363 research outputs found

    NeuralMatrix: Compute the Entire Neural Networks with Linear Matrix Operations for Efficient Inference

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    The inherent diversity of computation types within individual deep neural network (DNN) models necessitates a corresponding variety of computation units within hardware processors, leading to a significant constraint on computation efficiency during neural network execution. In this study, we introduce NeuralMatrix, a framework that transforms the computation of entire DNNs into linear matrix operations, effectively enabling their execution with one general-purpose matrix multiplication (GEMM) accelerator. By surmounting the constraints posed by the diverse computation types required by individual network models, this approach provides both generality, allowing a wide range of DNN models to be executed using a single GEMM accelerator and application-specific acceleration levels without extra special function units, which are validated through main stream DNNs and their variant models.Comment: 12 pages, 4figures, Submitted to 11th International Conference on Learning Representation

    A Construction Kit for Efficient Low Power Neural Network Accelerator Designs

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    Implementing embedded neural network processing at the edge requires efficient hardware acceleration that couples high computational performance with low power consumption. Driven by the rapid evolution of network architectures and their algorithmic features, accelerator designs are constantly updated and improved. To evaluate and compare hardware design choices, designers can refer to a myriad of accelerator implementations in the literature. Surveys provide an overview of these works but are often limited to system-level and benchmark-specific performance metrics, making it difficult to quantitatively compare the individual effect of each utilized optimization technique. This complicates the evaluation of optimizations for new accelerator designs, slowing-down the research progress. This work provides a survey of neural network accelerator optimization approaches that have been used in recent works and reports their individual effects on edge processing performance. It presents the list of optimizations and their quantitative effects as a construction kit, allowing to assess the design choices for each building block separately. Reported optimizations range from up to 10'000x memory savings to 33x energy reductions, providing chip designers an overview of design choices for implementing efficient low power neural network accelerators

    Video Processing Acceleration using Reconfigurable Logic and Graphics Processors

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    A vexing question is `which architecture will prevail as the core feature of the next state of the art video processing system?' This thesis examines the substitutive and collaborative use of the two alternatives of the reconfigurable logic and graphics processor architectures. A structured approach to executing architecture comparison is presented - this includes a proposed `Three Axes of Algorithm Characterisation' scheme and a formulation of perfor- mance drivers. The approach is an appealing platform for clearly defining the problem, assumptions and results of a comparison. In this work it is used to resolve the advanta- geous factors of the graphics processor and reconfigurable logic for video processing, and the conditions determining which one is superior. The comparison results prompt the exploration of the customisable options for the graphics processor architecture. To clearly define the architectural design space, the graphics processor is first identifed as part of a wider scope of homogeneous multi-processing element (HoMPE) architectures. A novel exploration tool is described which is suited to the investigation of the customisable op- tions of HoMPE architectures. The tool adopts a systematic exploration approach and a high-level parameterisable system model, and is used to explore pre- and post-fabrication customisable options for the graphics processor. A positive result of the exploration is the proposal of a reconfigurable engine for data access (REDA) to optimise graphics processor performance for video processing-specific memory access patterns. REDA demonstrates the viability of the use of reconfigurable logic as collaborative `glue logic' in the graphics processor architecture
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