11,904 research outputs found

    Scalability of broadcast performance in wireless network-on-chip

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    Networks-on-Chip (NoCs) are currently the paradigm of choice to interconnect the cores of a chip multiprocessor. However, conventional NoCs may not suffice to fulfill the on-chip communication requirements of processors with hundreds or thousands of cores. The main reason is that the performance of such networks drops as the number of cores grows, especially in the presence of multicast and broadcast traffic. This not only limits the scalability of current multiprocessor architectures, but also sets a performance wall that prevents the development of architectures that generate moderate-to-high levels of multicast. In this paper, a Wireless Network-on-Chip (WNoC) where all cores share a single broadband channel is presented. Such design is conceived to provide low latency and ordered delivery for multicast/broadcast traffic, in an attempt to complement a wireline NoC that will transport the rest of communication flows. To assess the feasibility of this approach, the network performance of WNoC is analyzed as a function of the system size and the channel capacity, and then compared to that of wireline NoCs with embedded multicast support. Based on this evaluation, preliminary results on the potential performance of the proposed hybrid scheme are provided, together with guidelines for the design of MAC protocols for WNoC.Peer ReviewedPostprint (published version

    Nature-Inspired Interconnects for Self-Assembled Large-Scale Network-on-Chip Designs

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    Future nano-scale electronics built up from an Avogadro number of components needs efficient, highly scalable, and robust means of communication in order to be competitive with traditional silicon approaches. In recent years, the Networks-on-Chip (NoC) paradigm emerged as a promising solution to interconnect challenges in silicon-based electronics. Current NoC architectures are either highly regular or fully customized, both of which represent implausible assumptions for emerging bottom-up self-assembled molecular electronics that are generally assumed to have a high degree of irregularity and imperfection. Here, we pragmatically and experimentally investigate important design trade-offs and properties of an irregular, abstract, yet physically plausible 3D small-world interconnect fabric that is inspired by modern network-on-chip paradigms. We vary the framework's key parameters, such as the connectivity, the number of switch nodes, the distribution of long- versus short-range connections, and measure the network's relevant communication characteristics. We further explore the robustness against link failures and the ability and efficiency to solve a simple toy problem, the synchronization task. The results confirm that (1) computation in irregular assemblies is a promising and disruptive computing paradigm for self-assembled nano-scale electronics and (2) that 3D small-world interconnect fabrics with a power-law decaying distribution of shortcut lengths are physically plausible and have major advantages over local 2D and 3D regular topologies

    A multiprocessor based packet-switch: performance analysis of the communication infrastructure

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    The intra-chip communication infrastructures are receiving always more attention since they are becoming a crucial part in the development of current SoCs. Due to the high availability of pre-characterized hard-IP, the complexity of the design is moving toward global interconnections which are introducing always more constraints at each technology node. Power consumption, timing closure, bandwidth requirements, time to market, are some of the factors that are leading to the proposal of new solutions for next generation multi-million SoCs. The need of high programmable systems and the high gate-count availability is moving always more attention on multiprocessors systems (MP-SoC) and so an adequate solution must be found for the communication infrastructure. One of the most promising technologies is the Network-On-Chip (NoC) architecture, which seems to better fit with the new demanding complexity of such systems. Before starting to develop new solutions, it is crucial to fully understand if and when current bus architectures introduce strong limitations in the development of high speed systems. This article describes a case study of a multiprocessor based ethernet packet-switch application with a shared-bus communication infrastructure. This system aims to depict all the bottlenecks which a shared-bus introduces under heavy load. What emerges from this analysis is that, as expected, a shared-bus is not scalable and it strongly limits whole system performances. These results strengthen the hypothesis that new communication architectures (like the NoC) must be found

    A performance model of multicast communication in wormhole-routed networks on-chip

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    Collective communication operations form a part of overall traffic in most applications running on platforms employing direct interconnection networks. This paper presents a novel analytical model to compute communication latency of multicast as a widely used collective communication operation. The novelty of the model lies in its ability to predict the latency of the multicast communication in wormhole-routed architectures employing asynchronous multi-port routers scheme. The model is applied to the Quarc NoC and its validity is verified by comparing the model predictions against the results obtained from a discrete-event simulator developed using OMNET++

    A communication model of broadcast in wormhole-routed networks on-chip

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    This paper presents a novel analytical model to compute communication latency of broadcast as the most fundamental collective communication operation. The novelty of the model lies in its ability to predict the broadcast communication latency in wormhole-routed architectures employing asynchronous multi-port routers scheme. The model is applied to the Quarc NoC and its validity is verified by comparing the model predictions against the results obtained from a discrete-event simulator developed using OMNET++

    The Design of a System Architecture for Mobile Multimedia Computers

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    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies
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