2,467 research outputs found

    Erlang Code Evolution Control

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    During the software lifecycle, a program can evolve several times for different reasons such as the optimisation of a bottle-neck, the refactoring of an obscure function, etc. These code changes often involve several functions or modules, so it can be difficult to know whether the correct behaviour of the previous releases has been preserved in the new release. Most developers rely on a previously defined test suite to check this behaviour preservation. We propose here an alternative approach to automatically obtain a test suite that specifically focusses on comparing the old and new versions of the code. Our test case generation is directed by a sophisticated combination of several already existing tools such as TypEr, CutEr, and PropEr; and other ideas such as allowing the programmer to chose an expression of interest that must preserve the behaviour, or the recording of the sequences of values to which this expression is evaluated. All the presented work has been implemented in an open-source tool that is publicly available on GitHub.Comment: Pre-proceedings paper presented at the 27th International Symposium on Logic-Based Program Synthesis and Transformation (LOPSTR 2017), Namur, Belgium, 10-12 October 2017 (arXiv:1708.07854

    Property-Based Testing - The ProTest Project

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    The ProTest project is an FP7 STREP on property based testing. The purpose of the project is to develop software engineering approaches to improve reliability of service-oriented networks; support fault-finding and diagnosis based on specified properties of the system. And to do so we will build automated tools that will generate and run tests, monitor execution at run-time, and log events for analysis. The Erlang / Open Telecom Platform has been chosen as our initial implementation vehicle due to its robustness and reliability within the telecoms sector. It is noted for its success in the ATM telecoms switches by Ericsson, one of the project partners, as well as for multiple other uses such as in facebook, yahoo etc. In this paper we provide an overview of the project goals, as well as detailing initial progress in developing property based testing techniques and tools for the concurrent functional programming language Erlang

    Automating property-based testing of evolving web services

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    Web services are the most widely used service technology that drives the Service-Oriented Computing~(SOC) paradigm. As a result, effective testing of web services is getting increasingly important. In this paper, we present a framework and toolset for testing web services and for evolving test code in sync with the evolution of web services. Our approach to testing web services is based on the Erlang programming language and QuviQ QuickCheck, a property-based testing tool written in Erlang, and our support for test code evolution is added to Wrangler, the Erlang refactoring tool. The key components of our system include the automatic generation of initial test code, the inference of web service interface changes between versions, the provision of a number of domain specific refactorings and the automatic generation of refactoring scripts for evolving the test code. Our framework provides users with a powerful and expressive web service testing framework, while minimising users' effort in creating, maintaining and evolving the test model. The framework presented in this paper can be used by both web service providers and consumers, and can be used to test web services written in whatever language; the approach advocated here could also be adopted in other property-based testing frameworks and refactoring tools

    Improved semantics and implementation through property-based testing with QuickCheck

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    A Reliable Instant Messenger in Erlang: Design and Evaluation

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    This document describes the design and evaluation of two Erlang-based instant messenger systems using Distributed Erlang (D-Erlang) and Scalable Distributed Erlang (SD-Erlang). The purpose of these systems is to serve as real-world benchmarks to test the performance of the SD Erlang library

    A heuristic-based approach to code-smell detection

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    Encapsulation and data hiding are central tenets of the object oriented paradigm. Deciding what data and behaviour to form into a class and where to draw the line between its public and private details can make the difference between a class that is an understandable, flexible and reusable abstraction and one which is not. This decision is a difficult one and may easily result in poor encapsulation which can then have serious implications for a number of system qualities. It is often hard to identify such encapsulation problems within large software systems until they cause a maintenance problem (which is usually too late) and attempting to perform such analysis manually can also be tedious and error prone. Two of the common encapsulation problems that can arise as a consequence of this decomposition process are data classes and god classes. Typically, these two problems occur together – data classes are lacking in functionality that has typically been sucked into an over-complicated and domineering god class. This paper describes the architecture of a tool which automatically detects data and god classes that has been developed as a plug-in for the Eclipse IDE. The technique has been evaluated in a controlled study on two large open source systems which compare the tool results to similar work by Marinescu, who employs a metrics-based approach to detecting such features. The study provides some valuable insights into the strengths and weaknesses of the two approache

    Towards sound refactoring in erlang

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    Erlang is an actor-based programming language used extensively for building concurrent, reactive systems that are highly available and suff er minimum downtime. Such systems are often mission critical, making system correctness vital. Refactoring is code restructuring that improves the code but does not change behaviour. While using automated refactoring tools is less error-prone than performing refactorings manually, automated refactoring tools still cannot guarantee that the refactoring is correct, i.e., program behaviour is preserved. This leads to lack of trust in automated refactoring tools. We rst survey solutions to this problem proposed in the literature. Erlang refactoring tools as commonly use approximation techniques which do not guarantee behaviour while some other works propose the use of formal methodologies. In this work we aim to develop a formal methodology for refactoring Erlang code. We study behavioural preorders, with a special focus on the testing preorder as it seems most suited to our purpose.peer-reviewe

    Revisiting Actor Programming in C++

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    The actor model of computation has gained significant popularity over the last decade. Its high level of abstraction makes it appealing for concurrent applications in parallel and distributed systems. However, designing a real-world actor framework that subsumes full scalability, strong reliability, and high resource efficiency requires many conceptual and algorithmic additives to the original model. In this paper, we report on designing and building CAF, the "C++ Actor Framework". CAF targets at providing a concurrent and distributed native environment for scaling up to very large, high-performance applications, and equally well down to small constrained systems. We present the key specifications and design concepts---in particular a message-transparent architecture, type-safe message interfaces, and pattern matching facilities---that make native actors a viable approach for many robust, elastic, and highly distributed developments. We demonstrate the feasibility of CAF in three scenarios: first for elastic, upscaling environments, second for including heterogeneous hardware like GPGPUs, and third for distributed runtime systems. Extensive performance evaluations indicate ideal runtime behaviour for up to 64 cores at very low memory footprint, or in the presence of GPUs. In these tests, CAF continuously outperforms the competing actor environments Erlang, Charm++, SalsaLite, Scala, ActorFoundry, and even the OpenMPI.Comment: 33 page
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