129 research outputs found

    EdgeDASH: Exploiting Network-Assisted Adaptive Video Streaming for Edge Caching

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    While edge video caching has great potential to decrease the core network traffic as well as the users' experienced latency, it is often challenging to exploit the caches in current client-driven video streaming solutions due to two key reasons. First, even those clients interested in the same content might request different quality levels as a video content is encoded into multiple qualities to match a wide range of network conditions and device capabilities. Second, the clients, who select the quality of the next chunk to request, are unaware of the cached content at the network edge. Hence, it becomes imperative to develop network-side solutions to exploit caching. This can also mitigate some performance issues, in particular for the scenarios in which multiple video clients compete for some bottleneck capacity. In this paper, we propose a network-side control logic running at a WiFi AP to facilitate the use of cached video content. In particular, an AP can assign a client station a different video quality than its request, in case the alternative quality provides a better utility. We formulate the quality assignment problem as an optimization problem and develop several heuristics with polynomial complexity. Compared to the baseline where the clients determine the quality adaptation, our proposals, referred to as EdgeDASH, offer higher video quality, higher cache hits, and lower stalling ratio which are essential for user's satisfaction. Our simulations show that EdgeDASH facilitates significant cache hits and decreases the buffer stalls only by changing the client's request by one quality level. Moreover, from our analysis, we conclude that the network assistance provides significant performance improvement, especially when the clients with identical interests compete for a bottleneck link's capacity

    Network-Based Management for Optimising Video Delivery

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    The past decade has witnessed a massive increase in Internet video traffic. The Cisco Visual Forecast index indicates that, by 2022, (79%) of the world's mobile data traffic will be video traffic. In order to increase the video streaming market revenue, service providers need to provide services to the end-users characterised by high Quality of Experience (QoE). However, delivering good-quality video services is a very challenging task due to the stringent constraints related to bandwidth and latency requirements in video streaming. Among the available streaming services, HTTP adaptive streaming (HAS) has become the de facto standard for multimedia delivery over the Internet. HAS is a pull-based approach, since the video player at the client side is responsible for adapting the requested video based on the estimated network conditions. Furthermore, HAS can traverse any firewall or proxy server that lets through standard HTTP data traffic over content delivery networks. Despite the great benefits HAS solutions bring, they also face challenges relating to quality fluctuations when they compete for a shared link. To overcome these issues, the network and video providers must exchange information and cooperate. In this context, Software Defined Networking (SDN) is an emerging technology used to deploy such architecture by providing centralised control for efficient and flexible network management. One of the first problems addressed in this thesis is that of providing QoE-level fairness for the competing HAS players and efficient resource allocation for the available network resources. This has been achieved by presenting a dynamic programming-based algorithm, based on the concept of Max-Min fairness, to provide QoE-level fairness among the competing HAS players. In order to deploy the proposed algorithm, an SDN-based architecture has been presented, named BBGDASH, that leverages the flexibility of the SDN’s management and control to deploy the proposed algorithm on the application and the network level. Another question answered by this thesis is that of how the proposed guidance approach maintains a balance between stability and scalability. To answer this question, a scalable guidance mechanism has been presented that provides guidance to the client without moving the entire control logic to an additional entity or relying purely on the client-side decision. To do so, the guidance scheme provides each client with the optimal bitrate levels to adapt the requested bitrate within the provided levels. Although the proposed BGGDASH can improve the QoE within a wired network, deploying it in a wireless network environment could result in sub-optimal decisions being made due to the high level of fluctuations in the wireless environment. In order to cope with this issue, two time series-based forecasting approaches have been presented to identify the optimal set of bitrate levels for each client based on the network conditions. Additionally, the implementation of the BBGDASH architecture has been extended by proposing an intelligent streaming architecture (named BBGDASH+). Finally, in order to evaluate the feasibility of deploying the bounding bitrate guidance with different network conditions, it has been evaluated under different network conditions to provide generic evaluations. The results show that the proposed algorithms can significantly improve the end-users QoE compared to other compared approaches

    BBGDASH: A Max-Min Bounded Bitrate Guidance for SDN Enabled Adaptive Video Streaming.

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    The increase in video traffic and the end-user demands for high-quality videos have triggered academia and industry to find novel mechanisms for media distribution. Among the available streaming services, HTTP adaptive streaming (HAS) is being the de facto standard for multi-bitrate streaming. Recent studies show that the bitrate adaptation of client-driven HAS applications is challenging due to the fact that they are based on locally taken decisions for adapting the quality of the received video. Software-defined networking (SDN) has emerged as a new network paradigm to provide centralised management. The programmability and flexibility of SDN can be utilised to enhance the delivery of video over the Internet. In this paper, we present a novel and scalable network-assisted approach (denoted BBGDASH) that identifies the boundary range of the requested bitrate levels while preserving the final quality adaptation at the client. Experimental results demonstrate the potential of the proposed approach for delivering the video over SDN-enabled networks

    FlexStream: SDN-Based Framework for Programmable and Flexible Adaptive Video Streaming

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    With the tremendous increase in video traffic fueled by smartphones, tablets, 4G LTE networks, and other mobile devices and technologies, providing satisfactory services to end users in terms of playback quality and a fair share of network resources become challenging. As a result, an HTTP video streaming protocol was invented and widely adopted by most video providers today with the goal of maximizing the user’s quality of experience. However, despite the intensive efforts of major video providers such as YouTube and Netflix to improve their players, several studies as well as our measurements indicate that the players still suffer from several performance issues including instability and sub-optimality in the video bitrate, stalls in the playback, unfairness in sharing the available bandwidth, and inefficiency with regard to network utilization, considerably degrading the user’s QoE. These issues are frequently experienced when several players start competing over a common bottleneck. Interestingly, the root cause of these issues is the intermittent traffic pattern of the HTTP adaptive protocol that causes the players to over-estimate the available bandwidth and stream unsustainable video bitrates. In addition, the wireless network standards today do not allow the network to have a fine-grain control over individual devices which is necessary for providing resource usage coordination and global policy enforcement. We show that enabling such a network-side control would drive each device to fairly and efficiently utilize the network resources based on its current context, which would result in maximizing the overall viewing experience in the network and optimizing the bandwidth utilization. In this dissertation, we propose FlexStream, a flexible and programmable Software-Defined Network (SDN) based framework that solves all the adaptive streaming problems mentioned above. We develop FlexStream on top of the SDN-based framework that extends SDN functionality to mobile end devices, allowing for a fine-grained control and management of bandwidth based on real time context-awareness and specified policy. We demonstrate that FlexStream can be used to manage video delivery for a set of end devices over WiFi and cellular links and can effectively alleviate common problems such as player instability, playback stalls, large startup delay, and inappropriate bandwidth allocation. FlexStream offloads several tasks such as monitoring and policy enforcement to end-devices, while a network element (i.e., Global Controller), which has a global view of a network condition, is primarily employed to manage the resource allocation. This also alleviates the need for intrusive, large and costly traffic management solutions within the network, or modifications to servers that are not feasible in practice. We define an optimization method within the global controller for resource allocation to maximize video QoE considering context information, such as screen size and user priority. All features of FlexStream are implemented and validated on real mobile devices over real Wi-Fi and cellular networks. To the best of our knowledge, FlexStream is the first implementation of SDN-based control in a live cellular network that does not require any internal network support for SDN functionality

    Mobile Oriented Future Internet (MOFI)

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    This Special Issue consists of seven papers that discuss how to enhance mobility management and its associated performance in the mobile-oriented future Internet (MOFI) environment. The first two papers deal with the architectural design and experimentation of mobility management schemes, in which new schemes are proposed and real-world testbed experimentations are performed. The subsequent three papers focus on the use of software-defined networks (SDN) for effective service provisioning in the MOFI environment, together with real-world practices and testbed experimentations. The remaining two papers discuss the network engineering issues in newly emerging mobile networks, such as flying ad-hoc networks (FANET) and connected vehicular networks

    Advanced modelling of adaptive bitrate selection

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    Nowadays, a typical video content provider serves a variety of platforms e.g. smartphones, web browsers, and smart TVs. Each of these platforms has specific requirements with respect to transmission and video quality. Moreover, since these devices are increasingly being used on-the-go, the environment within which most of these video streaming clients operate is both unreliable and time-varying. To cater for these heterogeneous requirements, content providers are increasingly adopting adaptive streaming services. Through such services, the quality of the video content received by a user is adapted to fit its specific requirements and capabilities. To adapt the video quality, system capabilities such as network capacity and memory have to be continuously monitored and measured, chunk requests have to be scheduled, and then the optimal video rate has to be decided. Each of these tasks is usually managed by a sub-module of the adaptive bitrate selection function. However, these sub-components interact in a non-trivial manner. For example, while on-off chunk scheduling helps to prevent buffer overflow, it negatively affects the TCP throughput. Hence, these complex interactions between these different sub-components of the adaptive streaming algorithm result in unnecessary rebufferings, undesirable variability, and sub-optimal video quality. To help simplify these interactions, this thesis develops several frameworks and models that define the relationships between the various components of the adaptive bitrate selection system. This includes deriving the valid system state space, which defines the state that an algorithm can be in at any given time, determining the allowable interactions between the various components, and identifying the video quality evolution rules that optimise QoE. Using this information, some state-of-the-art algorithms are improved and novel ones developed to demonstrate the effectiveness of the proposed approach. The result of extensive evaluations conducted both within a real-world Internet environment and with network trace shows the proposed schemes help in reducing the convergence time, startup delay, and rebuffering events, while at the same time increasing both the average and the stability of the video quality. All this is obtained without any adverse impact on the fairness among the competing players

    On Accounting for Screen Resolution in Adaptive Video Streaming: QoE driven bandwidth sharing framework

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    International audienceScreen resolution along with network conditions are main objective factors impacting the user experience, in particular for video streaming applications. User terminals on their side feature more and more advanced characteristics resulting in different network requirements for good visual experience. Previous studies tried to link MOS (Mean Opinion Score) to video bitrate for different screen types (e.g., Common Intermediate Format (CIF), Quarter Common Intermediate Format (QCIF), and High Definition (HD)). We leverage such studies and formulate a QoE driven resource allocation problem to pinpoint the optimal bandwidth allocation that maximizes the QoE (Quality of Experience) over all users of a network service provider located behind the same bottleneck link, while accounting for the characteristics of the screens they use for video playout. For our optimization problem, QoE functions are built using curve fitting on datasets capturing the relationship between MOS, screen characteristics, and bandwidth requirements. We propose a simple heuristic based on Lagrangian relaxation and KKT (Karush Kuhn Tucker) conditions to efficiently solve the optimization problem. Our numerical simulations show that the proposed heuristic is able to increase overall QoE up to 20% compared to an allocation with a TCP look-alike strategy implementing max-min fairness

    Bandwidth Prediction Schemes for Defining Bitrate Levels in SDN-enabled Adaptive Streaming.

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    The majority of Internet video traffic today is delivered via HTTP Adaptive Streaming (HAS). Recent studies concluded that pure client-driven HAS adaptation is likely to be sub-optimal, given clients adjust quality based on local feedback. In [1], we introduced a network-assisted streaming architecture (BBGDASH) that provides bounded bitrate guidance for a video client while preserving quality control and adaptation at the client. Although BBGDASH is an efficient approach for video delivery, deploying it in a wireless network environment could result in sub-optimal decisions due to the high fluctuations. To this end, we propose in this paper an intelligent streaming architecture (denoted BBGDASH + ), which leverages the power of time series forecasting to allow for an accurate and scalable networkbased guidance. Further, we conduct an initial investigation of parameter settings for the forecasting algorithms in a wireless testbed. Overall, the experimental results indicate the potential of the proposed approach to improve video delivery in wireless network conditions

    Architectures and Algorithms for Content Delivery in Future Networks

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    Traditional Content Delivery Networks (CDNs) built with traditional Internet technology are less and less able to cope with today’s tremendous content growth. Enhancing infrastructures with storage and computation capabilities may help to remedy the situation. Information-Centric Networks (ICNs), a proposed future Internet technology, unlike the current Internet, decouple information from its sources and provide in-network storage. However, content delivery over in-network storage-enabled networks still faces significant issues, such as the stability and accuracy of estimated bitrate when using Dynamic Adaptive Streaming (DASH). Still Implementing new infrastructures with in-network storage can lead to other challenges. For instance, the extensive deployment of such networks will require a significant upgrade of the installed IP infrastructure. Furthermore, network slicing enables services and applications with very different characteristics to co-exist on the same network infrastructure. Another challenge is that traditional architectures cannot meet future expectations for streaming in terms of latency and network load when it comes to content, such as 360° videos and immersive services. In-Network Computing (INC), also known as Computing in the Network (COIN), allows the computation tasks to be distributed across the network instead of being computed on servers to guarantee performance. INC is expected to provide lower latency, lower network traffic, and higher throughput. Implementing infrastructures with in-network computing will help fulfill specific requirements for streaming 360° video streaming in the future. Therefore, the delivery of 360° video and immersive services can benefit from INC. This thesis elaborates and addresses the key architectural and algorithmic research challenges related to content delivery in future networks. To tackle the first challenge, we propose algorithms for solving the inaccuracy of rate estimation for future CDNs implementation with in-network storage (a key feature of future networks). An algorithm for implementing in-network storage in IP settings for CDNs is proposed for the second challenge. Finally, for the third challenge, we propose an architecture for provisioning INC-enabled slices for 360° video streaming in next-generation networks. We considered a P4-enabled Software-Defined network (SDN) as the physical infrastructure and significantly reduced latency and traffic load for video streaming
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