4,480 research outputs found

    Analysis domain model for shared virtual environments

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    The field of shared virtual environments, which also encompasses online games and social 3D environments, has a system landscape consisting of multiple solutions that share great functional overlap. However, there is little system interoperability between the different solutions. A shared virtual environment has an associated problem domain that is highly complex raising difficult challenges to the development process, starting with the architectural design of the underlying system. This paper has two main contributions. The first contribution is a broad domain analysis of shared virtual environments, which enables developers to have a better understanding of the whole rather than the part(s). The second contribution is a reference domain model for discussing and describing solutions - the Analysis Domain Model

    Mediator-assisted multi-source routing in information-centric networks

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    Among the new communication paradigms recently proposed, information-centric networking (ICN) is able to natively support content awareness at the network layer shifting the focus from hosts (as in traditional IP networks) to information objects. In this paper, we exploit the intrinsic content-awareness ICN features to design a novel multi-source routing mechanism. It involves a new network entity, the ICN mediator, responsible for locating and delivering the requested information objects that are chunked and stored at different locations. Our approach imposes very limited signalling overhead, especially for large chunk size (MBytes). Simulations show significant latency reduction compared to traditional routing approaches

    A performance model of communication in the quarc NoC

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    Networks on-chip (NoC) emerged as a promising communication medium for future MPSoC development. To serve this purpose, the NoCs have to be able to efficiently exchange all types of traffic including the collective communications at a reasonable cost. The Quarc NoC is introduced as a NOC which is highly efficient in performing collective communication operations such as broadcast and multicast. This paper presents an introduction to the Quarc scheme and an analytical model to compute the average message latency in the architecture. To validate the model we compare the model latency prediction against the results obtained from discrete-event simulations
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