1,199 research outputs found

    Estimating Epipolar Geometry With The Use of a Camera Mounted Orientation Sensor

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    Context: Image processing and computer vision are rapidly becoming more and more commonplace, and the amount of information about a scene, such as 3D geometry, that can be obtained from an image, or multiple images of the scene is steadily increasing due to increasing resolutions and availability of imaging sensors, and an active research community. In parallel, advances in hardware design and manufacturing are allowing for devices such as gyroscopes, accelerometers and magnetometers and GPS receivers to be included alongside imaging devices at a consumer level. Aims: This work aims to investigate the use of orientation sensors in the field of computer vision as sources of data to aid with image processing and the determination of a scene’s geometry, in particular, the epipolar geometry of a pair of images - and devises a hybrid methodology from two sets of previous works in order to exploit the information available from orientation sensors alongside data gathered from image processing techniques. Method: A readily available consumer-level orientation sensor was used alongside a digital camera to capture images of a set of scenes and record the orientation of the camera. The fundamental matrix of these pairs of images was calculated using a variety of techniques - both incorporating data from the orientation sensor and excluding its use Results: Some methodologies could not produce an acceptable result for the Fundamental Matrix on certain image pairs, however, a method described in the literature that used an orientation sensor always produced a result - however in cases where the hybrid or purely computer vision methods also produced a result - this was found to be the least accurate. Conclusion: Results from this work show that the use of an orientation sensor to capture information alongside an imaging device can be used to improve both the accuracy and reliability of calculations of the scene’s geometry - however noise from the orientation sensor can limit this accuracy and further research would be needed to determine the magnitude of this problem and methods of mitigation

    Keyframe-based monocular SLAM: design, survey, and future directions

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    Extensive research in the field of monocular SLAM for the past fifteen years has yielded workable systems that found their way into various applications in robotics and augmented reality. Although filter-based monocular SLAM systems were common at some time, the more efficient keyframe-based solutions are becoming the de facto methodology for building a monocular SLAM system. The objective of this paper is threefold: first, the paper serves as a guideline for people seeking to design their own monocular SLAM according to specific environmental constraints. Second, it presents a survey that covers the various keyframe-based monocular SLAM systems in the literature, detailing the components of their implementation, and critically assessing the specific strategies made in each proposed solution. Third, the paper provides insight into the direction of future research in this field, to address the major limitations still facing monocular SLAM; namely, in the issues of illumination changes, initialization, highly dynamic motion, poorly textured scenes, repetitive textures, map maintenance, and failure recovery

    FPGA-based module for SURF extraction

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    We present a complete hardware and software solution of an FPGA-based computer vision embedded module capable of carrying out SURF image features extraction algorithm. Aside from image analysis, the module embeds a Linux distribution that allows to run programs specifically tailored for particular applications. The module is based on a Virtex-5 FXT FPGA which features powerful configurable logic and an embedded PowerPC processor. We describe the module hardware as well as the custom FPGA image processing cores that implement the algorithm's most computationally expensive process, the interest point detection. The module's overall performance is evaluated and compared to CPU and GPU based solutions. Results show that the embedded module achieves comparable disctinctiveness to the SURF software implementation running in a standard CPU while being faster and consuming significantly less power and space. Thus, it allows to use the SURF algorithm in applications with power and spatial constraints, such as autonomous navigation of small mobile robots

    Object recognition using multi-view imaging

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    Single view imaging data has been used in most previous research in computer vision and image understanding and lots of techniques have been developed. Recently with the fast development and dropping cost of multiple cameras, it has become possible to have many more views to achieve image processing tasks. This thesis will consider how to use the obtained multiple images in the application of target object recognition. In this context, we present two algorithms for object recognition based on scale- invariant feature points. The first is single view object recognition method (SOR), which operates on single images and uses a chirality constraint to reduce the recognition errors that arise when only a small number of feature points are matched. The procedure is extended in the second multi-view object recognition algorithm (MOR) which operates on a multi-view image sequence and, by tracking feature points using a dynamic programming method in the plenoptic domain subject to the epipolar constraint, is able to fuse feature point matches from all the available images, resulting in more robust recognition. We evaluated these algorithms using a number of data sets of real images capturing both indoor and outdoor scenes. We demonstrate that MOR is better than SOR particularly for noisy and low resolution images, and it is also able to recognize objects that are partially occluded by combining it with some segmentation techniques

    Geometrical Calibration of X-Ray Imaging With RGB Cameras for 3D Reconstruction

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    (c) 2016 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works.We present a methodology to recover the geometrical calibration of conventional X-ray settings with the help of an ordinary video camera and visible fiducials that are present in the scene. After calibration, equivalent points of interest can be easily identifiable with the help of the epipolar geometry. The same procedure also allows the measurement of real anatomic lengths and angles and obtains accurate 3D locations from image points. Our approach completely eliminates the need for X-ray-opaque reference marks (and necessary supporting frames) which can sometimes be invasive for the patient, occlude the radiographic picture, and end up projected outside the imaging sensor area in oblique protocols. Two possible frameworks are envisioned: a spatially shifting X-ray anode around the patient/object and a moving patient that moves/rotates while the imaging system remains fixed. As a proof of concept, experiences with a device under test (DUT), an anthropomorphic phantom and a real brachytherapy session have been carried out. The results show that it is possible to identify common points with a proper level of accuracy and retrieve three-dimensional locations, lengths and shapes with a millimetric level of precision. The presented approach is simple and compatible with both current and legacy widespread diagnostic X-ray imaging deployments and it can represent a good and inexpensive alternative to other radiological modalities like CT.This work was carried out with the support of Information Storage S.L., University of Valencia (grant #CPI-15-170), CSD2007-00042 Consolider Ingenio CPAN (grant #CPAN13-TR01) as well as with the support of the Spanish Ministry of Industry, Energy and Tourism (Grant TSI-100101-2013-019).Albiol Colomer, F.; Corbi, A.; Albiol Colomer, A. (2016). Geometrical Calibration of X-Ray Imaging With RGB Cameras for 3D Reconstruction. IEEE Transactions on Medical Imaging. 35(8):1952-1961. https://doi.org/10.1109/TMI.2016.2540929S1952196135

    Euclidean reconstruction of natural underwater scenes using optic imagery sequence

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    The development of maritime applications require monitoring, studying and preserving of detailed and close observation on the underwater seafloor and objects. Stereo vision offers advanced technologies to build 3D models from 2D still overlapping images in a relatively inexpensive way. However, while image stereo matching is a necessary step in 3D reconstruction procedure, even the most robust dense matching techniques are not guaranteed to work for underwater images due to the challenging aquatic environment. In this thesis, in addition to a detailed introduction and research on the key components of building 3D models from optic images, a robust modified quasi-dense matching algorithm based on correspondence propagation and adaptive least square matching for underwater images is proposed and applied to some typical underwater image datasets. The experiments demonstrate the robustness and good performance of the proposed matching approach

    Stereo visual simultaneous localisation and mapping for an outdoor wheeled robot: a front-end study

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    For many mobile robotic systems, navigating an environment is a crucial step in autonomy and Visual Simultaneous Localisation and Mapping (vSLAM) has seen increased effective usage in this capacity. However, vSLAM is strongly dependent on the context in which it is applied, often using heuristic and special cases to provide efficiency and robustness. It is thus crucial to identify the important parameters and factors regarding a particular context as this heavily influences the necessary algorithms, processes, and hardware required for the best results. In this body of work, a generic front-end stereo vSLAM pipeline is tested in the context of a small-scale outdoor wheeled robot that occupies less than 1m3 of volume. The scale of the vehicle constrained the available processing power, Field Of View (FOV), actuation systems, and image distortions present. A dataset was collected with a custom platform that consisted of a Point Grey Bumblebee (Discontinued) stereo camera and Nvidia Jetson TK1 processor. A stereo front-end feature tracking framework was described and evaluated both in simulation and experimentally where appropriate. It was found that scale adversely affected lighting conditions, FOV, baseline, and processing power available, all crucial factors to improve upon. The stereo constraint was effective for robustness criteria, but ineffective in terms of processing power and metric reconstruction. An overall absolute odometer error of 0.25-3m was produced on the dataset but was unable to run in real-time

    Software Porting of a 3D Reconstruction Algorithm to Razorcam Embedded System on Chip

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    A method is presented to calculate depth information for a UAV navigation system from Keypoints in two consecutive image frames using a monocular camera sensor as input and the OpenCV library. This method was first implemented in software and run on a general-purpose Intel CPU, then ported to the RazorCam Embedded Smart-Camera System and run on an ARM CPU onboard the Xilinx Zynq-7000. The results of performance and accuracy testing of the software implementation are then shown and analyzed, demonstrating a successful port of the software to the RazorCam embedded system on chip that could potentially be used onboard a UAV with tight constraints of size, weight, and power. The potential impacts will be seen through the continuation of this research in the Smart ES lab at University of Arkansas
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