28,727 research outputs found

    Parameterized Complexity of Edge Interdiction Problems

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    We study the parameterized complexity of interdiction problems in graphs. For an optimization problem on graphs, one can formulate an interdiction problem as a game consisting of two players, namely, an interdictor and an evader, who compete on an objective with opposing interests. In edge interdiction problems, every edge of the input graph has an interdiction cost associated with it and the interdictor interdicts the graph by modifying the edges in the graph, and the number of such modifications is constrained by the interdictor's budget. The evader then solves the given optimization problem on the modified graph. The action of the interdictor must impede the evader as much as possible. We focus on edge interdiction problems related to minimum spanning tree, maximum matching and shortest paths. These problems arise in different real world scenarios. We derive several fixed-parameter tractability and W[1]-hardness results for these interdiction problems with respect to various parameters. Next, we show close relation between interdiction problems and partial cover problems on bipartite graphs where the goal is not to cover all elements but to minimize/maximize the number of covered elements with specific number of sets. Hereby, we investigate the parameterized complexity of several partial cover problems on bipartite graphs

    Changing Bases: Multistage Optimization for Matroids and Matchings

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    This paper is motivated by the fact that many systems need to be maintained continually while the underlying costs change over time. The challenge is to continually maintain near-optimal solutions to the underlying optimization problems, without creating too much churn in the solution itself. We model this as a multistage combinatorial optimization problem where the input is a sequence of cost functions (one for each time step); while we can change the solution from step to step, we incur an additional cost for every such change. We study the multistage matroid maintenance problem, where we need to maintain a base of a matroid in each time step under the changing cost functions and acquisition costs for adding new elements. The online version of this problem generalizes online paging. E.g., given a graph, we need to maintain a spanning tree TtT_t at each step: we pay ct(Tt)c_t(T_t) for the cost of the tree at time tt, and also ∣Tt∖Tt−1∣| T_t\setminus T_{t-1} | for the number of edges changed at this step. Our main result is an O(log⁥mlog⁥r)O(\log m \log r)-approximation, where mm is the number of elements/edges and rr is the rank of the matroid. We also give an O(log⁥m)O(\log m) approximation for the offline version of the problem. These bounds hold when the acquisition costs are non-uniform, in which caseboth these results are the best possible unless P=NP. We also study the perfect matching version of the problem, where we must maintain a perfect matching at each step under changing cost functions and costs for adding new elements. Surprisingly, the hardness drastically increases: for any constant Ï”>0\epsilon>0, there is no O(n1−ϔ)O(n^{1-\epsilon})-approximation to the multistage matching maintenance problem, even in the offline case

    Data-Collection for the Sloan Digital Sky Survey: a Network-Flow Heuristic

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    The goal of the Sloan Digital Sky Survey is ``to map in detail one-quarter of the entire sky, determining the positions and absolute brightnesses of more than 100 million celestial objects''. The survey will be performed by taking ``snapshots'' through a large telescope. Each snapshot can capture up to 600 objects from a small circle of the sky. This paper describes the design and implementation of the algorithm that is being used to determine the snapshots so as to minimize their number. The problem is NP-hard in general; the algorithm described is a heuristic, based on Lagriangian-relaxation and min-cost network flow. It gets within 5-15% of a naive lower bound, whereas using a ``uniform'' cover only gets within 25-35%.Comment: proceedings version appeared in ACM-SIAM Symposium on Discrete Algorithms (1998

    A Codebook Generation Algorithm for Document Image Compression

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    Pattern-matching-based document-compression systems (e.g. for faxing) rely on finding a small set of patterns that can be used to represent all of the ink in the document. Finding an optimal set of patterns is NP-hard; previous compression schemes have resorted to heuristics. This paper describes an extension of the cross-entropy approach, used previously for measuring pattern similarity, to this problem. This approach reduces the problem to a k-medians problem, for which the paper gives a new algorithm with a provably good performance guarantee. In comparison to previous heuristics (First Fit, with and without generalized Lloyd's/k-means postprocessing steps), the new algorithm generates a better codebook, resulting in an overall improvement in compression performance of almost 17%

    Ground-State Roughness of the Disordered Substrate and Flux Line in d=2

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    We apply optimization algorithms to the problem of finding ground states for crystalline surfaces and flux lines arrays in presence of disorder. The algorithms provide ground states in polynomial time, which provides for a more precise study of the interface widths than from Monte Carlo simulations at finite temperature. Using d=2d=2 systems up to size 4202420^2, with a minimum of 2×1032 \times 10^3 realizations at each size, we find very strong evidence for a ln⁡2(L)\ln^2(L) super-rough state at low temperatures.Comment: 10 pages, 3 PS figures, to appear in PR
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