96,171 research outputs found

    Systematizing Decentralization and Privacy: Lessons from 15 Years of Research and Deployments

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    Decentralized systems are a subset of distributed systems where multiple authorities control different components and no authority is fully trusted by all. This implies that any component in a decentralized system is potentially adversarial. We revise fifteen years of research on decentralization and privacy, and provide an overview of key systems, as well as key insights for designers of future systems. We show that decentralized designs can enhance privacy, integrity, and availability but also require careful trade-offs in terms of system complexity, properties provided, and degree of decentralization. These trade-offs need to be understood and navigated by designers. We argue that a combination of insights from cryptography, distributed systems, and mechanism design, aligned with the development of adequate incentives, are necessary to build scalable and successful privacy-preserving decentralized systems

    Data centric trust evaluation and prediction framework for IOT

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    © 2017 ITU. Application of trust principals in internet of things (IoT) has allowed to provide more trustworthy services among the corresponding stakeholders. The most common method of assessing trust in IoT applications is to estimate trust level of the end entities (entity-centric) relative to the trustor. In these systems, trust level of the data is assumed to be the same as the trust level of the data source. However, most of the IoT based systems are data centric and operate in dynamic environments, which need immediate actions without waiting for a trust report from end entities. We address this challenge by extending our previous proposals on trust establishment for entities based on their reputation, experience and knowledge, to trust estimation of data items [1-3]. First, we present a hybrid trust framework for evaluating both data trust and entity trust, which will be enhanced as a standardization for future data driven society. The modules including data trust metric extraction, data trust aggregation, evaluation and prediction are elaborated inside the proposed framework. Finally, a possible design model is described to implement the proposed ideas

    A Graph-Based Approach to Address Trust and Reputation in Ubiquitous Networks

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    The increasing popularity of virtual computing environments such as Cloud and Grid computing is helping to drive the realization of ubiquitous and pervasive computing. However, as computing becomes more entrenched in everyday life, the concepts of trust and risk become increasingly important. In this paper, we propose a new graph-based theoretical approach to address trust and reputation in complex ubiquitous networks. We formulate trust as a function of quality of a task and time required to authenticate agent-to-agent relationship based on the Zero-Common Knowledge (ZCK) authentication scheme. This initial representation applies a graph theory concept, accompanied by a mathematical formulation of trust metrics. The approach we propose increases awareness and trustworthiness to agents based on the values estimated for each requested task, we conclude by stating our plans for future work in this area

    Design & Evaluation of Path-based Reputation System for MANET Routing

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    Most of the existing reputation systems in mobile ad hoc networks (MANET) consider only node reputations when selecting routes. Reputation and trust are therefore generally ensured within a one-hop distance when routing decisions are made, which often fail to provide the most reliable, trusted route. In this report, we first summarize the background studies on the security of MANET. Then, we propose a system that is based on path reputation, which is computed from reputation and trust values of each and every node in the route. The use of path reputation greatly enhances the reliability of resulting routes. The detailed system architecture and components design of the proposed mechanism are carefully described on top of the AODV (Ad-hoc On-demand Distance Vector) routing protocol. We also evaluate the performance of the proposed system by simulating it on top of AODV. Simulation experiments show that the proposed scheme greatly improves network throughput in the midst of misbehavior nodes while requires very limited message overhead. To our knowledge, this is the first path-based reputation system proposal that may be implemented on top of a non-source based routing scheme such as AODV

    TRIDEnT: Building Decentralized Incentives for Collaborative Security

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    Sophisticated mass attacks, especially when exploiting zero-day vulnerabilities, have the potential to cause destructive damage to organizations and critical infrastructure. To timely detect and contain such attacks, collaboration among the defenders is critical. By correlating real-time detection information (alerts) from multiple sources (collaborative intrusion detection), defenders can detect attacks and take the appropriate defensive measures in time. However, although the technical tools to facilitate collaboration exist, real-world adoption of such collaborative security mechanisms is still underwhelming. This is largely due to a lack of trust and participation incentives for companies and organizations. This paper proposes TRIDEnT, a novel collaborative platform that aims to enable and incentivize parties to exchange network alert data, thus increasing their overall detection capabilities. TRIDEnT allows parties that may be in a competitive relationship, to selectively advertise, sell and acquire security alerts in the form of (near) real-time peer-to-peer streams. To validate the basic principles behind TRIDEnT, we present an intuitive game-theoretic model of alert sharing, that is of independent interest, and show that collaboration is bound to take place infinitely often. Furthermore, to demonstrate the feasibility of our approach, we instantiate our design in a decentralized manner using Ethereum smart contracts and provide a fully functional prototype.Comment: 28 page

    Community-Based Security for the Internet of Things

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    With more and more devices becoming connectable to the internet, the number of services but also a lot of threats increases dramatically. Security is often a secondary matter behind functionality and comfort, but the problem has already been recognized. Still, with many IoT devices being deployed already, security will come step-by-step and through updates, patches and new versions of apps and IoT software. While these updates can be safely retrieved from app stores, the problems kick in via jailbroken devices and with the variety of untrusted sources arising on the internet. Since hacking is typically a community effort? these days, security could be a community goal too. The challenges are manifold, and one reason for weak or absent security on IoT devices is their weak computational power. In this chapter, we discuss a community based security mechanism in which devices mutually aid each other in secure software management. We discuss game-theoretic methods of community formation and light-weight cryptographic means to accomplish authentic software deployment inside the IoT device community
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