1,249 research outputs found

    Energy aware power allocation strategies for multihop-cooperative transmission schemes

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    Green Cellular Networks: A Survey, Some Research Issues and Challenges

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    Energy efficiency in cellular networks is a growing concern for cellular operators to not only maintain profitability, but also to reduce the overall environment effects. This emerging trend of achieving energy efficiency in cellular networks is motivating the standardization authorities and network operators to continuously explore future technologies in order to bring improvements in the entire network infrastructure. In this article, we present a brief survey of methods to improve the power efficiency of cellular networks, explore some research issues and challenges and suggest some techniques to enable an energy efficient or "green" cellular network. Since base stations consume a maximum portion of the total energy used in a cellular system, we will first provide a comprehensive survey on techniques to obtain energy savings in base stations. Next, we discuss how heterogeneous network deployment based on micro, pico and femto-cells can be used to achieve this goal. Since cognitive radio and cooperative relaying are undisputed future technologies in this regard, we propose a research vision to make these technologies more energy efficient. Lastly, we explore some broader perspectives in realizing a "green" cellular network technologyComment: 16 pages, 5 figures, 2 table

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    A New Architecture for Application-aware Cognitive Multihop Wireless Networks

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    In this article, we propose a new architecture for AC-MWN. Cognitive radio is a technique to adaptively use the spectrum so that the resource can be used more efficiently in a low-cost way. A multihop wireless network can be deployed quickly and flexibly without fixed infrastructure. In our proposed new architecture, we study backbone routing schemes with network cognition, and a routing scheme with network coding and spectrum adaptation. A testbed is implemented to test the proposed schemes for AC-MWN. In addition to basic measurements, we implement a video streaming application based on the proposed AC-MWN architecture using cognitive radios. Preliminary results demonstrate that the proposed AC-MWN is applicable, and is valuable for future low-cost and flexible communication networks

    Algorithmic Aspects of Energy-Delay Tradeoff in Multihop Cooperative Wireless Networks

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    We consider the problem of energy-efficient transmission in delay constrained cooperative multihop wireless networks. The combinatorial nature of cooperative multihop schemes makes it difficult to design efficient polynomial-time algorithms for deciding which nodes should take part in cooperation, and when and with what power they should transmit. In this work, we tackle this problem in memoryless networks with or without delay constraints, i.e., quality of service guarantee. We analyze a wide class of setups, including unicast, multicast, and broadcast, and two main cooperative approaches, namely: energy accumulation (EA) and mutual information accumulation (MIA). We provide a generalized algorithmic formulation of the problem that encompasses all those cases. We investigate the similarities and differences of EA and MIA in our generalized formulation. We prove that the broadcast and multicast problems are, in general, not only NP hard but also o(log(n)) inapproximable. We break these problems into three parts: ordering, scheduling and power control, and propose a novel algorithm that, given an ordering, can optimally solve the joint power allocation and scheduling problems simultaneously in polynomial time. We further show empirically that this algorithm used in conjunction with an ordering derived heuristically using the Dijkstra's shortest path algorithm yields near-optimal performance in typical settings. For the unicast case, we prove that although the problem remains NP hard with MIA, it can be solved optimally and in polynomial time when EA is used. We further use our algorithm to study numerically the trade-off between delay and power-efficiency in cooperative broadcast and compare the performance of EA vs MIA as well as the performance of our cooperative algorithm with a smart noncooperative algorithm in a broadcast setting.Comment: 12 pages, 9 figure
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