1,787 research outputs found

    Path-Constrained Data Gathering Scheme

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    Several studies in recent years have considered the use of mobile elements for data gathering in wireless sensor networks so as to reduce the need for multi-hop forwarding among the sensor nodes and thereby prolong the network lifetime Since typically practical constraints preclude a mobile element from visiting all nodes in the sensor network the solution must involve a combination of a mobile element visiting a subset of the nodes cache points while other nodes communicate their data to the cache points wirelessly This leads to the optimization problem of minimizing the communication distance of the sensor nodes while keeping the tour length of the mobile element below a given constraint In this paper we investigate the problem of designing the mobile elements tours such that the length of each tour is below a per-determined length and the number of hops between the tours and the nodes not included in the tour is minimized To address this problem we present an algorithmic solution that consider the distribution of the nodes during the process of building the tours We compare the resulting performance of our algorithm with the best known comparable schemes in the literatur

    Data Gathering with Tour Length-Constrained

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    In this paper, given a single mobile element and a time deadline, we investigate the problem of designing the mobile element tour to visit subset of nodes, such that the length of this tour is bounded by the time deadline and the communication cost between nodes outside and inside the tour is minimized. The nodes that the mobile element tour visits, works as cache points that store the data of the other nodes. Several algorithms in the literature have tackled this problem by separating two phases; the construction of the mobile element tour from the computation of the forwarding trees to the cache points. In this paper, we propose algorithmic solutions that alternate between these phases and iteratively improves the outcome of each phase based on the result of the other. We compare the resulting performance of our solutions with that of previous work

    Data collection algorithm for wireless sensor networks using collaborative mobile elements

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    The simplest approach to reduce network latency for data gathering in wireless sensor networks (WSN) is to use multiple mobile elements rather than a single mobile sink. However, the most challneging issues faced this approach are firstly the high network cost as a result of using large number of mobile elements. Secondly, it suffers from the difficulty of network partitioning to achieve an efficient load balancing among these mobile elements. In this study, a collaborative data collection algorithm (CDCA) is developed. Simulation results presented in this paper demonstrated that with this algorithm the latency is significantly reduced at small number of mobile elements. Furthermore, the performance of CDCA algorithm is compared with the Area Splitting Algorithm (ASA). Consequently, the CDCA showed superior performance in terms of network latency, load balancing, and the required number of mobile elements

    Mobility in wireless sensor networks : advantages, limitations and effects

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    The primary aim of this thesis is to study the benefits and limitations of using a mobile base station for data gathering in wireless sensor networks. The case of a single mobile base station and mobile relays are considered. A cluster-based algorithm to determine the trajectory of a mobile base station for data gathering within a specified delay time is presented. The proposed algorithm aims for an equal number of sensors in each cluster in order to achieve load balance among the cluster heads. It is shown that there is a tradeoff between data-gathering delay and balancing energy consumption among sensor nodes. An analytical solution to the problem is provided in terms of the speed of the mobile base station. Simulation is performed to evaluate the performance of the proposed algorithm against the static case and to evaluate the distribution of energy consumption among the cluster heads. It is demonstrated that the use of clustering with a mobile base station can improve the network lifetime and that the proposed algorithm balances energy consumption among cluster heads. The effect of the base station velocity on the number of packet losses is studied and highlights the limitation of using a mobile base station for a large-scale network. We consider a scenario where a number of mobile relays roam through the sensing field and have limited energy resources that cannot reach each other directly. A routing scheme based on the multipath protocol is proposed, and explores how the number of paths and spread of neighbour nodes used by the mobile relays to communicate affects the network overhead. We introduce the idea of allowing the source mobile relay to cache multiple routes to the destination through its neighbour nodes in order to provide redundant paths to destination. An analytical model of network overhead is developed and verified by simulation. It is shown that the desirable number of routes is dependent on the velocity of the mobile relays. In most cases the network overhead is minimized when the source mobile relay caches six paths via appropriately distributed neighbours at the destination. A new technique for estimating routing-path hop count is also proposed. An analytical model is provided to estimate the hop count between source-destination pairs in a wireless network with an arbitrary node degree when the network nodes are uniformly distributed in the sensing field. The proposed model is a significant improvement over existing models, which do not correctly address the low-node density situation

    A performance simulation tool for the analysis of data gathering in both terrestrial and underwater sensor networks

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    Wireless sensor networks (WSNs) have greatly contributed to human-associated technologies. The deployment of WSNs has transcended several paradigms. Two of the most significant features of WSNs are the intensity of deployment and the criticalness of the applications that they govern. The tradeoff between volume and cost requires justified investments for evaluating the multitudes of hardware and complementary software options. In underwater sensor networks (USNs), testing any technique is not only costly but also difficult in terms of full deployment. Therefore, evaluation prior to the actual procurement and setup of a WSN and USN is an extremely important step. The spectrum of performance analysis tools encompassing the test-bed, analysis, and simulation has been able to provide the prerequisites that these evaluations require. Simulations have proven to be an extensively used tool for analysis in the computer network field. A number of simulation tools have been developed for wired/wireless radio networks. However, each simulation tool has several restrictions when extended to the analysis of WSNs. These restrictions are largely attributed to the unique nature of each WSN within a designated area of research. In addition, these tools cannot be used for underwater environments with an acoustic communication medium, because there is a wide range of differences between radio and acoustic communications. The primary purpose of this paper is to present, propose, and develop a discrete event simulation designed specifically for mobile data gathering in WSNs. In addition, this simulator has the ability to simulate 2-D USNs. This simulator has been tailored to cater to both mobile and static data gathering techniques for both topologies, which are either dense or light. The results obtained using this simulator have shown an evolving efficient simulator for both WSNs and USNs. The developed simulator has been extensively tested in terms of its validity and scope of governance

    Data Gathering with Tour Length-Constrained

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    In this paper, given a single mobile element and a time deadline, we investigate the problem of designing the mobile element tour to visit subset of nodes, such that the length of this tour is bounded by the time deadline and the communication cost between nodes outside and inside the tour is minimized. The nodes that the mobile element tour visits, works as cache points that store the data of the other nodes. Several algorithms in the literature have tackled this problem by separating two phases; the construction of the mobile element tour from the computation of the forwarding trees to the cache points. In this paper, we propose algorithmic solutions that alternate between these phases and iteratively improves the outcome of each phase based on the result of the other. We compare the resulting performance of our solutions with that of previous work
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