522 research outputs found

    Evolutionary algorithms and hyper-heuristics for orthogonal packing problems

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    This thesis investigates two major classes of Evolutionary Algorithms, Genetic Algorithms (GAs) and Evolution Strategies (ESs), and their application to the Orthogonal Packing Problems (OPP). OPP are canonical models for NP-hard problems, the class of problems widely conceived to be unsolvable on a polynomial deterministic Turing machine, although they underlie many optimisation problems in the real world. With the increasing power of modern computers, GAs and ESs have been developed in the past decades to provide high quality solutions for a wide range of optimisation and learning problems. These algorithms are inspired by Darwinian nature selection mechanism that iteratively select better solutions in populations derived from recombining and mutating existing solutions. The algorithms have gained huge success in many areas, however, being stochastic processes, the algorithms' behaviour on different problems is still far from being fully understood. The work of this thesis provides insights to better understand both the algorithms and the problems. The thesis begins with an investigation of hyper-heuristics as a more general search paradigm based on standard EAs. Hyper-heuristics are shown to be able to overcome the difficulty of many standard approaches which only search in partial solution space. The thesis also looks into the fundamental theory of GAs, the schemata theorem and the building block hypothesis, by developing the Grouping Genetic Algorithms (GGA) for high dimensional problems and providing supportive yet qualified empirical evidences for the hypothesis. Realising the difficulties of genetic encoding over combinatorial search domains, the thesis proposes a phenotype representation together with Evolution Strategies that operates on such representation. ESs were previously applied mainly to continuous numerical optimisation, therefore being less understood when searching in combinatorial domains. The work in this thesis develops highly competent ES algorithms for OPP and opens the door for future research in this area

    Evolutionary algorithms and hyper-heuristics for orthogonal packing problems

    Get PDF
    This thesis investigates two major classes of Evolutionary Algorithms, Genetic Algorithms (GAs) and Evolution Strategies (ESs), and their application to the Orthogonal Packing Problems (OPP). OPP are canonical models for NP-hard problems, the class of problems widely conceived to be unsolvable on a polynomial deterministic Turing machine, although they underlie many optimisation problems in the real world. With the increasing power of modern computers, GAs and ESs have been developed in the past decades to provide high quality solutions for a wide range of optimisation and learning problems. These algorithms are inspired by Darwinian nature selection mechanism that iteratively select better solutions in populations derived from recombining and mutating existing solutions. The algorithms have gained huge success in many areas, however, being stochastic processes, the algorithms' behaviour on different problems is still far from being fully understood. The work of this thesis provides insights to better understand both the algorithms and the problems. The thesis begins with an investigation of hyper-heuristics as a more general search paradigm based on standard EAs. Hyper-heuristics are shown to be able to overcome the difficulty of many standard approaches which only search in partial solution space. The thesis also looks into the fundamental theory of GAs, the schemata theorem and the building block hypothesis, by developing the Grouping Genetic Algorithms (GGA) for high dimensional problems and providing supportive yet qualified empirical evidences for the hypothesis. Realising the difficulties of genetic encoding over combinatorial search domains, the thesis proposes a phenotype representation together with Evolution Strategies that operates on such representation. ESs were previously applied mainly to continuous numerical optimisation, therefore being less understood when searching in combinatorial domains. The work in this thesis develops highly competent ES algorithms for OPP and opens the door for future research in this area

    Automating the packing heuristic design process with genetic programming

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    The literature shows that one-, two-, and three-dimensional bin packing and knapsack packing are difficult problems in operational research. Many techniques, including exact, heuristic, and metaheuristic approaches, have been investigated to solve these problems and it is often not clear which method to use when presented with a new instance. This paper presents an approach which is motivated by the goal of building computer systems which can design heuristic methods. The overall aim is to explore the possibilities for automating the heuristic design process. We present a genetic programming system to automatically generate a good quality heuristic for each instance. It is not necessary to change the methodology depending on the problem type (one-, two-, or three-dimensional knapsack and bin packing problems), and it therefore has a level of generality unmatched by other systems in the literature. We carry out an extensive suite of experiments and compare with the best human designed heuristics in the literature. Note that our heuristic design methodology uses the same parameters for all the experiments. The contribution of this paper is to present a more general packing methodology than those currently available, and to show that, by using this methodology, it is possible for a computer system to design heuristics which are competitive with the human designed heuristics from the literature. This represents the first packing algorithm in the literature able to claim human competitive results in such a wide variety of packing domains

    A Classification of Hyper-heuristic Approaches

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    The current state of the art in hyper-heuristic research comprises a set of approaches that share the common goal of automating the design and adaptation of heuristic methods to solve hard computational search problems. The main goal is to produce more generally applicable search methodologies. In this chapter we present and overview of previous categorisations of hyper-heuristics and provide a unified classification and definition which captures the work that is being undertaken in this field. We distinguish between two main hyper-heuristic categories: heuristic selection and heuristic generation. Some representative examples of each category are discussed in detail. Our goal is to both clarify the main features of existing techniques and to suggest new directions for hyper-heuristic research

    A genetic programming hyper-heuristic approach for evolving 2-D strip packing heuristics

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    We present a genetic programming (GP) system to evolve reusable heuristics for the 2-D strip packing problem. The evolved heuristics are constructive, and decide both which piece to pack next and where to place that piece, given the current partial solution. This paper contributes to a growing research area that represents a paradigm shift in search methodologies. Instead of using evolutionary computation to search a space of solutions, we employ it to search a space of heuristics for the problem. A key motivation is to investigate methods to automate the heuristic design process. It has been stated in the literature that humans are very good at identifying good building blocks for solution methods. However, the task of intelligently searching through all of the potential combinations of these components is better suited to a computer. With such tools at their disposal, heuristic designers are then free to commit more of their time to the creative process of determining good components, while the computer takes on some of the design process by intelligently combining these components. This paper shows that a GP hyper-heuristic can be employed to automatically generate human competitive heuristics in a very-well studied problem domain

    An analysis of the Taguchi method for tuning a memetic algorithm with reduced computational time budget

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    Determining the best initial parameter values for an algorithm, called parameter tuning, is crucial to obtaining better algorithm performance; however, it is often a time-consuming task and needs to be performed under a restricted computational budget. In this study, the results from our previous work on using the Taguchi method to tune the parameters of a memetic algorithm for cross-domain search are further analysed and extended. Although the Taguchi method reduces the time spent finding a good parameter value combination by running a smaller size of experiments on the training instances from different domains as opposed to evaluating all combinations, the time budget is still larger than desired. This work investigates the degree to which it is possible to predict the same good parameter setting faster by using a reduced time budget. The results in this paper show that it was possible to predict good combinations of parameter settings with a much reduced time budget. The good final parameter values are predicted for three of the parameters, while for the fourth parameter there is no clear best value, so one of three similarly performing values is identified at each time instant

    Tuning a Simulated Annealing metaheuristic for cross-domain search

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    Simulated Annealing is a well known local search metaheuristic used for solving computationally hard optimization problems. Cross-domain search poses a higher level issue where a single solution method is used with minor, preferably no modification for solving characteristically different optimisation problems. The performance of a metaheuristic is often dependant on its initial parameter settings, hence detecting the best configuration, i.e. parameter tuning is crucial, which becomes a further challenge for cross-domain search. In this paper, we investigate the cross-domain search performance of Simulated Annealing via tuning for solving six problems, ranging from personnel scheduling to vehicle routing under a stochastic local search framework. The empirical results show that Simulated Annealing is extremely sensitive to the initial parameter settings leading to sub-standard performance when used as a single solution method for cross-domain search. Moreover, we demonstrate that cross-domain parameter tuning is inferior to domain-level tuning highlighting the requirements for adaptive parameter configurations when dealing with cross-domain search

    A learning automata based multiobjective hyper-heuristic

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    Metaheuristics, being tailored to each particular domain by experts, have been successfully applied to many computationally hard optimisation problems. However, once implemented, their application to a new problem domain or a slight change in the problem description would often require additional expert intervention. There is a growing number of studies on reusable cross-domain search methodologies, such as, selection hyper-heuristics, which are applicable to problem instances from various domains, requiring minimal expert intervention or even none. This study introduces a new learning automata based selection hyper-heuristic controlling a set of multiobjective metaheuristics. The approach operates above three well-known multiobjective evolutionary algorithms and mixes them, exploiting the strengths of each algorithm. The performance and behaviour of two variants of the proposed selection hyper-heuristic, each utilising a different initialisation scheme are investigated across a range of unconstrained multiobjective mathematical benchmark functions from two different sets and the realworld problem of vehicle crashworthiness. The empirical results illustrate the effectiveness of our approach for cross-domain search, regardless of the initialisation scheme, on those problems when compared to each individual multiobjective algorithm. Moreover, both variants perform signicantly better than some previously proposed selection hyper-heuristics for multiobjective optimisation, thus signicantly enhancing the opportunities for improved multiobjective optimisation

    A Parallel Hyper-heuristic Approach for the Two-dimensional Rectangular Strip-packing Problem

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    In this paper, we present a parallel hyper-heuristic approach for two-dimensional rectangular strip-packing problems (2DSP). This is an island model with a special master-slave structure, and in all the islands we run a memetic algorithm-based hyper-heuristic (HH). The basic technique of this HH is a memory-based evolutionary technique, the “extended virtual loser” (EVL). The memory-based technique memorises the past events, e.g., past successes of the evolutionary process or bad values of the variables; thus, we can influence the operations of the evolutionary algorithms using thismemory. The EVL technique learns the bad values of the variables based on the worst solutions of the population and computes probabilities to control the mutation steps. With the help of the EVL technique, we can use a mutation-omitting recombination operator and obtain a learning mechanism for the selection of heuristics. In the HH, the selection of the low-level heuristics is modified with mutations based on the EVL technique using a local search. The island model achieved good performance. The test instances show that the proposed algorithm is efficient for the rectangular strip-packing problem
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