26 research outputs found

    Study of the flexibility of a learning analytics tool to evaluate teamwork competence acquisition in different contexts

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    Learning analytics tools and methodologies aim to facilitate teachers and/or decision makers with information and knowledge about what is happening in virtual learning environments in a straightforward and effortless way. However, it is necessary to apply these tools and methodologies in different contexts with a similar success, that is, that they should be flexible and portable enough. There exist several learning analytics tools that only works properly with very specific versions of learning platforms. In this paper, the authors aim to evaluate the flexibility and portability of a methodology and a learning analytics tool that supports individual assessment of teamwork competence. In order to do so the methodology and the tool are applied in a similar course from two different academic contexts. After the experiment, it is possible to see that the learning analytics tool seems to work properly and the suggested new functionalities are similar in both contexts. The methodology can be also applied but results could be improved if some meetings are carried out to check how team works are progressing with their tasks

    Your Teammate Just Sent You a New Message! The Effects of Using Telegram on Individual Acquisition of Teamwork Competence

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    Students’ acquisition of teamwork competence has become a priority for educational institutions. The development of teamwork competence in education generally relies in project-based learning methodologies and challenges. The assessment of teamwork in project-based learning involves, among others, assessing students’ participation and the interactions between team members. Project-based learning can easily be handled in small-size courses, but course management and teamwork assessment become a burdensome task for instructors as the size of the class increases. Additionally, when project-based learning happens in a virtual space, such as online learning, interactions occur in a less natural way. This study explores the use of instant messaging apps (more precisely, the use of Telegram) as team communication space in project-based learning, using a learning analytics tool to extract and analyze student interactions. Further, the study compares student interactions (e.g., number of messages exchanged) and individual teamwork competence acquisition between traditional asynchronous (e.g., LMS message boards) and synchronous instant messaging communication environments. The results show a preference of students for IM tools and increased participation in the course. However, the analysis does not find significant improvement in the acquisition of individual teamwork competence

    Impact of Transparency in the Teamwork Development through Cloud Computing

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    [EN]Active educational methodologies promote students to take an active role in their own learning, enhance cooperative work, and develop a collective understanding of the subject as a common learning area. Cloud Computing enables the learning space to be supported while also revolutionizing it by allowing it to be used as a link between active methodology and students’ learning activities. A Cloud Computing system is used in conjunction with an active methodology to recognize and manage individual, group, and collective evidence of the students’ work in this research. The key hypothesis shown in this work is that if evidence management is made clear and evidence is consistently and gradually presented to students, their level of involvement will increase, and their learning outcomes will improve. The model was implemented in a university subject of a first academic year using the active Flipped Classroom methodology, and the individual, group and collective evidence is constantly worked with throughout the implementation of a teamwork method

    Students' knowledge sharing to improve learning in academic engineering courses

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    This paper presents an example of scaffolding during the development of an engineering course, in which students are supported by teachers and other students. This proposal covers the benefits of the use of shared knowledge repositories in which content was created by students. Teamwork is the transversal competence that is considered to be the central knowledge topic. The cooperation among students through teamwork methodology has generated more than 500 learning resources and a knowledge management system, BRACO, which has been created with these resources to manage information and conduct searches according to each student''s profile and needs. The generated knowledge spiral is composed of knowledge circles that increase during each iteration of the action-research implementation. The reflection phase of this research consists of the evaluation of the impact on learning for students in the experimental group after using the knowledge resources generated by students in relation with teamwork competence, in contrast with the control group that does not experience this intervention. With regard to the assessments, several surveys and a learning analytics system, this paper explains the underlying methodological foundations and the empirical study. In comparison to the control group, the experimental group obtained better results in relation to indicators of positive learning results, such as studentstudent interaction, teamwork development and final grades during the teamwork process

    Evaluación cuantitativa de la adquisición de la competencia de trabajo en equipo mediante la metodología CTMTC

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    Mención honorífica 2017[ES] La adquisición por los estudiantes de la competencia de trabajo en equipo (TE de aquí en adelante) se considera un aspecto fundamental en la formación de los individuos que ha llevado a su inclusión en los programas de la mayor parte de los grados de las universidades españolas. Esto se debe principalmente a dos razones: 1) El aprendizaje del estudiante se ve mejorado cuando este se lleva a cabo en grupo; de hecho compartir y debatir información en grupo facilita que los estudiantes construyan modelos mentales y por tanto conocimiento conjunto (Leidner & Jarvenpaa, 1995; Vogel, Davison, & Shroff, 2001); y 2) La competencia TE es algo muy apreciado en el ámbito laboral, ya que las instituciones buscan cooperación entre sus miembros para conseguir objetivos comunes (Iglesias-Pradas, Ruiz-de-Azcárate, & Agudo-Peregrina, 2015). Estas razones han hecho que la adquisición de la competencia TE sea algo especialmente tenido en cuenta en contextos educativos, como demuestra que sea una evidencia considerada por programas de evaluación de la calidad como ABET (Accreditation Board for Engineering and Technology) (ABET, 2013) o por la ANECA en sus programas de acreditación del profesorado (ANECA, 2015)

    Model-Driven Skills Assessment in Knowledge Management Systems

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    Organizations need employees who perform satisfactorily in generic skills, such as teamwork, leadership, problem solving or interpersonal abilities, among others. In organizational environments, employees perform work that is not always visible for supervisors and, thus, they can hardly assess their performance in generic skills. By using a knowledge management system, the users are able to leave a trace of their activity in the system’s records. This research aims to address a computer supported assessment of the user’s generic skills from the perspective of Model-Driven engineering. First, a systematic mapping study is carried out to understand the state of the art. Second, a proposal based on Model-Driven engineering is presented and is then validated through an organizational learning process model. Our results are promising and we are able to conduct a scalable assessment based on objective indicators of the employee’s planning, time management and problem solving skills
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