44,066 research outputs found

    Data complexity measured by principal graphs

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    How to measure the complexity of a finite set of vectors embedded in a multidimensional space? This is a non-trivial question which can be approached in many different ways. Here we suggest a set of data complexity measures using universal approximators, principal cubic complexes. Principal cubic complexes generalise the notion of principal manifolds for datasets with non-trivial topologies. The type of the principal cubic complex is determined by its dimension and a grammar of elementary graph transformations. The simplest grammar produces principal trees. We introduce three natural types of data complexity: 1) geometric (deviation of the data's approximator from some "idealized" configuration, such as deviation from harmonicity); 2) structural (how many elements of a principal graph are needed to approximate the data), and 3) construction complexity (how many applications of elementary graph transformations are needed to construct the principal object starting from the simplest one). We compute these measures for several simulated and real-life data distributions and show them in the "accuracy-complexity" plots, helping to optimize the accuracy/complexity ratio. We discuss various issues connected with measuring data complexity. Software for computing data complexity measures from principal cubic complexes is provided as well.Comment: Computers and Mathematics with Applications, in pres

    3-D Hand Pose Estimation from Kinect's Point Cloud Using Appearance Matching

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    We present a novel appearance-based approach for pose estimation of a human hand using the point clouds provided by the low-cost Microsoft Kinect sensor. Both the free-hand case, in which the hand is isolated from the surrounding environment, and the hand-object case, in which the different types of interactions are classified, have been considered. The hand-object case is clearly the most challenging task having to deal with multiple tracks. The approach proposed here belongs to the class of partial pose estimation where the estimated pose in a frame is used for the initialization of the next one. The pose estimation is obtained by applying a modified version of the Iterative Closest Point (ICP) algorithm to synthetic models to obtain the rigid transformation that aligns each model with respect to the input data. The proposed framework uses a "pure" point cloud as provided by the Kinect sensor without any other information such as RGB values or normal vector components. For this reason, the proposed method can also be applied to data obtained from other types of depth sensor, or RGB-D camera

    Segmentation of Fault Networks Determined from Spatial Clustering of Earthquakes

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    We present a new method of data clustering applied to earthquake catalogs, with the goal of reconstructing the seismically active part of fault networks. We first use an original method to separate clustered events from uncorrelated seismicity using the distribution of volumes of tetrahedra defined by closest neighbor events in the original and randomized seismic catalogs. The spatial disorder of the complex geometry of fault networks is then taken into account by defining faults as probabilistic anisotropic kernels, whose structures are motivated by properties of discontinuous tectonic deformation and previous empirical observations of the geometry of faults and of earthquake clusters at many spatial and temporal scales. Combining this a priori knowledge with information theoretical arguments, we propose the Gaussian mixture approach implemented in an Expectation-Maximization (EM) procedure. A cross-validation scheme is then used and allows the determination of the number of kernels that should be used to provide an optimal data clustering of the catalog. This three-steps approach is applied to a high quality relocated catalog of the seismicity following the 1986 Mount Lewis (Ml=5.7M_l=5.7) event in California and reveals that events cluster along planar patches of about 2 km2^2, i.e. comparable to the size of the main event. The finite thickness of those clusters (about 290 m) suggests that events do not occur on well-defined euclidean fault core surfaces, but rather that the damage zone surrounding faults may be seismically active at depth. Finally, we propose a connection between our methodology and multi-scale spatial analysis, based on the derivation of spatial fractal dimension of about 1.8 for the set of hypocenters in the Mnt Lewis area, consistent with recent observations on relocated catalogs

    A Few Photons Among Many: Unmixing Signal and Noise for Photon-Efficient Active Imaging

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    Conventional LIDAR systems require hundreds or thousands of photon detections to form accurate depth and reflectivity images. Recent photon-efficient computational imaging methods are remarkably effective with only 1.0 to 3.0 detected photons per pixel, but they are not demonstrated at signal-to-background ratio (SBR) below 1.0 because their imaging accuracies degrade significantly in the presence of high background noise. We introduce a new approach to depth and reflectivity estimation that focuses on unmixing contributions from signal and noise sources. At each pixel in an image, short-duration range gates are adaptively determined and applied to remove detections likely to be due to noise. For pixels with too few detections to perform this censoring accurately, we borrow data from neighboring pixels to improve depth estimates, where the neighborhood formation is also adaptive to scene content. Algorithm performance is demonstrated on experimental data at varying levels of noise. Results show improved performance of both reflectivity and depth estimates over state-of-the-art methods, especially at low signal-to-background ratios. In particular, accurate imaging is demonstrated with SBR as low as 0.04. This validation of a photon-efficient, noise-tolerant method demonstrates the viability of rapid, long-range, and low-power LIDAR imaging
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