1,785 research outputs found

    Teenustele orienteeritud ja tõendite-teadlik mobiilne pilvearvutus

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    Arvutiteaduses on kaks kõige suuremat jõudu: mobiili- ja pilvearvutus. Kui pilvetehnoloogia pakub kasutajale keerukate ülesannete lahendamiseks salvestus- ning arvutusplatvormi, siis nutitelefon võimaldab lihtsamate ülesannete lahendamist mistahes asukohas ja mistahes ajal. Täpsemalt on mobiilseadmetel võimalik pilve võimalusi ära kasutades energiat säästa ning jagu saada kasvavast jõudluse ja ruumi vajadusest. Sellest tulenevalt on käesoleva töö peamiseks küsimuseks kuidas tuua pilveinfrastruktuur mobiilikasutajale lähemale? Antud töös uurisime kuidas mobiiltelefoni pilveteenust saab mobiilirakendustesse integreerida. Saime teada, et töö delegeerimine pilve eeldab mitmete pilve aspektide kaalumist ja integreerimist, nagu näiteks ressursimahukas töötlemine, asünkroonne suhtlus kliendiga, programmaatiline ressursside varustamine (Web APIs) ja pilvedevaheline kommunikatsioon. Nende puuduste ületamiseks lõime Mobiilse pilve vahevara Mobile Cloud Middleware (Mobile Cloud Middleware - MCM) raamistiku, mis kasutab deklaratiivset teenuste komponeerimist, et delegeerida töid mobiililt mitmetele pilvedele kasutades minimaalset andmeedastust. Teisest küljest on näidatud, et koodi teisaldamine on peamisi strateegiaid seadme energiatarbimise vähendamiseks ning jõudluse suurendamiseks. Sellegipoolest on koodi teisaldamisel miinuseid, mis takistavad selle laialdast kasutuselevõttu. Selles töös uurime lisaks, mis takistab koodi mahalaadimise kasutuselevõttu ja pakume lahendusena välja raamistiku EMCO, mis kogub seadmetelt infot koodi jooksutamise kohta erinevates kontekstides. Neid andmeid analüüsides teeb EMCO kindlaks, mis on sobivad tingimused koodi maha laadimiseks. Võrreldes kogutud andmeid, suudab EMCO järeldada, millal tuleks mahalaadimine teostada. EMCO modelleerib kogutud andmeid jaotuse määra järgi lokaalsete- ning pilvejuhtude korral. Neid jaotusi võrreldes tuletab EMCO täpsed atribuudid, mille korral mobiilirakendus peaks koodi maha laadima. Võrreldes EMCO-t teiste nüüdisaegsete mahalaadimisraamistikega, tõuseb EMCO efektiivsuse poolest esile. Lõpuks uurisime kuidas arvutuste maha laadimist ära kasutada, et täiustada kasutaja kogemust pideval mobiilirakenduse kasutamisel. Meie peamiseks motivatsiooniks, et sellist adaptiivset tööde täitmise kiirendamist pakkuda, on tagada kasutuskvaliteet (QoE), mis muutub vastavalt kasutajale, aidates seeläbi suurendada mobiilirakenduse eluiga.Mobile and cloud computing are two of the biggest forces in computer science. While the cloud provides to the user the ubiquitous computational and storage platform to process any complex tasks, the smartphone grants to the user the mobility features to process simple tasks, anytime and anywhere. Smartphones, driven by their need for processing power, storage space and energy saving are looking towards remote cloud infrastructure in order to solve these problems. As a result, the main research question of this work is how to bring the cloud infrastructure closer to the mobile user? In this thesis, we investigated how mobile cloud services can be integrated within the mobile apps. We found out that outsourcing a task to cloud requires to integrate and consider multiple aspects of the clouds, such as resource-intensive processing, asynchronous communication with the client, programmatically provisioning of resources (Web APIs) and cloud intercommunication. Hence, we proposed a Mobile Cloud Middleware (MCM) framework that uses declarative service composition to outsource tasks from the mobile to multiple clouds with minimal data transfer. On the other hand, it has been demonstrated that computational offloading is a key strategy to extend the battery life of the device and improves the performance of the mobile apps. We also investigated the issues that prevent the adoption of computational offloading, and proposed a framework, namely Evidence-aware Mobile Computational Offloading (EMCO), which uses a community of devices to capture all the possible context of code execution as evidence. By analyzing the evidence, EMCO aims to determine the suitable conditions to offload. EMCO models the evidence in terms of distributions rates for both local and remote cases. By comparing those distributions, EMCO infers the right properties to offload. EMCO shows to be more effective in comparison with other computational offloading frameworks explored in the state of the art. Finally, we investigated how computational offloading can be utilized to enhance the perception that the user has towards an app. Our main motivation behind accelerating the perception at multiple response time levels is to provide adaptive quality-of-experience (QoE), which can be used as mean of engagement strategy that increases the lifetime of a mobile app

    Device-to-Device Mobile Gaming

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    Tänu läbimurretele mobiilsete seadmete ja sotsiaalvõrgustikes vastastikuse mobiilse suhtlemise valdkondades on seadmelt-seadmele (ingl. k. device-to-device) mobiilsed mängud muutunud aktuaalseks trendiks. Selleks, et säästa rakenduste poolt nõutavat energiat ja kiirendada nende reaktsiooniaega, on võimalikuks vahendiks kasutada koodi mahalaadimist pilve vahendusel või seadmelt-seadmele. Teatavasti on andmevahetuses eelistatud madal latentsusaeg, mille tõttu on seadmelt-seadmele mahalaadimine sobilikum. Sellegipoolest ei ole lähedal asuvale seadmele mahalaadimine praktikas otstarbekas, sest kasutaja ei pruugi olla nõus teise seadme poolt edastatud ülesande lahendamises, kuna sellega kaasneb lisanduv energia kadu. Antud töös läheneme probleemile uuest küljest: selle asemel, et lasta teisel seadmel töö ära teha on võimalik kasutada juba lahendatud ülesannete tulemusi. Püstitatud eesmärgi saavutamiseks arendati välja raamistik ja teostati juhtumiuuring. Valideerimise tulemusele põhinedes leidsime, et lähedal asuvate, omavahel ühendatud seadmete puhul on võimalik vähendada rakenduse koormust.Device-to-Device(D2D) mobile gaming is a new trend which is emerging as a result of the increasing advances in mobile devices and social network interaction with mobile peers. As these games are played between players in proximity, it is possible to take advantage of computational offloading to balance the load of these applications. Smartphone games can be instrumentalized with computational offloading mechanisms in order to save energy and increase response time of the applications. In this context, remote cloud and D2D offloading has been proposed. It is well known that low latency is preferable to high latency in the communication when offloading, and as a result, D2D offloading is more suitable than remote cloud. However, the idea of offloading to a nearby device is not feasible in practice, because a user may not be willing to process the task from another device. This can be clearly seen as processing a task from another device does not represent a gain but rather a loss in resources for the device that executes the task. In this thesis, we investigate a new perspective, in which a device is not requested to process a task, but it is alleviated from processing one task that another device has already processed. To achieve this purpose, we develop a framework and a case study. Based on the result of the validation, we found out that it is possible to balance the execution load of an application between nearby interconnected devices

    Social-aware hybrid mobile offloading

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    Mobile offloading is a promising technique to aid the constrained resources of a mobile device. By offloading a computational task, a device can save energy and increase the performance of the mobile applications. Unfortunately, in existing offloading systems, the opportunistic moments to offload a task are often sporadic and short-lived. We overcome this problem by proposing a social-aware hybrid offloading system (HyMobi), which increases the spectrum of offloading opportunities. As a mobile device is always co- located to at least one source of network infrastructure throughout of the day, by merging cloudlet, device-to-device and remote cloud offloading, we increase the availability of offloading support. Integrating these systems is not trivial. In order to keep such coupling, a strong social catalyst is required to foster user's participation and collaboration. Thus, we equip our system with an incentive mechanism based on credit and reputation, which exploits users' social aspects to create offload communities. We evaluate our system under controlled and in-the-wild scenarios. With credit, it is possible for a device to create opportunistic moments based on user's present need. As a result, we extended the widely used opportunistic model with a long-term perspective that significantly improves the offloading process and encourages unsupervised offloading adoption in the wild

    Anticipatory Mobile Computing: A Survey of the State of the Art and Research Challenges

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    Today's mobile phones are far from mere communication devices they were ten years ago. Equipped with sophisticated sensors and advanced computing hardware, phones can be used to infer users' location, activity, social setting and more. As devices become increasingly intelligent, their capabilities evolve beyond inferring context to predicting it, and then reasoning and acting upon the predicted context. This article provides an overview of the current state of the art in mobile sensing and context prediction paving the way for full-fledged anticipatory mobile computing. We present a survey of phenomena that mobile phones can infer and predict, and offer a description of machine learning techniques used for such predictions. We then discuss proactive decision making and decision delivery via the user-device feedback loop. Finally, we discuss the challenges and opportunities of anticipatory mobile computing.Comment: 29 pages, 5 figure
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