30,799 research outputs found

    Energy efficiency in thin client solutions

    Get PDF
    In current society it is becoming more and more important to take energy efficiency considerations into account when designing information and communication technology (ICT) solutions. In ICT, virtualisation is being regarded as a way to increase energy efficiency. One such virtualization solution which can be realized trough grids or cloud computing is the thin client paradigm. This paper analyses the energy saving opportunities of the thin client paradigm

    Thin client power efficiency

    Get PDF
    Currently there is a high awareness for energy consumption due to global energy production limits and environmental concerns. As the energy fraction currently consumed by ICT related equipment is substantial (about 8% of electricity production worldwide in the use phase) and the growth rate in this particular sector is spectacular, also in the ICT sector adequate solutions are needed to allow sustainable growth. In this paper an analytical modal for the power consumption of thin clients is presented. It is compared to the power consumption of a desktop PC in order to estimate the power efficiency gain that can be achieved by implementing the thin client paradigm. The paper concludes with an experimental study on currently available equipment, to translate the generic conclusions into their current implications and trade-offs

    TechNews digests: Jan - Nov 2009

    Get PDF
    TechNews is a technology, news and analysis service aimed at anyone in the education sector keen to stay informed about technology developments, trends and issues. TechNews focuses on emerging technologies and other technology news. TechNews service : digests september 2004 till May 2010 Analysis pieces and News combined publish every 2 to 3 month

    Reducing power consumption of mobile thin client devices

    Get PDF

    Does "thin client" mean "energy efficient"?

    Get PDF
    The thick client –a personal computer with integral disk storage and local processing capability, which also has access to data and other resources via a network connection – is accepted as the model for providing computing resource in most office environments. The Further and Higher Education sector is no exception to that, and therefore most academic and administrative offices are equipped with desktop computers of this form to support users in their day to day tasks. This system structure has a number of advantages: there is a reduced reliance on network resources; users access a system appropriate to their needs, and may customise “their” system to meet their own personal requirements and working patterns. However it also has disadvantages: some are outside the scope of this project, but of most relevance to the green IT agenda is the fact that relatively complex and expensive (in first cost and in running cost) desktop systems and servers are underutilised – especially in respect of processing power. While some savings are achieved through use of “sleep” modes and similar power reducing mechanisms, in most configurations only a small portion of the overall total available processor resource is utilised. This realisation has led to the promotion of an alternative paradigm, the thin client. In a thin client system, the desktop is shorn of most of its local processing and data storage capability, and essentially acts as a terminal to the server, which now takes on responsibility for data storage and processing. The energy benefit is derived through resource sharing: the processor of the server does the work, and because that processor is shared by all users, a number of users are supported by a single system. Therefore – according to proponents of thin client – the total energy required to support a user group is reduced, since a shared physical resource is used more efficiently. These claims are widely reported: indeed there are a number of estimation tools which show these savings can be achieved; however there appears to be little or no actual measured data to confirm this. The community does not appear to have access to measured data comparing thin and thick client systems in operation in the same situation, allowing direct comparisons to be drawn. This is the main goal of this project. One specific question relates to the overall power use, while it would seem to be obvious that the thin client would require less electricity, what of the server? Two other variations are also considered: it is not uncommon for thin client deployments to continue to use their existing PCs as thin client workstations, with or without modification. Also, attempts by PC makers to reduce the power requirements of their products have given rise to a further variation: the incorporation of low power features in otherwise standard PC technology, working as thick clients. This project was devised to conduct actual measurements in use in a typical university environment. We identified a test area: a mixed administrative and academic office location which supported a range of users, and we made a direct replacement of the current thick client systems with thin client equivalents; in addition, we exchanged a number of PCs operating in thin and thick client mode with devices specifically branded as “low power” PCs and measured their power requirements in both thin and thick modes. We measured the energy consumption at each desktop for the duration of our experiments, and also measured the energy draw of the server designated to supporting the thin client setup, giving us the opportunity to determine the power per user of each technology. Our results show a significant difference in power use between the various candidate technologies, and that a configuration of low power PC in thick client mode returned the lowest power use during our study. We were also aware of other factors surrounding a change such as this: we have addressed the technical issues of implementation and management, and the non-technical or human factors of acceptance and use: all are reported within this document. Finally, our project is necessarily limited to a set of experiments carried out in a particular situation, therefore we use estimation methods to draw wider conclusions and make general observations which should allow others to select appropriate thick or thin client solutions in their situation

    A Discussion of Thin Client Technology for Computer Labs

    Get PDF
    Computer literacy is not negotiable for any professional in an increasingly computerised environment. Educational institutions should be equipped to provide this new basic training for modern life. Accordingly, computer labs are an essential medium for education in almost any field. Computer labs are one of the most popular IT infrastructures for technical training in primary and secondary schools, universities and other educational institutions all over the world. Unfortunately, a computer lab is expensive, in terms of both initial purchase and annual maintenance costs, and especially when we want to run the latest software. Hence, research efforts addressing computer lab efficiency, performance or cost reduction would have a worldwide repercussion. In response to this concern, this paper presents a survey on thin client technology for computer labs in educational environments. Besides setting out the advantages and drawbacks of this technology, we aim to refute false prejudices against thin clients, identifying a set of educational scenarios where thin clients are a better choice and others requiring traditional solutions

    Semantic multimedia remote display for mobile thin clients

    Get PDF
    Current remote display technologies for mobile thin clients convert practically all types of graphical content into sequences of images rendered by the client. Consequently, important information concerning the content semantics is lost. The present paper goes beyond this bottleneck by developing a semantic multimedia remote display. The principle consists of representing the graphical content as a real-time interactive multimedia scene graph. The underlying architecture features novel components for scene-graph creation and management, as well as for user interactivity handling. The experimental setup considers the Linux X windows system and BiFS/LASeR multimedia scene technologies on the server and client sides, respectively. The implemented solution was benchmarked against currently deployed solutions (VNC and Microsoft-RDP), by considering text editing and WWW browsing applications. The quantitative assessments demonstrate: (1) visual quality expressed by seven objective metrics, e.g., PSNR values between 30 and 42 dB or SSIM values larger than 0.9999; (2) downlink bandwidth gain factors ranging from 2 to 60; (3) real-time user event management expressed by network round-trip time reduction by factors of 4-6 and by uplink bandwidth gain factors from 3 to 10; (4) feasible CPU activity, larger than in the RDP case but reduced by a factor of 1.5 with respect to the VNC-HEXTILE

    Beyond Power over Ethernet : the development of Digital Energy Networks for buildings

    Get PDF
    Alternating current power distribution using analogue control and safety devices has been the dominant process of power distribution within our buildings since the electricity industry began in the late 19th century. However, with advances in digital technology, the seeds of change have been growing over the last decade. Now, with the simultaneous dramatic fall in power requirements of digital devices and corresponding rise in capability of Power over Ethernet, an entire desktop environment can be powered by a single direct current (dc) Ethernet cable. Going beyond this, it will soon be possible to power entire office buildings using dc networks. This means the logic of “one-size fits all” from the existing ac system is no longer relevant and instead there is an opportunity to redesign the power topology to be appropriate for different applications, devices and end-users throughout the building. This paper proposes a 3-tier classification system for the topology of direct current microgrids in commercial buildings – called a Digital Energy Network or DEN. The first tier is power distribution at a full building level (otherwise known as the microgrid); the second tier is power distribution at a room level (the nanogrid); and the third tier is power distribution at a desktop or appliance level (the picogrid). An important aspect of this classification system is how the design focus changes for each grid. For example; a key driver of the picogrid is the usability of the network – high data rates, and low power requirements; however, in the microgrid, the main driver is high power and efficiency at low cost
    • 

    corecore