175,459 research outputs found

    Bibliometric Mapping of the Computational Intelligence Field

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    In this paper, a bibliometric study of the computational intelligence field is presented. Bibliometric maps showing the associations between the main concepts in the field are provided for the periods 1996–2000 and 2001–2005. Both the current structure of the field and the evolution of the field over the last decade are analyzed. In addition, a number of emerging areas in the field are identified. It turns out that computational intelligence can best be seen as a field that is structured around four important types of problems, namely control problems, classification problems, regression problems, and optimization problems. Within the computational intelligence field, the neural networks and fuzzy systems subfields are fairly intertwined, whereas the evolutionary computation subfield has a relatively independent position.neural networks;bibliometric mapping;fuzzy systems;bibliometrics;computational intelligence;evolutionary computation

    Organic Selection and Social Heredity: The Original Baldwin Effect Revisited

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    The so-called “Baldwin Effect” has been studied for years in the fields of Artificial Life, Cognitive Science, and Evolutionary Theory across disciplines. This idea is often conflated with genetic assimilation, and has raised controversy in trans-disciplinary scientific discourse due to the many interpretations it has. This paper revisits the “Baldwin Effect” in Baldwin’s original spirit from a joint historical, theoretical and experimental approach. Social Heredity – the inheritance of cultural knowledge via non-genetic means in Baldwin’s term – is also taken into consideration. I shall argue that the Baldwin Effect can occur via social heredity without necessity for genetic assimilation. Computational experiments are carried out to show that when social heredity is permitted with high fidelity, there is no need for the assimilation of acquired characteristics; instead the Baldwin Effect occurs as promoting more plasticity to facilitate future intelligence. The role of mind and intelligence in evolution and its implications in an extended synthesis of evolution are briefly discussed

    From the social learning theory to a social learning algorithm for global optimization

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    Traditionally, the Evolutionary Computation (EC) paradigm is inspired by Darwinian evolution or the swarm intelligence of animals. Bandura's Social Learning Theory pointed out that the social learning behavior of humans indicates a high level of intelligence in nature. We found that such intelligence of human society can be implemented by numerical computing and be utilized in computational algorithms for solving optimization problems. In this paper, we design a novel and generic optimization approach that mimics the social learning process of humans. Emulating the observational learning and reinforcement behaviors, a virtual society deployed in the algorithm seeks the strongest behavioral patterns with the best outcome. This corresponds to searching for the best solution in solving optimization problems. Experimental studies in this paper showed the appealing search behavior of this human intelligence-inspired approach, which can reach the global optimum even in ill conditions. The effectiveness and high efficiency of the proposed algorithm has further been verified by comparing to some representative EC algorithms and variants on a set of benchmarks

    Cognition as Embodied Morphological Computation

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    Cognitive science is considered to be the study of mind (consciousness and thought) and intelligence in humans. Under such definition variety of unsolved/unsolvable problems appear. This article argues for a broad understanding of cognition based on empirical results from i.a. natural sciences, self-organization, artificial intelligence and artificial life, network science and neuroscience, that apart from the high level mental activities in humans, includes sub-symbolic and sub-conscious processes, such as emotions, recognizes cognition in other living beings as well as extended and distributed/social cognition. The new idea of cognition as complex multiscale phenomenon evolved in living organisms based on bodily structures that process information, linking cognitivists and EEEE (embodied, embedded, enactive, extended) cognition approaches with the idea of morphological computation (info-computational self-organisation) in cognizing agents, emerging in evolution through interactions of a (living/cognizing) agent with the environment

    Evolving Gene Regulatory Networks with Mobile DNA Mechanisms

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    This paper uses a recently presented abstract, tuneable Boolean regulatory network model extended to consider aspects of mobile DNA, such as transposons. The significant role of mobile DNA in the evolution of natural systems is becoming increasingly clear. This paper shows how dynamically controlling network node connectivity and function via transposon-inspired mechanisms can be selected for in computational intelligence tasks to give improved performance. The designs of dynamical networks intended for implementation within the slime mould Physarum polycephalum and for the distributed control of a smart surface are considered.Comment: 7 pages, 8 figures. arXiv admin note: substantial text overlap with arXiv:1303.722

    Visualisation of advanced search

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    This article presents investigation on visualisation of search processes. Existing evolutionary and adaptive algorithms for search and optimisation, in certain extent, may differ from each other in behaviour and in obtained results. An intention for future analysis of search algorithms, their behaviour and differences motivates the development of tools for visual representation of the search process. By developing a 3D graphical interface for Computational Intelligence Software such as Free Search [1] [2], Particle Swarm Optimisation [3], Differential Evolution [4] and Genetic Algorithm [5] [6] it is possible to build a scene with test function and individuals, moving on the landscape of that test function towards their goals

    Computational and Robotic Models of Early Language Development: A Review

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    We review computational and robotics models of early language learning and development. We first explain why and how these models are used to understand better how children learn language. We argue that they provide concrete theories of language learning as a complex dynamic system, complementing traditional methods in psychology and linguistics. We review different modeling formalisms, grounded in techniques from machine learning and artificial intelligence such as Bayesian and neural network approaches. We then discuss their role in understanding several key mechanisms of language development: cross-situational statistical learning, embodiment, situated social interaction, intrinsically motivated learning, and cultural evolution. We conclude by discussing future challenges for research, including modeling of large-scale empirical data about language acquisition in real-world environments. Keywords: Early language learning, Computational and robotic models, machine learning, development, embodiment, social interaction, intrinsic motivation, self-organization, dynamical systems, complexity.Comment: to appear in International Handbook on Language Development, ed. J. Horst and J. von Koss Torkildsen, Routledg
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