7,449 research outputs found

    Fitness and novelty in evolutionary art

    Get PDF
    In this paper the effects of introducing novelty search in evolutionary art are explored. Our algorithm combines fitness and novelty metrics to frame image evolution as a multi-objective optimisation problem, promoting the creation of images that are both suitable and diverse. The method is illustrated by using two evolutionary art engines for the evolution of figurative objects and context free design grammars. The results demonstrate the ability of the algorithm to obtain a larger set of fit images compared to traditional fitness-based evolution, regardless of the engine used

    Expression-based evolution of faces

    Get PDF
    [Abstract] The combination of a classifier system with an evolutionary image generation engine is explored. The framework is instantiated using an off-the-shelf face detection system and a general purpose, expression-based, genetic programming engine. By default, the classifier returns a binary output, which is inadequate to guide evolution. By retrieving information provided by intermediate results of the classification task, it became possible to develop a suitable fitness function. The experimental results show the ability of the system to evolve images that are classified as faces. A subjective analysis also reveals the unexpected nature and artistic potential of the evolved images.Portugal. Fundação para a Ciência e a Tecnologia; PTDC/EIA–EIA/115667/2009Ministerio de Ciencia y Tecnología; TIN2008–06562/TINGalicia. Consellería de Innovación, Industria e Comercio; PGIDIT10TIC105008P

    Modelling the underlying principles of human aesthetic preference in evolutionary art

    Get PDF
    Our understanding of creativity is limited, yet there is substantial research trying to mimic human creativity in artificial systems and in particular to produce systems that automatically evolve art appreciated by humans. We propose here to study human visual preference through observation of nearly 500 user sessions with a simple evolutionary art system. The progress of a set of aesthetic measures throughout each interactive user session is monitored and subsequently mimicked by automatic evolution in an attempt to produce an image to the liking of the human user

    Modelling human preference in evolutionary art

    Get PDF
    Creative activities including arts are characteristic to humankind. Our understanding of creativity is limited, yet there is substantial research trying to mimic human creativity in artificial systems and in particular to produce systems that automatically evolve art appreciated by humans. We propose here to model human visual preference by a set of aesthetic measures identified through observation of human selection of images and then use these for automatic evolution of aesthetic images

    Relevance:communication and cognition and ... ?

    Get PDF

    Pass it on: towards a political economy of propensity

    Get PDF
    The paper argues that the work of Gabriel Tarde on imitation provides a fertile means of understanding how capitalism is forging a new affective technology which conforms to a logic of propensity rather than to means-end reasoning. This it does by drawing together a biological understanding of semiconscious cognition with various practical geometric arts so as to re-stage the world as a series of susceptible situations which can be ridden rather than rigidly controlled. The paper examines the advent of technologies which attend to the variable geometry of so-called animal spirits in the realm of business and then, using Tarde's work as a springboard, considers some alternative means of understanding imitative rays which have less instrumental undertones. The paper is an illustration of the way in which biology and culture have increasingly become intertwined

    Toward alive art

    Get PDF
    Electronics is about to change the idea of art and drastically so. We know this is going to happen - we can feel it. Much less clear to most of us are the hows, whens and whys of the change. In this paper, we will attempt to analyze the mechanisms and dynamics of the coming cultural revolution, focusing on the «artistic space» where the revolution is taking place, on the interactions between the artistic act and the space in which the act takes place and on the way in which the act modifies the space and the space the act. We briefly discuss the new category of «electronic artists». We then highlight what we see as the logical process connecting the past, the present and our uncertain future. We examine the relationship between art and previous technologies, pointing to the evolutionary, as well as the revolutionary impact of new means of expression. Against this background we propose a definition for what we call «Alive Art», going on to develop a tentative profile of the performers (the «Alivers»). In the last section, we describe two examples of Alive Artworks, pointing out the central role of what we call the "Alive Art Effect" in which we can perceive relative independence of creation from the artist and thus it may seem that unique creative role of artist is not always immediate and directly induced by his/her activity. We actually, emphasized that artist's activities may result in unpredictable processes more or less free of the artist's will
    • …
    corecore