49 research outputs found
Spatial models in computer-based information systems
From a series of initial studies in the area of computer cartography
a dual data structure was evolved based on matrix representation of
graphs and the use of boolean expressions. This data structure was used
principally to represent zones in space though, by using boundaries of
zones, it was possible to create line networks.
The original idea was to use the boolean expressions as an input language
for creating volume and area descriptions and to use the graph matrices
for internal manipulation and creating graphic output. However, a way
was found to interpret the boolean expression directly into the form of
graphic output suitable for the raster scan displays given by television
monitors.
The software implementation of this process was very slow but, with the
current developments in integrated circuitry, it suggested a way of
creating a new form of parallel display processor. This possibility was
investigated initially as a general processor to carry out several related
spatial operations and then, finally, merely to create displays.
The applications depend on (t) the general nature of the data structure
used and the possible graphic languages it makes possible and (2) the
real time manipulation of displays. In the case of three-dimensional
scenes, this includes an automatic hidden line and hidden area removal
capability.
The particular applications which have been considered include the fast
access and display of maps and technical drawings from planning, archi¬
tectural and engineering data bases; the real time generation of displays
for training simulation; the preparation of animated films for teaching
and entertainment; the control of numerically-controlled machine tools;
and solving the placement problem in computer-aided design work and
overlap problems in type setting and map annotation
Making a stronger case for comparative research to investigate the behavioral and neurological bases of three-dimensional navigation
The rich diversity of avian natural history provides exciting possibilities for comparative research aimed at understanding three-dimensional navigation. We propose some hypotheses relating differences in natural history to potential behavioral and neurological adaptations possessed by contrasting bird species. This comparative approach may offer unique insights into some of the important questions raised by Jeffery et al
Self-similar synthesis on the border between sound and music
Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Architecture, 1992.Includes bibliographical references (leaves 142-146).by Shahrokh David Yadegari.M.S
Mathematical surfaces models between art and reality
In this paper, I want to document the history of the mathematical surfaces models used for the didactics of pure and applied “High Mathematics” and as art pieces. These models were built between the second half of nineteenth century and the 1930s. I want here also to underline several important links that put in correspondence conception and construction of models with scholars, cultural institutes, specific views of research and didactical studies in mathematical sciences and with the world of the figurative arts furthermore. At the same time the singular beauty of form and colour which the models possessed, aroused the admiration of those entirely ignorant of their mathematical attraction
Escher--a geometrical layout system for recursively defined circuits
Computer Science Departmen
Algorithms and Software for the Analysis of Large Complex Networks
The work presented intersects three main areas, namely graph algorithmics, network science and applied software engineering. Each computational method discussed relates to one of the main tasks of data analysis: to extract structural features from network data, such as methods for community detection; or to transform network data, such as methods to sparsify a network and reduce its size while keeping essential properties; or to realistically model networks through generative models