306 research outputs found
DAMOV: A New Methodology and Benchmark Suite for Evaluating Data Movement Bottlenecks
Data movement between the CPU and main memory is a first-order obstacle
against improving performance, scalability, and energy efficiency in modern
systems. Computer systems employ a range of techniques to reduce overheads tied
to data movement, spanning from traditional mechanisms (e.g., deep multi-level
cache hierarchies, aggressive hardware prefetchers) to emerging techniques such
as Near-Data Processing (NDP), where some computation is moved close to memory.
Our goal is to methodically identify potential sources of data movement over a
broad set of applications and to comprehensively compare traditional
compute-centric data movement mitigation techniques to more memory-centric
techniques, thereby developing a rigorous understanding of the best techniques
to mitigate each source of data movement.
With this goal in mind, we perform the first large-scale characterization of
a wide variety of applications, across a wide range of application domains, to
identify fundamental program properties that lead to data movement to/from main
memory. We develop the first systematic methodology to classify applications
based on the sources contributing to data movement bottlenecks. From our
large-scale characterization of 77K functions across 345 applications, we
select 144 functions to form the first open-source benchmark suite (DAMOV) for
main memory data movement studies. We select a diverse range of functions that
(1) represent different types of data movement bottlenecks, and (2) come from a
wide range of application domains. Using NDP as a case study, we identify new
insights about the different data movement bottlenecks and use these insights
to determine the most suitable data movement mitigation mechanism for a
particular application. We open-source DAMOV and the complete source code for
our new characterization methodology at https://github.com/CMU-SAFARI/DAMOV.Comment: Our open source software is available at
https://github.com/CMU-SAFARI/DAMO
vDNN: Virtualized Deep Neural Networks for Scalable, Memory-Efficient Neural Network Design
The most widely used machine learning frameworks require users to carefully
tune their memory usage so that the deep neural network (DNN) fits into the
DRAM capacity of a GPU. This restriction hampers a researcher's flexibility to
study different machine learning algorithms, forcing them to either use a less
desirable network architecture or parallelize the processing across multiple
GPUs. We propose a runtime memory manager that virtualizes the memory usage of
DNNs such that both GPU and CPU memory can simultaneously be utilized for
training larger DNNs. Our virtualized DNN (vDNN) reduces the average GPU memory
usage of AlexNet by up to 89%, OverFeat by 91%, and GoogLeNet by 95%, a
significant reduction in memory requirements of DNNs. Similar experiments on
VGG-16, one of the deepest and memory hungry DNNs to date, demonstrate the
memory-efficiency of our proposal. vDNN enables VGG-16 with batch size 256
(requiring 28 GB of memory) to be trained on a single NVIDIA Titan X GPU card
containing 12 GB of memory, with 18% performance loss compared to a
hypothetical, oracular GPU with enough memory to hold the entire DNN.Comment: Published as a conference paper at the 49th IEEE/ACM International
Symposium on Microarchitecture (MICRO-49), 201
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Orchestrating thread scheduling and cache management to improve memory system throughput in throughput processors
textThroughput processors such as GPUs continue to provide higher peak arithmetic capability. Designing a high throughput memory system to keep the computational units busy is very challenging. Future throughput processors must continue to exploit data locality and utilize the on-chip and off-chip resources in the memory system more effectively to further improve the memory system throughput. This dissertation advocates orchestrating the thread scheduler with the cache management algorithms to alleviate GPU cache thrashing and pollution, avoid bandwidth saturation and maximize GPU memory system throughput. Based on this principle, this thesis work proposes three mechanisms to improve the cache efficiency and the memory throughput. This thesis work enhances the thread throttling mechanism with the Priority-based Cache Allocation mechanism (PCAL). By estimating the cache miss ratio with a variable number of cache-feeding threads and monitoring the usage of key memory system resources, PCAL determines the number of threads to share the cache and the minimum number of threads bypassing the cache that saturate memory system resources. This approach reduces the cache thrashing problem and effectively employs chip resources that would otherwise go unused by a pure thread throttling approach. We observe 67% improvement over the original as-is benchmarks and a 18% improvement over a better-tuned warp-throttling baseline. This work proposes the AgeLRU and Dynamic-AgeLRU mechanisms to address the inter-thread cache thrashing problem. AgeLRU prioritizes cache blocks based on the scheduling priority of their fetching warp at replacement. Dynamic-AgeLRU selects the AgeLRU algorithm and the LRU algorithm adaptively to avoid degrading the performance of non-thrashing applications. There are three variants of the AgeLRU algorithm: (1) replacement-only, (2) bypassing, and (3) bypassing with traffic optimization. Compared to the LRU algorithm, the above mentioned three variants of the AgeLRU algorithm enable increases in performance of 4%, 8% and 28% respectively across a set of cache-sensitive benchmarks. This thesis work develops the Reuse-Prediction-based cache Replacement scheme (RPR) for the GPU L1 data cache to address the intra-thread cache pollution problem. By combining the GPU thread scheduling priority together with the fetching Program Counter (PC) to generate a signature as the index of the prediction table, RPR identifies and prioritizes the near-reuse blocks and high-reuse blocks to maximize the cache efficiency. Compared to the AgeLRU algorithm, the experimental results show that the RPR algorithm results in a throughput improvement of 5% on average for regular applications, and a speedup of 3.2% on average across a set of cache-sensitive benchmarks. The techniques proposed in this dissertation are able to alleviate the cache thrashing, cache pollution and resource saturation problems effectively. We believe when these techniques are combined, they will synergistically further improve GPU cache efficiency and the overall memory system throughput.Computer Science
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