7,095 research outputs found

    A multi-paradigm language for reactive synthesis

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    This paper proposes a language for describing reactive synthesis problems that integrates imperative and declarative elements. The semantics is defined in terms of two-player turn-based infinite games with full information. Currently, synthesis tools accept linear temporal logic (LTL) as input, but this description is less structured and does not facilitate the expression of sequential constraints. This motivates the use of a structured programming language to specify synthesis problems. Transition systems and guarded commands serve as imperative constructs, expressed in a syntax based on that of the modeling language Promela. The syntax allows defining which player controls data and control flow, and separating a program into assumptions and guarantees. These notions are necessary for input to game solvers. The integration of imperative and declarative paradigms allows using the paradigm that is most appropriate for expressing each requirement. The declarative part is expressed in the LTL fragment of generalized reactivity(1), which admits efficient synthesis algorithms, extended with past LTL. The implementation translates Promela to input for the Slugs synthesizer and is written in Python. The AMBA AHB bus case study is revisited and synthesized efficiently, identifying the need to reorder binary decision diagrams during strategy construction, in order to prevent the exponential blowup observed in previous work.Comment: In Proceedings SYNT 2015, arXiv:1602.0078

    Adaptivity in High-Performance Embedded Systems: a Reactive Control Model for Reliable and Flexible Design

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    International audienceSystem adaptivity is increasingly demanded in high-performance embedded systems, particularly in multimedia System-on-Chip (SoC), due to growing Quality of Service requirements. This paper presents a reactive control model that has been introduced in Gaspard, our framework dedicated to SoC hardware/software co-design. This model aims at expressing adaptivity as well as reconfigurability in systems performing data-intensive computations. It is generic enough to be used for description in the different parts of an embedded system, e.g. specification of how different data-intensive algorithms can be chosen according to some computation modes at the functional level; expression of how hardware components can be selected via the usage of a library of Intellectual Properties (IPs) according to execution performances. The transformation of this model towards synchronous languages is also presented, in order to allow an automatic code generation usable for formal verification, based of techniques such as model checking and controller synthesis as illustrated in the paper. This work, based on Model-Driven Engineering and the standard UML MARTE profile, has been implemented in Gaspard

    Incremental verification and synthesis of discrete-event systems guided by counter-examples

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    This article presents new approaches to system verification and synthesis based on subsystem verification and the novel combined use of counterexamples and heuristics to identify suitable subsystems incrementally. The scope of safety properties considered is limited to behavioral inclusion and controllability. The verification examples considered provide a comparison of the approaches presented with straightforward state exploration and an understanding of their applicability in an industrial context
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