1,919 research outputs found

    Applications of fuzzy logic to control and decision making

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    Long range space missions will require high operational efficiency as well as autonomy to enhance the effectivity of performance. Fuzzy logic technology has been shown to be powerful and robust in interpreting imprecise measurements and generating appropriate control decisions for many space operations. Several applications are underway, studying the fuzzy logic approach to solving control and decision making problems. Fuzzy logic algorithms for relative motion and attitude control have been developed and demonstrated for proximity operations. Based on this experience, motion control algorithms that include obstacle avoidance were developed for a Mars Rover prototype for maneuvering during the sample collection process. A concept of an intelligent sensor system that can identify objects and track them continuously and learn from its environment is under development to support traffic management and proximity operations around the Space Station Freedom. For safe and reliable operation of Lunar/Mars based crew quarters, high speed controllers with ability to combine imprecise measurements from several sensors is required. A fuzzy logic approach that uses high speed fuzzy hardware chips is being studied

    Neuro-Fuzzy Combination for Reactive Mobile Robot Navigation: A Survey

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    Autonomous navigation of mobile robots is a fruitful research area because of the diversity of methods adopted by artificial intelligence. Recently, several works have generally surveyed the methods adopted to solve the path-planning problem of mobile robots. But in this paper, we focus on methods that combine neuro-fuzzy techniques to solve the reactive navigation problem of mobile robots in a previously unknown environment. Based on information sensed locally by an onboard system, these methods aim to design controllers capable of leading a robot to a target and avoiding obstacles encountered in a workspace. Thus, this study explores the neuro-fuzzy methods that have shown their effectiveness in reactive mobile robot navigation to analyze their architectures and discuss the algorithms and metaheuristics adopted in the learning phase

    Reactive Planning of Autonomous Vehicles for Traffic Scenarios

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    Autonomous vehicles operate in real time traffic scenarios and aim to reach their destination from their source in the most efficient manner possible. Research in mobile robotics provides a variety of sophisticated means with which to plan the path of these vehicles. Conversely professional human drivers usually drive using instinctive means, which enables them to reach their goal almost optimally whilst still obeying all traffic laws. In this paper we propose the use of fuzzy logic for novel motion planning. The planner is generated using an evolutionary algorithm which resembles the learning stage of professional drivers. Whether to overtake or not, is a decision which affects one’s driving and the decision is made using some deliberation. We further extend the approach to perform decision making regarding overtaking for all vehicles. Further we coordinate the motion of the vehicles at a traffic crossing to avoid any potential jam or collision. Experimental results prove that by using this approach we have been able to make the vehicles move in an optimal manner in a variety of scenarios

    Autonomous Drone Landings on an Unmanned Marine Vehicle using Deep Reinforcement Learning

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    This thesis describes with the integration of an Unmanned Surface Vehicle (USV) and an Unmanned Aerial Vehicle (UAV, also commonly known as drone) in a single Multi-Agent System (MAS). In marine robotics, the advantage offered by a MAS consists of exploiting the key features of a single robot to compensate for the shortcomings in the other. In this way, a USV can serve as the landing platform to alleviate the need for a UAV to be airborne for long periods time, whilst the latter can increase the overall environmental awareness thanks to the possibility to cover large portions of the prevailing environment with a camera (or more than one) mounted on it. There are numerous potential applications in which this system can be used, such as deployment in search and rescue missions, water and coastal monitoring, and reconnaissance and force protection, to name but a few. The theory developed is of a general nature. The landing manoeuvre has been accomplished mainly identifying, through artificial vision techniques, a fiducial marker placed on a flat surface serving as a landing platform. The raison d'etre for the thesis was to propose a new solution for autonomous landing that relies solely on onboard sensors and with minimum or no communications between the vehicles. To this end, initial work solved the problem while using only data from the cameras mounted on the in-flight drone. In the situation in which the tracking of the marker is interrupted, the current position of the USV is estimated and integrated into the control commands. The limitations of classic control theory used in this approached suggested the need for a new solution that empowered the flexibility of intelligent methods, such as fuzzy logic or artificial neural networks. The recent achievements obtained by deep reinforcement learning (DRL) techniques in end-to-end control in playing the Atari video-games suite represented a fascinating while challenging new way to see and address the landing problem. Therefore, novel architectures were designed for approximating the action-value function of a Q-learning algorithm and used to map raw input observation to high-level navigation actions. In this way, the UAV learnt how to land from high latitude without any human supervision, using only low-resolution grey-scale images and with a level of accuracy and robustness. Both the approaches have been implemented on a simulated test-bed based on Gazebo simulator and the model of the Parrot AR-Drone. The solution based on DRL was further verified experimentally using the Parrot Bebop 2 in a series of trials. The outcomes demonstrate that both these innovative methods are both feasible and practicable, not only in an outdoor marine scenario but also in indoor ones as well

    Fuzzy Logic Based Navigation of Mobile Robots

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    A COLLISION AVOIDANCE SYSTEM FOR AUTONOMOUS UNDERWATER VEHICLES

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    The work in this thesis is concerned with the development of a novel and practical collision avoidance system for autonomous underwater vehicles (AUVs). Synergistically, advanced stochastic motion planning methods, dynamics quantisation approaches, multivariable tracking controller designs, sonar data processing and workspace representation, are combined to enhance significantly the survivability of modern AUVs. The recent proliferation of autonomous AUV deployments for various missions such as seafloor surveying, scientific data gathering and mine hunting has demanded a substantial increase in vehicle autonomy. One matching requirement of such missions is to allow all the AUV to navigate safely in a dynamic and unstructured environment. Therefore, it is vital that a robust and effective collision avoidance system should be forthcoming in order to preserve the structural integrity of the vehicle whilst simultaneously increasing its autonomy. This thesis not only provides a holistic framework but also an arsenal of computational techniques in the design of a collision avoidance system for AUVs. The design of an obstacle avoidance system is first addressed. The core paradigm is the application of the Rapidly-exploring Random Tree (RRT) algorithm and the newly developed version for use as a motion planning tool. Later, this technique is merged with the Manoeuvre Automaton (MA) representation to address the inherent disadvantages of the RRT. A novel multi-node version which can also address time varying final state is suggested. Clearly, the reference trajectory generated by the aforementioned embedded planner must be tracked. Hence, the feasibility of employing the linear quadratic regulator (LQG) and the nonlinear kinematic based state-dependent Ricatti equation (SDRE) controller as trajectory trackers are explored. The obstacle detection module, which comprises of sonar processing and workspace representation submodules, is developed and tested on actual sonar data acquired in a sea-trial via a prototype forward looking sonar (AT500). The sonar processing techniques applied are fundamentally derived from the image processing perspective. Likewise, a novel occupancy grid using nonlinear function is proposed for the workspace representation of the AUV. Results are presented that demonstrate the ability of an AUV to navigate a complex environment. To the author's knowledge, it is the first time the above newly developed methodologies have been applied to an A UV collision avoidance system, and, therefore, it is considered that the work constitutes a contribution of knowledge in this area of work.J&S MARINE LT

    Vision-based active safety system for automatic stopping

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    ntelligent systems designed to reduce highway fatalities have been widely applied in the automotive sector in the last decade. Of all users of transport systems, pedestrians are the most vulnerable in crashes as they are unprotected. This paper deals with an autonomous intelligent emergency system designed to avoid collisions with pedestrians. The system consists of a fuzzy controller based on the time-to-collision estimate – obtained via a vision-based system – and the wheel-locking probability – obtained via the vehicle’s CAN bus – that generates a safe braking action. The system has been tested in a real car – a convertible Citroën C3 Pluriel – equipped with an automated electro-hydraulic braking system capable of working in parallel with the vehicle’s original braking circuit. The system is used as a last resort in the case that an unexpected pedestrian is in the lane and all the warnings have failed to produce a response from the driver

    UAV Path Planning and Obstacle Avoidance Based on Fuzzy Logic and Kinodynamic RRT Methods

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    Path Planning is one of the important problems to be explored in unmanned aerial vehicle (UAV) to find the optimal path between starting position and destination. The aim of path planning technique is not only to find the shortest path but also to provide the collision-free path for the UAV in unknown environment. Although there have been significant advances on the methods of path planning where the map of environment is known in advance, there are still some challenges to be addressed for dynamic autonomous navigation for the UAV in unknown environment. This thesis research proposes a new path planning method named Fuzzy Kinodynamic RRT for unmanned aerial vehicle flying in the unknown environment. This method generates a global path based on RRT [1] (Rapidly-exploring random tree) and utilizes fuzzy logic system to avoid obstacles in real time. A set of heuristics fuzzy rules are designed to lead the UAV away from unmodeled obstacles and to guide the UAV towards the goal. The rules are also tested in different scenarios, and they are all working efficiently both in simple and complicated cases. The UAV starts to fly along the path generated by RRT, and the fuzzy logic system is then activated when it comes across the obstacle. When the sensor detects no collision within a specific distance, the fuzzy system is turned off and the UAV flies back to the previous path towards the final destination. The simulations of the developed algorithm have been carried out in various scenarios, with the sensor to detect the obstacles. The numerical simulations show the satisfactory results in various scenarios for path planning that considerably reduces the risk of colliding with other stationary and moving obstacles. A more robust and efficient fuzzy logic controller which embeds the path planning is finally proposed and the simulation shows the satisfactory results in complicated environments
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