499,918 research outputs found
Contours of Inclusion: Frameworks and Tools for Evaluating Arts in Education
This collection of essays explores various arts education-specific evaluation tools, as well as considers Universal Design for Learning (UDL) and the inclusion of people with disabilities in the design of evaluation instruments and strategies. Prominent evaluators Donna M. Mertens, Robert Horowitz, Dennie Palmer Wolf, and Gail Burnaford are contributors to this volume. The appendix includes the AEA Standards for Evaluation. (Contains 10 tables, 2 figures, 30 footnotes, and resources for additional reading.) This is a proceedings document from the 2007 VSA arts Research Symposium that preceded the American Evaluation Association's (AEA) annual meeting in Baltimore, MD
Saliency Benchmarking Made Easy: Separating Models, Maps and Metrics
Dozens of new models on fixation prediction are published every year and
compared on open benchmarks such as MIT300 and LSUN. However, progress in the
field can be difficult to judge because models are compared using a variety of
inconsistent metrics. Here we show that no single saliency map can perform well
under all metrics. Instead, we propose a principled approach to solve the
benchmarking problem by separating the notions of saliency models, maps and
metrics. Inspired by Bayesian decision theory, we define a saliency model to be
a probabilistic model of fixation density prediction and a saliency map to be a
metric-specific prediction derived from the model density which maximizes the
expected performance on that metric given the model density. We derive these
optimal saliency maps for the most commonly used saliency metrics (AUC, sAUC,
NSS, CC, SIM, KL-Div) and show that they can be computed analytically or
approximated with high precision. We show that this leads to consistent
rankings in all metrics and avoids the penalties of using one saliency map for
all metrics. Our method allows researchers to have their model compete on many
different metrics with state-of-the-art in those metrics: "good" models will
perform well in all metrics.Comment: published at ECCV 201
Visual Question Answering: A Survey of Methods and Datasets
Visual Question Answering (VQA) is a challenging task that has received
increasing attention from both the computer vision and the natural language
processing communities. Given an image and a question in natural language, it
requires reasoning over visual elements of the image and general knowledge to
infer the correct answer. In the first part of this survey, we examine the
state of the art by comparing modern approaches to the problem. We classify
methods by their mechanism to connect the visual and textual modalities. In
particular, we examine the common approach of combining convolutional and
recurrent neural networks to map images and questions to a common feature
space. We also discuss memory-augmented and modular architectures that
interface with structured knowledge bases. In the second part of this survey,
we review the datasets available for training and evaluating VQA systems. The
various datatsets contain questions at different levels of complexity, which
require different capabilities and types of reasoning. We examine in depth the
question/answer pairs from the Visual Genome project, and evaluate the
relevance of the structured annotations of images with scene graphs for VQA.
Finally, we discuss promising future directions for the field, in particular
the connection to structured knowledge bases and the use of natural language
processing models.Comment: 25 page
A systematic review of protocol studies on conceptual design cognition: design as search and exploration
This paper reports findings from the first systematic review of protocol studies focusing specifically on conceptual design cognition, aiming to answer the following research question: What is our current understanding of the cognitive processes involved in conceptual design tasks carried out by individual designers? We reviewed 47 studies on architectural design, engineering design and product design engineering. This paper reports 24 cognitive processes investigated in a subset of 33 studies aligning with two viewpoints on the nature of designing: (V1) design as search (10 processes, 41.7%); and (V2) design as exploration (14 processes, 58.3%). Studies on search focused on solution search and problem structuring, involving: long-term memory retrieval; working memory; operators and reasoning processes. Studies on exploration investigated: co-evolutionary design; visual reasoning; cognitive actions; and unexpected discovery and situated requirements invention. Overall, considerable conceptual and terminological differences were observed among the studies. Nonetheless, a common focus on memory, semantic, associative, visual perceptual and mental imagery processes was observed to an extent. We suggest three challenges for future research to advance the field: (i) developing general models/theories; (ii) testing protocol study findings using objective methods conducive to larger samples and (iii) developing a shared ontology of cognitive processes in design
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