623 research outputs found

    BoWFire: Detection of Fire in Still Images by Integrating Pixel Color and Texture Analysis

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    Emergency events involving fire are potentially harmful, demanding a fast and precise decision making. The use of crowdsourcing image and videos on crisis management systems can aid in these situations by providing more information than verbal/textual descriptions. Due to the usual high volume of data, automatic solutions need to discard non-relevant content without losing relevant information. There are several methods for fire detection on video using color-based models. However, they are not adequate for still image processing, because they can suffer on high false-positive results. These methods also suffer from parameters with little physical meaning, which makes fine tuning a difficult task. In this context, we propose a novel fire detection method for still images that uses classification based on color features combined with texture classification on superpixel regions. Our method uses a reduced number of parameters if compared to previous works, easing the process of fine tuning the method. Results show the effectiveness of our method of reducing false-positives while its precision remains compatible with the state-of-the-art methods.Comment: 8 pages, Proceedings of the 28th SIBGRAPI Conference on Graphics, Patterns and Images, IEEE Pres

    Network architecture for large-scale distributed virtual environments

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    Distributed Virtual Environments (DVEs) provide 3D graphical computer generated environments with stereo sound, supporting real-time collaboration between potentially large numbers of users distributed around the world. Early DVEs has been used over local area networks (LANs). Recently with the Internet's development into the most common embedding for DVEs these distributed applications have been moved towards an exploiting IP networks. This has brought the scalability challenges into the DVEs evolution. The network bandwidth resource is the more limited resource of the DVE system and to improve the DVE's scalability it is necessary to manage carefully this resource. To achieve the saving in the network bandwidth the different types of the network traffic that is produced by the DVEs have to be considered. DVE applications demand· exchange of the data that forms different types of traffic such as a computer data type, video and audio, and a 3D data type to keep the consistency of the application's state. The problem is that the meeting of the QoS requirements of both control and continuous media traffic already have been covered by the existing research. But QoS for transfer of the 3D information has not really been considered. The 3D DVE geometry traffic is very bursty in nature and places a high demands on the network for short intervals of time due to the quite large size of the 3D models and the DVE application requirements to transmit a 3D data as quick as possible. The main motivation in carrying out the work presented in this thesis is to find a solution to improve the scalability of the DVE applications by a consideration the QoS requirements of the 3D DVE geometrical data type. In this work we are investigating the possibility to decrease the network bandwidth utilization by the 3D DVE traffic using the level of detail (LOD) concept and the active networking approach. The background work of the thesis surveys the DVE applications and the scalability requirements of the DVE systems. It also discusses the active networks and multiresolution representation and progressive transmission of the 3D data. The new active networking approach to the transmission of the 3D geometry data within the DVE systems is proposed in this thesis. This approach enhances the currently applied peer-to-peer DVE architecture by adding to the peer-to-peer multicast neny_ork layer filtering of the 3D flows an application level filtering on the active intermediate nodes. The active router keeps the application level information about the placements of users. This information is used by active routers to prune more detailed 3D data flows (higher LODs) in the multicast tree arches that are linked to the distance DVE participants. The exploration of possible benefits of exploiting the proposed active approach through the comparison with the non-active approach is carried out using the simulation­based performance modelling approach. Complex interactions between participants in DVE application and a large number of analyzed variables indicate that flexible simulation is more appropriate than mathematical modelling. To build a test bed will not be feasible. Results from the evaluation demonstrate that the proposed active approach shows potential benefits to the improvement of the DVE's scalability but the degree of improvement depends on the users' movement pattern. Therefore, other active networking methods to support the 3D DVE geometry transmission may also be required

    The JPEG2000 still image compression standard

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    The development of standards (emerging and established) by the International Organization for Standardization (ISO), the International Telecommunications Union (ITU), and the International Electrotechnical Commission (IEC) for audio, image, and video, for both transmission and storage, has led to worldwide activity in developing hardware and software systems and products applicable to a number of diverse disciplines [7], [22], [23], [55], [56], [73]. Although the standards implicitly address the basic encoding operations, there is freedom and flexibility in the actual design and development of devices. This is because only the syntax and semantics of the bit stream for decoding are specified by standards, their main objective being the compatibility and interoperability among the systems (hardware/software) manufactured by different companies. There is, thus, much room for innovation and ingenuity. Since the mid 1980s, members from both the ITU and the ISO have been working together to establish a joint international standard for the compression of grayscale and color still images. This effort has been known as JPEG, the Join

    Wireless Mesh Networks to Support Video Surveillance: Architecture, Protocol, and Implementation Issues

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    Current video-surveillance systems typically consist of many video sources distributed over a wide area, transmitting live video streams to a central location for processing and monitoring. The target of this paper is to present an experience of implementation of a large-scale video-surveillance system based on a wireless mesh network infrastructure, discussing architecture, protocol, and implementation issues. More specifically, the paper proposes an architecture for a video-surveillance system, and mainly centers its focus on the routing protocol to be used in the wireless mesh network, evaluating its impact on performance at the receiver side. A wireless mesh network was chosen to support a video-surveillance application in order to reduce the overall system costs and increase scalability and performance. The paper analyzes the performance of the network in order to choose design parameters that will achieve the best trade-off between video encoding quality and the network traffic generated

    Neuronal cell signal analysis: spike detection algorithm development for microelectrode array recordings

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    Neural signal acquisition and processing techniques are rising trends among wide scientific and commercial areas. Microelectrode array (MEA) technology makes it possible to access and record the electrical activity of neural cells. In this work, human pluripotent stem cell (hPSC) -derived neuronal populations were grown on MEA plates. The activity of the cells was recorded and the research about modern signal processing methods for the neural spike detection was performed. A list of approaches was selected for detailed investigation and the most efficient one was chosen as the new technique for permanent use in the research group. The performed laboratory activities involved cell culture plating, regular medium changes, spontaneous activity recordings and pharmacological manipulations. The data acquired from pharmacological experiments were used for the comparison between the old and new spike detection algorithms in terms of the numbers of the detected events. The Stationary Wavelet Transform-based Teager Energy Operator (SWTTEO) shows prominent performance in the tests with synthetic data. The use of the proposed algorithm in conjunction with the common amplitude-based thresholding enables to lower the threshold and to detect more spikes without an excessive number of false positives. This mode is applicable for real cell data. The detection method was considered superior and was further distributed for the processing of all neural data of the research group which include signals acquired from neuronal populations derived from human embryonic and induced pluripotent stem cells (hESCs and iPSCs) as well as rat cells
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