433 research outputs found
A Survey on Handover Management in Mobility Architectures
This work presents a comprehensive and structured taxonomy of available
techniques for managing the handover process in mobility architectures.
Representative works from the existing literature have been divided into
appropriate categories, based on their ability to support horizontal handovers,
vertical handovers and multihoming. We describe approaches designed to work on
the current Internet (i.e. IPv4-based networks), as well as those that have
been devised for the "future" Internet (e.g. IPv6-based networks and
extensions). Quantitative measures and qualitative indicators are also
presented and used to evaluate and compare the examined approaches. This
critical review provides some valuable guidelines and suggestions for designing
and developing mobility architectures, including some practical expedients
(e.g. those required in the current Internet environment), aimed to cope with
the presence of NAT/firewalls and to provide support to legacy systems and
several communication protocols working at the application layer
Solutions for IPv6-based mobility in the EU project MobyDick
Proceedings of the WTC 2002, 18th World Telecommunications Congress, Paris, France, 22 -27 September, 2002.Mobile Internet technology is moving towards a packet-based or, more precisely, IPv6-based network. Current solutions on Mobile IPv6 and other related QoS and AAA matters do not offer the security and quality users have come to take for granted. The EU IST project Moby Dick has taken on the challenge of providing a solution that integrates QoS, mobility and AAA in a heterogeneous access environment. This paper focuses on the mobility part of the project, describes and justifies the handover approach taken, shows how QoS-aware and secure handover is achieved, and introduces the project's paging concept. It shows that a transition to a fully integrated IP-RAN and IP-Backbone has become a distinct option for the future.Publicad
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Controlling the handover mechanism in wireless mobile nodes using game theory
This paper proposes a novel network selection mechanism as an extension
to the FMIPv6 [2] protocol, which improves handover latency in the MIPv6 [1] in
the case where the Mobile Nodes (MN) have a single wireless interface with multiple
Care-of-Addresses (CoA’s). Moreover, this paper proposes a novel interface/network
selection mechanism, which is an extension to the MFMIPv6 [5], which work when
the mobile node has more than one wireless interface. Generally, the previous access
router (PAR) in the FMIPv6 protocol forwards all the arrived packets to the new
access router (NAR) by setting up a tunnel to it in order to prevent packet losses
incurred by latency during handover procedure. However, there is no protocol which
offers the user and/or the application to dynamically choose the right NAR (i.e. the
one offers a better service). What’s more, one of the main objectives of the next
generation networks will be heterogeneity in the wireless access environment in
which a mobile terminal will be able to connect to multiple radio networks
simultaneously. For these reasons, network selection and efficient load balancing
mechanisms among different networks will be required to achieve high-speed
connectivity with seamless mobility. To this end; Game Theory [3], naturally
becomes a useful and powerful tool to research this kind of problems. Game theory
is a mathematical tool developed to understand competitive situations in which
rational decision makers interact to achieve their objectives. The mechanism
improves the handover latency, the user ability to choose the right interface/network
and controls when to force the MN to make the handover
Enhanced bicasting and buffering
Includes abstract.
Includes bibliographical references
FastM: Design and Evaluation of a Fast Mobility Mechanism for Wireless Mesh Networks
Although there is a large volume of work in the literature in terms of mobility approaches for Wireless Mesh Networks, usually these approaches introduce high latency in the handover process and do not support realtime services and applications. Moreover, mobility is decoupled from routing, which leads to inefficiency to both mobility and routing approaches with respect to mobility. In this paper we present a new extension to proactive routing protocols using a fast mobility extension, FastM, with the purpose of increasing handover performance in Wireless Mesh Networks. With this new extension, a new concept is created to integrate information between neighbor wireless mesh routers, managing locations of clients associated to wireless mesh routers in a certain neighborhood, and avoiding packet loss during handover. The proposed mobility approach is able to optimize the handover process without imposing any modifications to the current IEE 802.11 MAC protocol and use unmodified clients. Results show the improved efficiency of the proposed scheme: metrics such as disconnection time, throughput, packet loss and control overhead are largely improved when compared to previous approaches. Moreover, these conclusions apply to mobility scenarios, although mobility decreases the performance of the handover approach, as expected
Mobile IP: state of the art report
Due to roaming, a mobile device may change its network attachment each time it moves to a new link. This might cause a disruption for the Internet data packets that have to reach the mobile node. Mobile IP is a protocol, developed by the Mobile IP Internet Engineering Task Force (IETF) working group, that is able to inform the network about this change in network attachment such that the Internet data packets will be delivered in a seamless way to the new point of attachment. This document presents current developments and research activities in the Mobile IP area
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