398 research outputs found

    On Logic-Based Explainability with Partially Specified Inputs

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    In the practical deployment of machine learning (ML) models, missing data represents a recurring challenge. Missing data is often addressed when training ML models. But missing data also needs to be addressed when deciding predictions and when explaining those predictions. Missing data represents an opportunity to partially specify the inputs of the prediction to be explained. This paper studies the computation of logic-based explanations in the presence of partially specified inputs. The paper shows that most of the algorithms proposed in recent years for computing logic-based explanations can be generalized for computing explanations given the partially specified inputs. One related result is that the complexity of computing logic-based explanations remains unchanged. A similar result is proved in the case of logic-based explainability subject to input constraints. Furthermore, the proposed solution for computing explanations given partially specified inputs is applied to classifiers obtained from well-known public datasets, thereby illustrating a number of novel explainability use cases.Comment: 14 page

    On Tackling Explanation Redundancy in Decision Trees

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    Decision trees (DTs) epitomize the ideal of interpretability of machine learning (ML) models. The interpretability of decision trees motivates explainability approaches by so-called intrinsic interpretability, and it is at the core of recent proposals for applying interpretable ML models in high-risk applications. The belief in DT interpretability is justified by the fact that explanations for DT predictions are generally expected to be succinct. Indeed, in the case of DTs, explanations correspond to DT paths. Since decision trees are ideally shallow, and so paths contain far fewer features than the total number of features, explanations in DTs are expected to be succinct, and hence interpretable. This paper offers both theoretical and experimental arguments demonstrating that, as long as interpretability of decision trees equates with succinctness of explanations, then decision trees ought not be deemed interpretable. The paper introduces logically rigorous path explanations and path explanation redundancy, and proves that there exist functions for which decision trees must exhibit paths with arbitrarily large explanation redundancy. The paper also proves that only a very restricted class of functions can be represented with DTs that exhibit no explanation redundancy. In addition, the paper includes experimental results substantiating that path explanation redundancy is observed ubiquitously in decision trees, including those obtained using different tree learning algorithms, but also in a wide range of publicly available decision trees. The paper also proposes polynomial-time algorithms for eliminating path explanation redundancy, which in practice require negligible time to compute. Thus, these algorithms serve to indirectly attain irreducible, and so succinct, explanations for decision trees

    Logic-Based Explainability in Machine Learning

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    The last decade witnessed an ever-increasing stream of successes in Machine Learning (ML). These successes offer clear evidence that ML is bound to become pervasive in a wide range of practical uses, including many that directly affect humans. Unfortunately, the operation of the most successful ML models is incomprehensible for human decision makers. As a result, the use of ML models, especially in high-risk and safety-critical settings is not without concern. In recent years, there have been efforts on devising approaches for explaining ML models. Most of these efforts have focused on so-called model-agnostic approaches. However, all model-agnostic and related approaches offer no guarantees of rigor, hence being referred to as non-formal. For example, such non-formal explanations can be consistent with different predictions, which renders them useless in practice. This paper overviews the ongoing research efforts on computing rigorous model-based explanations of ML models; these being referred to as formal explanations. These efforts encompass a variety of topics, that include the actual definitions of explanations, the characterization of the complexity of computing explanations, the currently best logical encodings for reasoning about different ML models, and also how to make explanations interpretable for human decision makers, among others

    Computing explanations for interactive constraint-based systems

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    Constraint programming has emerged as a successful paradigm for modelling combinatorial problems arising from practical situations. In many of those situations, we are not provided with an immutable set of constraints. Instead, a user will modify his requirements, in an interactive fashion, until he is satisfied with a solution. Examples of such applications include, amongst others, model-based diagnosis, expert systems, product configurators. The system he interacts with must be able to assist him by showing the consequences of his requirements. Explanations are the ideal tool for providing this assistance. However, existing notions of explanations fail to provide sufficient information. We define new forms of explanations that aim to be more informative. Even if explanation generation is a very hard task, in the applications we consider, we must manage to provide a satisfactory level of interactivity and, therefore, we cannot afford long computational times. We introduce the concept of representative sets of relaxations, a compact set of relaxations that shows the user at least one way to satisfy each of his requirements and at least one way to relax them, and present an algorithm that efficiently computes such sets. We introduce the concept of most soluble relaxations, maximising the number of products they allow. We present algorithms to compute such relaxations in times compatible with interactivity, achieving this by indifferently making use of different types of compiled representations. We propose to generalise the concept of prime implicates to constraint problems with the concept of domain consequences, and suggest to generate them as a compilation strategy. This sets a new approach in compilation, and allows to address explanation-related queries in an efficient way. We define ordered automata to compactly represent large sets of domain consequences, in an orthogonal way from existing compilation techniques that represent large sets of solutions

    Explanation in constraint satisfaction: A survey

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    Much of the focus on explanation in the field of artificial intelligence has focused on machine learning methods and, in particular, concepts produced by advanced methods such as neural networks and deep learning. However, there has been a long history of explanation generation in the general field of constraint satisfaction, one of the AI's most ubiquitous subfields. In this paper we survey the major seminal papers on the explanation and constraints, as well as some more recent works. The survey sets out to unify many disparate lines of work in areas such as model-based diagnosis, constraint programming, Boolean satisfiability, truth maintenance systems, quantified logics, and related areas

    On the Complexity of Axiom Pinpointing in Description Logics

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    We investigate the computational complexity of axiom pinpointing in Description Logics, which is the task of finding minimal subsets of a knowledge base that have a given consequence. We consider the problems of enumerating such subsets with and without order, and show hardness results that already hold for the propositional Horn fragment, or for the Description Logic EL. We show complexity results for several other related decision and enumeration problems for these fragments that extend to more expressive logics. In particular we show that hardness of these problems depends not only on expressivity of the fragment but also on the shape of the axioms used
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