1,292 research outputs found

    MSPlayer: Multi-Source and multi-Path LeverAged YoutubER

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    Online video streaming through mobile devices has become extremely popular nowadays. YouTube, for example, reported that the percentage of its traffic streaming to mobile devices has soared from 6% to more than 40% over the past two years. Moreover, people are constantly seeking to stream high quality video for better experience while often suffering from limited bandwidth. Thanks to the rapid deployment of content delivery networks (CDNs), popular videos are now replicated at different sites, and users can stream videos from close-by locations with low latencies. As mobile devices nowadays are equipped with multiple wireless interfaces (e.g., WiFi and 3G/4G), aggregating bandwidth for high definition video streaming has become possible. We propose a client-based video streaming solution, MSPlayer, that takes advantage of multiple video sources as well as multiple network paths through different interfaces. MSPlayer reduces start-up latency and provides high quality video streaming and robust data transport in mobile scenarios. We experimentally demonstrate our solution on a testbed and through the YouTube video service.Comment: accepted to ACM CoNEXT'1

    Moving to the cloud: Estimating the internet connection bandwidth

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    IT Infrastructures (ITIs) have long been understood in terms of people and resources such as servers, routers, firewalls and operating systems, among other components, running and providing services inside the organization. The need to reduce the cost of ITI ownership, by offloading its capacity to third parties, has motivated organizations to consider the Cloud Computing alternative. The main drawback they face when opting for the cloud is the dependency on and requirements of the internet connection, since it must be fast and reliable. This paper addresses this concern by providing guidelines for estimating internet connection bandwidth requirements for a prototypical cloud-based organization represented by means of an IT infrastructure pattern. ITI patterns are reusable and proven solutions to support the ITI design process and to facilitate the communication among stakeholders.info:eu-repo/semantics/acceptedVersio

    DRS: Dynamic Resource Scheduling for Real-Time Analytics over Fast Streams

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    In a data stream management system (DSMS), users register continuous queries, and receive result updates as data arrive and expire. We focus on applications with real-time constraints, in which the user must receive each result update within a given period after the update occurs. To handle fast data, the DSMS is commonly placed on top of a cloud infrastructure. Because stream properties such as arrival rates can fluctuate unpredictably, cloud resources must be dynamically provisioned and scheduled accordingly to ensure real-time response. It is quite essential, for the existing systems or future developments, to possess the ability of scheduling resources dynamically according to the current workload, in order to avoid wasting resources, or failing in delivering correct results on time. Motivated by this, we propose DRS, a novel dynamic resource scheduler for cloud-based DSMSs. DRS overcomes three fundamental challenges: (a) how to model the relationship between the provisioned resources and query response time (b) where to best place resources; and (c) how to measure system load with minimal overhead. In particular, DRS includes an accurate performance model based on the theory of \emph{Jackson open queueing networks} and is capable of handling \emph{arbitrary} operator topologies, possibly with loops, splits and joins. Extensive experiments with real data confirm that DRS achieves real-time response with close to optimal resource consumption.Comment: This is the our latest version with certain modificatio

    Analysis Of Time Synchronization Errors In High Data Rate Ultrawideban

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    Emerging Ultra Wideband (UWB) Orthogonal Frequency Division Multiplexing (OFDM) systems hold the promise of delivering wireless data at high speeds, exceeding hundreds of megabits per second over typical distances of 10 meters or less. The purpose of this Thesis is to estimate the timing accuracies required with such systems in order to achieve Bit Error Rates (BER) of the order of magnitude of 10-12 and thereby avoid overloading the correction of irreducible errors due to misaligned timing errors to a small absolute number of bits in error in real-time relative to a data rate of hundreds of megabits per second. Our research approach involves managing bit error rates through identifying maximum timing synchronization errors. Thus, it became our research goal to determine the timing accuracies required to avoid operation of communication systems within the asymptotic region of BER flaring at low BERs in the resultant BER curves. We propose pushing physical layer bit error rates to below 10-12 before using forward error correction (FEC) codes. This way, the maximum reserve is maintained for the FEC hardware to correct for burst as well as recurring bit errors due to corrupt bits caused by other than timing synchronization errors
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