718 research outputs found

    What horses and humans see: a comparative review

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    Adaptations of the mammalian eye have tailored each to its own particular ecological niche. On the one hand, it would appear that the horse is best served by a system that can keep "half an eye" on everything, while the human benefits from focussing on more specific aspects of the visual array. By adapting a range of techniques, originally used to assess human visual ability, it has been possible to compare the human visual experience with that of the horse. In general, the results of the majority of these comparative studies indicate that the visual capabilities of the horse are broadly inferior to the human equivalents in acuity, accommodation, and colour vision. However, both the horse and human abilities to judge distance and depth perception may be quite comparable while equine vision is certainly superior to that of human's under scotopic conditions. Individual variation in visual ability, which is routinely taken for granted in humans, is also likely to occur in the horse. Such variation would undoubtedly affect equine performance, particularly in terms of expectation of athletic competitive outcomes in modern equitation

    The influence of large scanning eye movements on stereoscopic slant estimation of large surfaces

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    The results of several experiments demonstrate that the estimated magnitude of perceived slant of large stereoscopic surfaces increases with the duration of the presentation. In these experiments subjects were free to make eye movements. A possible explanation for the increase is that the visual system needs to scan the stimulus with eye movements (which take time) before it can make a reliable estimate of slant. We investigated the influence of large scanning eye movements on stereoscopic slant estimation of large surfaces. Six subjects estimated the magnitude of slant about the vertical or horizontal axis induced by large-field stereograms of which one half-image was transformed by horizontal scale, horizontal shear, vertical scale, vertical shear, divergence or rotation relative to the other half-image. The experiment was blocked in three sessions. Each session was devoted to one of the following fixation strategies: central fixation, peripheral (20 deg) fixation and active scanning of the stimulus. The presentation duration in each of the sessions was 0.5, 2 or 8 sec. Estimations were done with and without a visual reference. The magnitudes of estimated slant and the perceptual biases were not significantly influenced by the three fixation strategies. Thus, our results provide no support for the hypothesis that the time used for the execution of large scanning eye movements explains the build-up of estimated slant with the duration of the stimulus presentation

    Constant Enough: On The Kinds Of Perceptual Constancy Worth Having

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    This chapter argues that whereas perceptual experience is underconstant in one sense, it is virtually constant insofar as it is functionally stable and predictable. The possibility of distinguishing perception and cognition is explored in experiments on the perception of surface orientation. These experiments are related to the study of self-motion perception and space perception. An experiment comparing monocular and binocular perception of hills revealed perceptual differences, between-subjects, that were masked in within-subject comparisons by metacognitive strategies. A second experiment found that participants wearing heavy backpacks gave (cognitively) elevated slope estimates only because of experimental demands not physical ones. Perceptual experience is informative about perceptual processing, but reports of experience are subject to cognitive contamination. True perceptual experience may be virtually constant insofar as the perceptual consequences of actions can be correctly anticipated

    Combined object recognition approaches for mobile robotics

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    There are numerous solutions to simple object recognition problems when the machine is operating under strict environmental conditions (such as lighting). Object recognition in real-world environments poses greater difficulty however. Ideally mobile robots will function in real-world environments without the aid of fiduciary identifiers. More robust methods are therefore needed to perform object recognition reliably. A combined approach of multiple techniques improves recognition results. Active vision and peripheral-foveal vision—systems that are designed to improve the information gathered for the purposes of object recognition—are examined. In addition to active vision and peripheral-foveal vision, five object recognition methods that either make use of some form of active vision or could leverage active vision and/or peripheral-foveal vision systems are also investigated: affine-invariant image patches, perceptual organization, 3D morphable models (3DMMs), active viewpoint, and adaptive color segmentation. The current state-of-the-art in these areas of vision research and observations on areas of future research are presented. Examples of state-of-theart methods employed in other vision applications that have not been used for object recognition are also mentioned. Lastly, the future direction of the research field is hypothesized

    From light rays to 3D models

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    A High-Precision Calibration Method for Stereo Vision System

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    On the relationship between neuronal codes and mental models

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    Das übergeordnete Ziel meiner Arbeit an dieser Dissertation war ein besseres Verständnis des Zusammenhangs von mentalen Modellen und den zugrundeliegenden Prinzipien, die zur Selbstorganisation neuronaler Verschaltung führen. Die Dissertation besteht aus vier individuellen Publikationen, die dieses Ziel aus unterschiedlichen Perspektiven angehen. Während die Selbstorganisation von Sparse-Coding-Repräsentationen in neuronalem Substrat bereits ausgiebig untersucht worden ist, sind viele Forschungsfragen dazu, wie Sparse-Coding für höhere, kognitive Prozesse genutzt werden könnte noch offen. Die ersten zwei Studien, die in Kapitel 2 und Kapitel 3 enthalten sind, behandeln die Frage, inwieweit Repräsentationen, die mit Sparse-Coding entstehen, mentalen Modellen entsprechen. Wir haben folgende Selektivitäten in Sparse-Coding-Repräsentationen identifiziert: mit Stereo-Bildern als Eingangsdaten war die Repräsentation selektiv für die Disparitäten von Bildstrukturen, welche für das Abschätzen der Entfernung der Strukturen zum Beobachter genutzt werden können. Außerdem war die Repräsentation selektiv für die die vorherrschende Orientierung in Texturen, was für das Abschätzen der Neigung von Oberflächen genutzt werden kann. Mit optischem Fluss von Eigenbewegung als Eingangsdaten war die Repräsentation selektiv für die Richtung der Eigenbewegung in den sechs Freiheitsgraden. Wegen des direkten Zusammenhangs der Selektivitäten mit physikalischen Eigenschaften können Repräsentationen, die mit Sparse-Coding entstehen, als frühe sensorische Modelle der Umgebung dienen. Die kognitiven Prozesse hinter räumlichem Wissen ruhen auf mentalen Modellen, welche die Umgebung representieren. Wir haben in der dritten Studie, welche in Kapitel 4 enthalten ist, ein topologisches Modell zur Navigation präsentiert, Es beschreibt einen dualen Populations-Code, bei dem der erste Populations-Code Orte anhand von Orts-Feldern (Place-Fields) kodiert und der zweite Populations-Code Bewegungs-Instruktionen, basierend auf der Verknüpfung von Orts-Feldern, kodiert. Der Fokus lag nicht auf der Implementation in biologischem Substrat oder auf einer exakten Modellierung physiologischer Ergebnisse. Das Modell ist eine biologisch plausible, einfache Methode zur Navigation, welche sich an einen Zwischenschritt emergenter Navigations-Fähigkeiten in einer evolutiven Navigations-Hierarchie annähert. Unser automatisierter Test der Sehleistungen von Mäusen, welcher in Kapitel 5 beschrieben wird, ist ein Beispiel von Verhaltens-Tests im Wahrnehmungs-Handlungs-Zyklus (Perception-Action-Cycle). Das Ziel dieser Studie war die Quantifizierung des optokinetischen Reflexes. Wegen des reichhaltigen Verhaltensrepertoires von Mäusen sind für die Quantifizierung viele umfangreiche Analyseschritte erforderlich. Tiere und Menschen sind verkörperte (embodied) lebende Systeme und daher aus stark miteinander verwobenen Modulen oder Entitäten zusammengesetzt, welche außerdem auch mit der Umgebung verwoben sind. Um lebende Systeme als Ganzes zu studieren ist es notwendig Hypothesen, zum Beispiel zur Natur mentaler Modelle, im Wahrnehmungs-Handlungs-Zyklus zu testen. Zusammengefasst erweitern die Studien dieser Dissertation unser Verständnis des Charakters früher sensorischer Repräsentationen als mentale Modelle, sowie unser Verständnis höherer, mentalen Modellen für die räumliche Navigation. Darüber hinaus enthält es ein Beispiel für das Evaluieren von Hypothesn im Wahr\-neh\-mungs-Handlungs-Zyklus.The superordinate aim of my work towards this thesis was a better understanding of the relationship between mental models and the underlying principles that lead to the self-organization of neuronal circuitry. The thesis consists of four individual publications, which approach this goal from differing perspectives. While the formation of sparse coding representations in neuronal substrate has been investigated extensively, many research questions on how sparse coding may be exploited for higher cognitive processing are still open. The first two studies, included as chapter 2 and chapter 3, asked to what extend representations obtained with sparse coding match mental models. We identified the following selectivities in sparse coding representations: with stereo images as input, the representation was selective for the disparity of image structures, which can be used to infer the distance of structures to the observer. Furthermore, it was selective to the predominant orientation in textures, which can be used to infer the orientation of surfaces. With optic flow from egomotion as input, the representation was selective to the direction of egomotion in 6 degrees of freedom. Due to the direct relation between selectivity and physical properties, these representations, obtained with sparse coding, can serve as early sensory models of the environment. The cognitive processes behind spatial knowledge rest on mental models that represent the environment. We presented a topological model for wayfinding in the third study, included as chapter 4. It describes a dual population code, where the first population code encodes places by means of place fields, and the second population code encodes motion instructions based on links between place fields. We did not focus on an implementation in biological substrate or on an exact fit to physiological findings. The model is a biologically plausible, parsimonious method for wayfinding, which may be close to an intermediate step of emergent skills in an evolutionary navigational hierarchy. Our automated testing for visual performance in mice, included in chapter 5, is an example of behavioral testing in the perception-action cycle. The goal of this study was to quantify the optokinetic reflex. Due to the rich behavioral repertoire of mice, quantification required many elaborate steps of computational analyses. Animals and humans are embodied living systems, and therefore composed of strongly enmeshed modules or entities, which are also enmeshed with the environment. In order to study living systems as a whole, it is necessary to test hypothesis, for example on the nature of mental models, in the perception-action cycle. In summary, the studies included in this thesis extend our view on the character of early sensory representations as mental models, as well as on high-level mental models for spatial navigation. Additionally it contains an example for the evaluation of hypotheses in the perception-action cycle
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