better understand properties that allow organisms to exhibit and sustain appropriate behaviours despite the effects of perturbations (behavioural robustness). There are still significant theoretical difficulties in this endeavour, mainly due to the context-dependent nature of the problem. Biological robustness, in general, is considered in the literature as a property that emerges from the internal structure of organisms, rather than being a dynamical phenomenon involving agent-internal controls, the organism body, and the environment. Our hypothesis is that the capacity for behavioural robustness is rooted in dynamical processes that are distributed between agent ‘brain’, body, and environment, rather than warranted exclusively by organisms’ internal mechanisms. Distribution is operationally defined here based on perturbation analyses. Evolutionary Robotics (ER) techniques are used here to construct four computational models to study behavioural robustness from a systemic perspective. Dynamical systems theory provides the conceptual framework for these investigations. The first model evolves situated agents in a goalseeking scenario in the presence of neural noise perturbations. Results suggest that evolution implicitly selects neural systems that are noise-resistant during coupling behaviour by concentrating search in regions of the fitness landscape that retain functionality for goal approaching. The second model evolves situated, dynamically limited agents exhibiting minimalcognitive behaviour (categorization task). Results indicate a small but significant tendency toward better performance under most types of perturbations by agents showing further cognitivebehavioural dependency on their environments. The third model evolves experience-dependent robust behaviour in embodied, one-legged walking agents. Evidence suggests that robustness is rooted in both internal and external dynamics, but robust motion emerges always from the systemin-coupling. The fourth model implements a historically dependent, mobile-object tracking task under sensorimotor perturbations. Results indicate two different modes of distribution, one in which inner controls necessarily depend on a set of specific environmental factors to exhibit behaviour, then these controls will be more vulnerable to perturbations on that set, and another for which these factors are equally sufficient for behaviours. Vulnerability to perturbations depends on the particular distribution. In contrast to most existing approaches to the study of robustness, this thesis argues that behavioural robustness is better understood in the context of agent-environment dynamical couplings, not in terms of internal mechanisms. Such couplings, however, are not always the full determinants of robustness. Challenges and limitations of our approach are also identified for future studies

    Proceedings of the 2005 IJCAI Workshop on AI and Autonomic Communications

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    Learning object behaviour models

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    The human visual system is capable of interpreting a remarkable variety of often subtle, learnt, characteristic behaviours. For instance we can determine the gender of a distant walking figure from their gait, interpret a facial expression as that of surprise, or identify suspicious behaviour in the movements of an individual within a car-park. Machine vision systems wishing to exploit such behavioural knowledge have been limited by the inaccuracies inherent in hand-crafted models and the absence of a unified framework for the perception of powerful behaviour models. The research described in this thesis attempts to address these limitations, using a statistical modelling approach to provide a framework in which detailed behavioural knowledge is acquired from the observation of long image sequences. The core of the behaviour modelling framework is an optimised sample-set representation of the probability density in a behaviour space defined by a novel temporal pattern formation strategy. This representation of behaviour is both concise and accurate and facilitates the recognition of actions or events and the assessment of behaviour typicality. The inclusion of generative capabilities is achieved via the addition of a learnt stochastic process model, thus facilitating the generation of predictions and realistic sample behaviours. Experimental results demonstrate the acquisition of behaviour models and suggest a variety of possible applications, including automated visual surveillance, object tracking, gesture recognition, and the generation of realistic object behaviours within animations, virtual worlds, and computer generated film sequences. The utility of the behaviour modelling framework is further extended through the modelling of object interaction. Two separate approaches are presented, and a technique is developed which, using learnt models of joint behaviour together with a stochastic tracking algorithm, can be used to equip a virtual object with the ability to interact in a natural way. Experimental results demonstrate the simulation of a plausible virtual partner during interaction between a user and the machine

    The Potential of Agent Based Models for Testing City Evacuation Strategies Under a Flood Event

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    AbstractThis paper explores the uses of Agent Based Models (ABM) and its potential to test large scale evacuation strategies in coastal cities under threat of an imminent flooding due to extreme hydro-meteorological events. The first part of the paper is an introduction to the field of complex adaptive systems (CAS) and the principles and uses of ABM in this field. It is also presented the benefits and limitations of such models. The second part of the paper focuses on the theory used to build the ABM. For this study, theories and frameworks of human behaviour and disaster psychology were used. To feed the ABM model qualitative and quantitative attributes or characteristics of human beings are abstracted from literature review, fieldwork and expert's knowledge. The third part of the paper shows the methodology used to build and implement the ABM model using Repast Symphony, a Java based modelling system. The results of the initial experiments implemented in a region of the city of Marbella, southern Spain, are presented and discussed. The preliminary results are promising to further enhance the development of the model and its implementation and testing at full city scale

    Conceptual multi-agent system design for distributed scheduling systems

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    With the progressive increase in the complexity of dynamic environments, systems require an evolutionary configuration and optimization to meet the increased demand. In this sense, any change in the conditions of systems or products may require distributed scheduling and resource allocation of more elementary services. Centralized approaches might fall into bottleneck issues, becoming complex to adapt, especially in case of unexpected events. Thus, Multi-agent systems (MAS) can extract their automatic and autonomous behaviour to enhance the task effort distribution and support the scheduling decision-making. On the other hand, MAS is able to obtain quick solutions, through cooperation and smart control by agents, empowered by their coordination and interoperability. By leveraging an architecture that benefits of a collaboration with distributed artificial intelligence, it is proposed an approach based on a conceptual MAS design that allows distributed and intelligent management to promote technological innovation in basic concepts of society for more sustainable in everyday applications for domains with emerging needs, such as, manufacturing and healthcare scheduling systems.This work has been supported by FCT - Fundação para a Ciência e a Tecnologia within the R&D Units Projects Scope: UIDB/00319/2020 and UIDB/05757/2020. Filipe Alves is supported by FCT Doctorate Grant Reference SFRH/BD/143745/2019.info:eu-repo/semantics/publishedVersio

    The Potential of Agent Based Models for Testing City Evacuation Strategies Under a Flood Event

    Get PDF
    AbstractThis paper explores the uses of Agent Based Models (ABM) and its potential to test large scale evacuation strategies in coastal cities under threat of an imminent flooding due to extreme hydro-meteorological events. The first part of the paper is an introduction to the field of complex adaptive systems (CAS) and the principles and uses of ABM in this field. It is also presented the benefits and limitations of such models. The second part of the paper focuses on the theory used to build the ABM. For this study, theories and frameworks of human behaviour and disaster psychology were used. To feed the ABM model qualitative and quantitative attributes or characteristics of human beings are abstracted from literature review, fieldwork and expert's knowledge. The third part of the paper shows the methodology used to build and implement the ABM model using Repast Symphony, a Java based modelling system. The results of the initial experiments implemented in a region of the city of Marbella, southern Spain, are presented and discussed. The preliminary results are promising to further enhance the development of the model and its implementation and testing at full city scale

    Analysis of Embodied and Situated Systems from an Antireductionist Perspective

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    The analysis of embodied and situated agents form a dynamical system perspective is often limited to a geometrical and qualitative description. However, a quantitative analysis is necessary to achieve a deep understanding of cognitive facts. The field of embodied cognition is multifaceted, and the first part of this thesis is devoted to exploring the diverse meanings proposed in the existing literature. This is a preliminary fundamental step as the creation of synthetic models requires well-founded theoretical and foundational boundaries for operationalising the concept of embodied and situated cognition in a concrete neuro-robotic model. By accepting the dynamical system view the agent is conceived as highly integrated and strictly coupled with the surrounding environment. Therefore the antireductionist framework is followed during the analysis of such systems, using chaos theory to unveil global properties and information theory to describe the complex network of interactions among the heterogeneous sub-components. In the experimental section, several evolutionary robotics experiments are discussed. This class of adaptive systems is consistent with the proposed definition of embodied and situated cognition. In fact, such neuro-robotics platforms autonomously develop a solution to a problem exploiting the continuous sensorimotor interaction with the environment. The first experiment is a stress test for chaos theory, a mathematical framework that studies erratic behaviour in low-dimensional and deterministic dynamical systems. The recorded dataset consists of the robots’ position in the environment during the execution of the task. Subsequently, the time series is projected onto a multidimensional phase space in order to study the underlying dynamic using chaotic numerical descriptors. Finally, such measures are correlated and confronted with the robots’ behavioural strategy and the performance in novel and unpredictable environments. The second experiment explores the possible applications of information-theoretic measures for the analysis of embodied and situated systems. Data is recorded from perceptual and motor neurons while robots are executing a wall-following task and pairwise estimations of the mutual information and the transfer entropy are calculated in order to create an exhaustive map of the nonlinear interactions among variables. Results show that the set of information-theoretic employed in this study unveils characteristics of the agent-environemnt interaction and the functional neural structure. This work aims at testing the explanatory power and impotence of nonlinear time series analysis applied to observables recorded from neuro-robotics embodied and situated systems

    GPU Computing for Cognitive Robotics

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    This thesis presents the first investigation of the impact of GPU computing on cognitive robotics by providing a series of novel experiments in the area of action and language acquisition in humanoid robots and computer vision. Cognitive robotics is concerned with endowing robots with high-level cognitive capabilities to enable the achievement of complex goals in complex environments. Reaching the ultimate goal of developing cognitive robots will require tremendous amounts of computational power, which was until recently provided mostly by standard CPU processors. CPU cores are optimised for serial code execution at the expense of parallel execution, which renders them relatively inefficient when it comes to high-performance computing applications. The ever-increasing market demand for high-performance, real-time 3D graphics has evolved the GPU into a highly parallel, multithreaded, many-core processor extraordinary computational power and very high memory bandwidth. These vast computational resources of modern GPUs can now be used by the most of the cognitive robotics models as they tend to be inherently parallel. Various interesting and insightful cognitive models were developed and addressed important scientific questions concerning action-language acquisition and computer vision. While they have provided us with important scientific insights, their complexity and application has not improved much over the last years. The experimental tasks as well as the scale of these models are often minimised to avoid excessive training times that grow exponentially with the number of neurons and the training data. This impedes further progress and development of complex neurocontrollers that would be able to take the cognitive robotics research a step closer to reaching the ultimate goal of creating intelligent machines. This thesis presents several cases where the application of the GPU computing on cognitive robotics algorithms resulted in the development of large-scale neurocontrollers of previously unseen complexity enabling the conducting of the novel experiments described herein.European Commission Seventh Framework Programm

    Interaction dynamics and autonomy in cognitive systems

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    The concept of autonomy is of crucial importance for understanding life and cognition. Whereas cellular and organismic autonomy is based in the self-production of the material infrastructure sustaining the existence of living beings as such, we are interested in how biological autonomy can be expanded into forms of autonomous agency, where autonomy as a form of organization is extended into the behaviour of an agent in interaction with its environment (and not its material self-production). In this thesis, we focus on the development of operational models of sensorimotor agency, exploring the construction of a domain of interactions creating a dynamical interface between agent and environment. We present two main contributions to the study of autonomous agency: First, we contribute to the development of a modelling route for testing, comparing and validating hypotheses about neurocognitive autonomy. Through the design and analysis of specific neurodynamical models embedded in robotic agents, we explore how an agent is constituted in a sensorimotor space as an autonomous entity able to adaptively sustain its own organization. Using two simulation models and different dynamical analysis and measurement of complex patterns in their behaviour, we are able to tackle some theoretical obstacles preventing the understanding of sensorimotor autonomy, and to generate new predictions about the nature of autonomous agency in the neurocognitive domain. Second, we explore the extension of sensorimotor forms of autonomy into the social realm. We analyse two cases from an experimental perspective: the constitution of a collective subject in a sensorimotor social interactive task, and the emergence of an autonomous social identity in a large-scale technologically-mediated social system. Through the analysis of coordination mechanisms and emergent complex patterns, we are able to gather experimental evidence indicating that in some cases social autonomy might emerge based on mechanisms of coordinated sensorimotor activity and interaction, constituting forms of collective autonomous agency
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