220 research outputs found

    A Game-Theoretic Approach to Energy-Efficient Resource Allocation in Device-to-Device Underlay Communications

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    Despite the numerous benefits brought by Device-to-Device (D2D) communications, the introduction of D2D into cellular networks poses many new challenges in the resource allocation design due to the co-channel interference caused by spectrum reuse and limited battery life of User Equipments (UEs). Most of the previous studies mainly focus on how to maximize the Spectral Efficiency (SE) and ignore the energy consumption of UEs. In this paper, we study how to maximize each UE's Energy Efficiency (EE) in an interference-limited environment subject to its specific Quality of Service (QoS) and maximum transmission power constraints. We model the resource allocation problem as a noncooperative game, in which each player is self-interested and wants to maximize its own EE. A distributed interference-aware energy-efficient resource allocation algorithm is proposed by exploiting the properties of the nonlinear fractional programming. We prove that the optimum solution obtained by the proposed algorithm is the Nash equilibrium of the noncooperative game. We also analyze the tradeoff between EE and SE and derive closed-form expressions for EE and SE gaps.Comment: submitted to IET Communications. arXiv admin note: substantial text overlap with arXiv:1405.1963, arXiv:1407.155

    Efficient Device to Device Communications Underlaying Heterogeneous Networks

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    Device-to-Device communications have the great potential to bring significant performance boost to the conventional heterogeneous network by reusing cellular resources. In cellular networks, Device-to-Device communication is defined as two user equipments in a close range communicating directly with each other without going through the base station, thus offloading cellular traffic from cellular networks. In addition to improve network spectral efficiency, D2D communication can also improve energy efficiency and user experience. However, the co-existence of D2D communication on the same spectrum with cellular users can cause severe interference to the primary cellular users. Thus the performance of cellular users must be assured when supporting underlay D2D users. In this work, we have investigated cross-layer optimization, resource allocation and interference management schemes to improve user experience, system spectral efficiency and energy efficiency for D2D communication underlaying heterogeneous networks. By exploiting frequency reuse and multi-user diversity, this research work aims to design wireless system level algorithms to utilize the spectrum and energy resources efficiently in the next generation wireless heterogeneous network

    Game-theoretic Resource Allocation Methods for Device-to-Device (D2D) Communication

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    Device-to-device (D2D) communication underlaying cellular networks allows mobile devices such as smartphones and tablets to use the licensed spectrum allocated to cellular services for direct peer-to-peer transmission. D2D communication can use either one-hop transmission (i.e., in D2D direct communication) or multi-hop cluster-based transmission (i.e., in D2D local area networks). The D2D devices can compete or cooperate with each other to reuse the radio resources in D2D networks. Therefore, resource allocation and access for D2D communication can be treated as games. The theories behind these games provide a variety of mathematical tools to effectively model and analyze the individual or group behaviors of D2D users. In addition, game models can provide distributed solutions to the resource allocation problems for D2D communication. The aim of this article is to demonstrate the applications of game-theoretic models to study the radio resource allocation issues in D2D communication. The article also outlines several key open research directions.Comment: Accepted. IEEE Wireless Comms Mag. 201

    Cross-layer optimization for cooperative content distribution in multihop device-to-device networks

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    With the ubiquity of wireless network and the intelligentization of machines, Internet of Things (IoT) has come to people's horizon. Device-to-device (D2D), as one advanced technique to achieve the vision of IoT, supports a high speed peer-to-peer transmission without fixed infrastructure forwarding which can enable fast content distribution in local area. In this paper, we address the content distribution problem by multihop D2D communication with decentralized content providers locating in the networks. We consider a cross-layer multidimension optimization involving frequency, space, and time, to minimize the network average delay. Considering the multicast feature, we first formulate the problem as a coalitional game based on the payoffs of content requesters, and then, propose a time-varying coalition formation-based algorithm to spread the popular content within the shortest possible time. Simulation results show that the proposed approach can achieve a fast content distribution across the whole area, and the performance on network average delay is much better than other heuristic approaches

    A Study on Device To Device Communication in Wireless Mobile Network

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    Volume 3 Issue 3 (March 2015
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