140 research outputs found
Recommended from our members
A new user interface for musical timbre design
This thesis characterises and addresses problems and issues associated with the design of intuitive user interfaces for timbral control. The usability of a range of synthesis methods and representative implementations of these methods is assessed, and three interface architectures - fixed architecture, architecture specification and direct specification - are identified. The characteristics of each of these architectures, as well as problems of usability inherent to each of them are discussed; it is argued that none of them provide intuitive tools for the manipulation and control of timbre.
The study examines the nature of timbre and the notion of timbre space; different kinds of timbre space are considered and criteria are proposed for the selection of suitable timbre spaces as vehicles for synthesis.
A number of listening tests, designed to demonstrate the feasibility of subsequent work, were devised and carried out; the results of these tests provide evidence that, where Euclidean distances between sounds located in a given timbre space are reflected in perceptual distances, the ability of subjects to detect relative distances in different parts of the space varies with the perceptual granularity of the space.
Three contrasting timbre spaces conforming to the proposed criteria for use in synthesis are constructed; the purpose of these spaces is to provide an environment for a novel user interaction approach for timbral design which incorporates a search strategy based on weighted centroid localization. Two prototypes which exemplify the proposed approach in alternative ways are designed, implemented and tested with potential users in order to validate the approach; a third contrasting prototype which represents a simple contrasting alternative is tested for purposes of comparison. The results of these tests are evaluated and discussed, and areas of further work identified
Musical timbre: bridging perception with semantics
Musical timbre is a complex and multidimensional entity which provides information regarding
the properties of a sound source (size, material, etc.). When it comes to music, however, timbre
does not merely carry environmental information, but it also conveys aesthetic meaning. In this
sense, semantic description of musical tones is used to express perceptual concepts related to
artistic intention. Recent advances in sound processing and synthesis technology have enabled
the production of unique timbral qualities which cannot be easily associated with a familiar
musical instrument. Therefore, verbal description of these qualities facilitates communication
between musicians, composers, producers, audio engineers etc. The development of a common
semantic framework for musical timbre description could be exploited by intuitive sound synthesis
and processing systems and could even influence the way in which music is being consumed.
This work investigates the relationship between musical timbre perception and its semantics.
A set of listening experiments in which participants from two different language groups (Greek
and English) rated isolated musical tones on semantic scales has tested semantic universality of
musical timbre. The results suggested that the salient semantic dimensions of timbre, namely:
luminance, texture and mass, are indeed largely common between these two languages. The relationship
between semantics and perception was further examined by comparing the previously
identified semantic space with a perceptual timbre space (resulting from pairwise dissimilarity
rating of the same stimuli). The two spaces featured a substantial amount of common variance
suggesting that semantic description can largely capture timbre perception. Additionally, the
acoustic correlates of the semantic and perceptual dimensions were investigated. This work concludes
by introducing the concept of partial timbre through a listening experiment that demonstrates
the influence of background white noise on the perception of musical tones. The results
show that timbre is a relative percept which is influenced by the auditory environment
A Parametric Sound Object Model for Sound Texture Synthesis
This thesis deals with the analysis and synthesis of sound textures based on parametric sound objects. An overview is provided about the acoustic and perceptual principles of textural acoustic scenes, and technical challenges for analysis and synthesis are considered. Four essential processing steps for sound texture analysis are identifi ed, and existing sound texture systems are reviewed, using the four-step model as a guideline. A theoretical framework for analysis and synthesis is proposed. A parametric sound object synthesis (PSOS) model is introduced, which is able to describe individual recorded sounds through a fi xed set of parameters. The model, which applies to harmonic and noisy sounds, is an extension of spectral modeling and uses spline curves to approximate spectral envelopes, as well as the evolution of parameters over time. In contrast to standard spectral modeling techniques, this representation uses the concept of objects instead of concatenated frames, and it provides a direct mapping between sounds of diff erent length. Methods for automatic and manual conversion are shown. An evaluation is presented in which the ability of the model to encode a wide range of di fferent sounds has been examined. Although there are aspects of sounds that the model cannot accurately capture, such as polyphony and certain types of fast modulation, the results indicate that high quality synthesis can be achieved for many different acoustic phenomena, including instruments and animal vocalizations. In contrast to many other forms of sound encoding, the parametric model facilitates various techniques of machine learning and intelligent processing, including sound clustering and principal component analysis. Strengths and weaknesses of the proposed method are reviewed, and possibilities for future development are discussed
Computational composition strategies in audiovisual laptop performance
We live in a cultural environment in which computer based musical performances have become ubiquitous. Particularly the use of laptops as instruments is a thriving practice in many genres and subcultures. The opportunity to command the most intricate level of control on the smallest of time scales in music composition and computer graphics introduces a number of complexities and dilemmas for the performer working with algorithms. Writing computer code to create audiovisuals offers abundant opportunities for discovering new ways of expression in live performance while simultaneously introducing challenges and presenting the user with difficult choices. There are a host of computational strategies that can be employed in live situations to assist the performer, including artificially intelligent performance agents who operate according to predefined algorithmic rules. This thesis describes four software systems for real time multimodal improvisation and composition in which a number of computational strategies for audiovisual laptop performances is explored and which were used in creation of a portfolio of accompanying audiovisual compositions
Aeroacoustic simulation of rotorcraft propulsion systems.
Rotorcraft constitute air vehicles with unique capabilities, including vertical take-
off and landing, hover and forward/backward/lateral flight. The efficiency of
rotorcraft operations is expected to improve rapidly, due to the incorporation of
novel technologies into current designs. Moreover, enhanced or even new
capabilities are anticipated after the introduction of advanced fast rotorcraft
configurations into the future fleet.
The forecast growth in rotorcraft operations is essentially associated with an
expected increase in adverse environmental impact. With respect to the
forthcoming rotorcraft aviation advancements, regulatory and advisory bodies,
as well as communities, have focused their attention on reducing pollutant
emissions and acoustic impact of rotorcraft activity. Consequently, robust and
computationally efficient noise modelling approaches are deemed as
prerequisites towards quantifying the acoustic impact of present and future
rotorcraft activity. Ultimately, these approaches need to cater for unique
operational conditions encompassed by modern rotorcraft across designated
flight procedures. Additionally, individual variations of key design variables need
to be resolved, in the context of design or operational optimisation, targeted at
noise mitigation.
This work elaborates on the development and application of a robust and
computationally efficient methodology for the aeroacoustic simulation of
rotorcraft propulsion systems. A series of fundamental modelling methods is
developed for the prediction of helicopter rotor noise at fully-integrated
operational level. An extensive validation is carried out against existing
experimental data with respect to prediction of challenging aeroacoustic
phenomena arising from complex aerodynamic interactions. The robustness of
the deployed method is confirmed through a cost-effective uncertainty analysis
method focused on aerodynamic sources of uncertainty. A set of generalised
modelling guidelines is devised for the case of not available input parameters to
calibrate the aerodynamic models.
The aspect of multi-disciplinary optimisation of rotorcraft at aircraft level in terms
of maximising the potential benefits of novel technologies is also tackled within
this work. A holistic schedule of optimal active rotor morphing control is derived,
offering simultaneous mitigation of pollutant emissions and acoustic impact
across a wide range of the helicopter flight envelope. Finally, the developed
noise prediction method is incorporated into an operational-level optimisation
algorithm, demonstrating the potential of active rotor morphing with respect to
reduction of ground-noise impact.
The contribution to knowledge arising from the successful completion of this
work comprises both the development of methodologies for helicopter
aeroacoustic analysis and the derivation of guidelines and best practices for
morphing rotor control. Specifically, a generic operational-level simulation
approach is developed which effectively advances the state-of-the-art in mission
noise prediction. New insight is provided with respect to the impact of wake
aerodynamic modelling uncertainty on the robustness of noise predictions.
Moreover, the aeroacoustic aspects of a novel morphing rotor concept are
explored and quantifications with respect to the trade-off between
environmental and noise disciplines are offered. Finally, a generalised set of
optimal rotor control guidelines is derived towards achieving the challenging
environmental goals set for a sustainable future rotorcraft aviation.PhD in Aerospac
The Semantics of Timbre
Because humans lack a sensory vocabulary for auditory experiences, timbral qualities of sounds are often conceptualized and communicated through readily available sensory attributes from different modalities (e.g., bright, warm, sweet) but also through the use of onomatopoeic attributes (e.g., ringing, buzzing, shrill) or nonsensory attributes relating to abstract constructs (e.g., rich, complex, harsh). The analysis of the linguistic description of timbre, or timbre semantics, can be considered as one way to study its perceptual representation empirically. In the most commonly adopted approach, timbre is considered as a set of verbally defined perceptual attributes that represent the dimensions of a semantic timbre space. Previous studies have identified three salient semantic dimensions for timbre along with related acoustic properties. Comparisons with similarity-based multidimensional models confirm the strong link between perceiving timbre and talking about it. Still, the cognitive and neural mechanisms of timbre semantics remain largely unknown and underexplored, especially when one looks beyond the case of acoustic musical instruments
An exploration of sound timbre using perceptual and time-varying frequency spectrum techniques.
This thesis describes the investigation of sound timbre using perceptual and acoustical
techniques, with 153 input stimuli. The acoustical methods are based on time and
frequency domain representations. The thesis covers the following areas of work:
1. A consideration of previous research in timbre, the different structural forms
associated with it, and different definitions concerning timbre and the timbre space
representation.
2. A study concerning perceptual similarity reactions to the input stimuli, a statistical
analysis of the result structure, and the implications for understanding of the
structure of timbral audition.
3. Analysis and synthesis using a time-varying frequency spectrum model, with
adaptive viewpoint properties to achieve appropriate time-frequency resolution.
4. Extraction of 335 timbral features from the spectral form, a statistical analysis to
find those features which describe perceptual differences between stimuli, and an
investigation of timbral dimensionality
- …