20,735 research outputs found

    Early aspects: aspect-oriented requirements engineering and architecture design

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    This paper reports on the third Early Aspects: Aspect-Oriented Requirements Engineering and Architecture Design Workshop, which has been held in Lancaster, UK, on March 21, 2004. The workshop included a presentation session and working sessions in which the particular topics on early aspects were discussed. The primary goal of the workshop was to focus on challenges to defining methodical software development processes for aspects from early on in the software life cycle and explore the potential of proposed methods and techniques to scale up to industrial applications

    Software development: A paradigm for the future

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    A new paradigm for software development that treats software development as an experimental activity is presented. It provides built-in mechanisms for learning how to develop software better and reusing previous experience in the forms of knowledge, processes, and products. It uses models and measures to aid in the tasks of characterization, evaluation and motivation. An organization scheme is proposed for separating the project-specific focus from the organization's learning and reuse focuses of software development. The implications of this approach for corporations, research and education are discussed and some research activities currently underway at the University of Maryland that support this approach are presented

    The future of technology enhanced active learning – a roadmap

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    The notion of active learning refers to the active involvement of learner in the learning process, capturing ideas of learning-by-doing and the fact that active participation and knowledge construction leads to deeper and more sustained learning. Interactivity, in particular learnercontent interaction, is a central aspect of technology-enhanced active learning. In this roadmap, the pedagogical background is discussed, the essential dimensions of technology-enhanced active learning systems are outlined and the factors that are expected to influence these systems currently and in the future are identified. A central aim is to address this promising field from a best practices perspective, clarifying central issues and formulating an agenda for future developments in the form of a roadmap

    Real world evaluation of aspect-oriented software development : a thesis submitted in partial fulfilment of the requirements for the degree of Master of Science in Computer Science at Massey University, Palmerston North, New Zealand

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    Software development has improved over the past decade with the rise in the popularity of the Object-Oriented (OO) development approach. However, software projects continue to grow in complexity and continue to have alarmingly low rates of success. Aspect-Oriented Programming (AOP) is touted to be one solution to this software development problem. It shows promise of reducing programming complexity, making software more flexible and more amenable to change. The central concept introduced by AOP is the aspect. An aspect is used to modularise crosscutting concerns in a similar fashion to the way classes modularise business concerns. A crosscutting concern cannot be modularised in approaches such as OO because the code to realise the concern must be spread throughout the module (e.g. a tracing concent is implemented by adding code to every method in a system). AOP also introduces join points, pointcuts, and advice which are used with aspects to capture crosscutting concerns so they can be localised in a modular unit. OO took approximately 20 years to become a mainstream development approach. AOP was only invented in 1997. This project considers whether AOP is ready for commercial adoption. This requires analysis of the AOP implementations available, tool support, design processes, testing tools, standards, and support infrastructure. Only when AOP is evaluated across all these criteria can it be established whether it is ready to be used in commercial projects. Moreover, if companies are to invest time and money into adopting AOP, they must be aware of the benefits and risks associated with its adoption. This project attempts to quantify the potential benefits in adopting AOP, as well as identifying areas of risk. SolNet Solutions Ltd, an Information Technology (IT) company in Wellington, New Zealand, is used in this study as a target environment for integration of aspects into a commercial development process. SolNet is in the business of delivering large scale enterprise Java applications. To assist in this process they have developed a Common Services Architecture (CSA) containing components that can be reused to reduce risk and cost to clients. However, the CSA is complicated and SolNet have identified aspects as a potential solution to decrease the complexity. Aspects were found to bring substantial improvement to the Service Layer of SolNet. applications, including substantial reductions in complexity and size. This reduces the cost and time of development, as well as the risk associated with the projects. Moreover, the CSA was used in a more consistent fashion making the system easier to understand and maintain, and several crosscutting concerns were modularised as part of a reusable aspect library which could eventually form part of their CSA. It was found that AOP is approaching commercial readiness. However, more work is needed on defining standards for aspect languages and modelling of design elements. The current solutions in this area are commercially viable, but would greatly benefit from a standardised approach. Aspect systems can be difficult to test and the effect of the weaving process on Java serialisation requires further investigation

    A Framework for Evaluating Model-Driven Self-adaptive Software Systems

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    In the last few years, Model Driven Development (MDD), Component-based Software Development (CBSD), and context-oriented software have become interesting alternatives for the design and construction of self-adaptive software systems. In general, the ultimate goal of these technologies is to be able to reduce development costs and effort, while improving the modularity, flexibility, adaptability, and reliability of software systems. An analysis of these technologies shows them all to include the principle of the separation of concerns, and their further integration is a key factor to obtaining high-quality and self-adaptable software systems. Each technology identifies different concerns and deals with them separately in order to specify the design of the self-adaptive applications, and, at the same time, support software with adaptability and context-awareness. This research studies the development methodologies that employ the principles of model-driven development in building self-adaptive software systems. To this aim, this article proposes an evaluation framework for analysing and evaluating the features of model-driven approaches and their ability to support software with self-adaptability and dependability in highly dynamic contextual environment. Such evaluation framework can facilitate the software developers on selecting a development methodology that suits their software requirements and reduces the development effort of building self-adaptive software systems. This study highlights the major drawbacks of the propped model-driven approaches in the related works, and emphasise on considering the volatile aspects of self-adaptive software in the analysis, design and implementation phases of the development methodologies. In addition, we argue that the development methodologies should leave the selection of modelling languages and modelling tools to the software developers.Comment: model-driven architecture, COP, AOP, component composition, self-adaptive application, context oriented software developmen
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