367,575 research outputs found

    EbbRT: a customizable operating system for cloud applications

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    Efficient use of hardware requires operating system components be customized to the application workload. Our general purpose operating systems are ill-suited for this task. We present Genesis, a new operating system that enables per-application customizations for cloud applications. Genesis achieves this through a novel heterogeneous distributed structure, a partitioned object model, and an event-driven execution environment. This paper describes the design and prototype implementation of Genesis, and evaluates its ability to improve the performance of common cloud applications. The evaluation of the Genesis prototype demonstrates memcached, run within a VM, can outperform memcached run on an unvirtualized Linux. The prototype evaluation also demonstrates an 14% performance improvement of a V8 JavaScript engine benchmark, and a node.js webserver that achieves a 50% reduction in 99th percentile latency compared to it run on Linux

    EbbRT: Elastic Building Block Runtime - case studies

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    We present a new systems runtime, EbbRT, for cloud hosted applications. EbbRT takes a different approach to the role operating systems play in cloud computing. It supports stitching application functionality across nodes running commodity OSs and nodes running specialized application specific software that only execute what is necessary to accelerate core functions of the application. In doing so, it allows tradeoffs between efficiency, developer productivity, and exploitation of elasticity and scale. EbbRT, as a software model, is a framework for constructing applications as collections of standard application software and Elastic Building Blocks (Ebbs). Elastic Building Blocks are components that encapsulate runtime software objects and are implemented to exploit the raw access, scale and elasticity of IaaS resources to accelerate critical application functionality. This paper presents the EbbRT architecture, our prototype and experimental evaluation of the prototype under three different application scenarios

    EbbRT: a framework for building per-application library operating systems

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    Efficient use of high speed hardware requires operating system components be customized to the application work- load. Our general purpose operating systems are ill-suited for this task. We present EbbRT, a framework for constructing per-application library operating systems for cloud applications. The primary objective of EbbRT is to enable high-performance in a tractable and maintainable fashion. This paper describes the design and implementation of EbbRT, and evaluates its ability to improve the performance of common cloud applications. The evaluation of the EbbRT prototype demonstrates memcached, run within a VM, can outperform memcached run on an unvirtualized Linux. The prototype evaluation also demonstrates an 14% performance improvement of a V8 JavaScript engine benchmark, and a node.js webserver that achieves a 50% reduction in 99th percentile latency compared to it run on Linux

    GPUs as Storage System Accelerators

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    Massively multicore processors, such as Graphics Processing Units (GPUs), provide, at a comparable price, a one order of magnitude higher peak performance than traditional CPUs. This drop in the cost of computation, as any order-of-magnitude drop in the cost per unit of performance for a class of system components, triggers the opportunity to redesign systems and to explore new ways to engineer them to recalibrate the cost-to-performance relation. This project explores the feasibility of harnessing GPUs' computational power to improve the performance, reliability, or security of distributed storage systems. In this context, we present the design of a storage system prototype that uses GPU offloading to accelerate a number of computationally intensive primitives based on hashing, and introduce techniques to efficiently leverage the processing power of GPUs. We evaluate the performance of this prototype under two configurations: as a content addressable storage system that facilitates online similarity detection between successive versions of the same file and as a traditional system that uses hashing to preserve data integrity. Further, we evaluate the impact of offloading to the GPU on competing applications' performance. Our results show that this technique can bring tangible performance gains without negatively impacting the performance of concurrently running applications.Comment: IEEE Transactions on Parallel and Distributed Systems, 201

    Near-Memory Address Translation

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    Memory and logic integration on the same chip is becoming increasingly cost effective, creating the opportunity to offload data-intensive functionality to processing units placed inside memory chips. The introduction of memory-side processing units (MPUs) into conventional systems faces virtual memory as the first big showstopper: without efficient hardware support for address translation MPUs have highly limited applicability. Unfortunately, conventional translation mechanisms fall short of providing fast translations as contemporary memories exceed the reach of TLBs, making expensive page walks common. In this paper, we are the first to show that the historically important flexibility to map any virtual page to any page frame is unnecessary in today's servers. We find that while limiting the associativity of the virtual-to-physical mapping incurs no penalty, it can break the translate-then-fetch serialization if combined with careful data placement in the MPU's memory, allowing for translation and data fetch to proceed independently and in parallel. We propose the Distributed Inverted Page Table (DIPTA), a near-memory structure in which the smallest memory partition keeps the translation information for its data share, ensuring that the translation completes together with the data fetch. DIPTA completely eliminates the performance overhead of translation, achieving speedups of up to 3.81x and 2.13x over conventional translation using 4KB and 1GB pages respectively.Comment: 15 pages, 9 figure

    EbbRT: Elastic Building Block Runtime - overview

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    EbbRT provides a lightweight runtime that enables the construction of reusable, low-level system software which can integrate with existing, general purpose systems. It achieves this by providing a library that can be linked into a process on an existing OS, and as a small library OS that can be booted directly on an IaaS node
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