196 research outputs found
Energy-Efficient Softwarized Networks: A Survey
With the dynamic demands and stringent requirements of various applications,
networks need to be high-performance, scalable, and adaptive to changes.
Researchers and industries view network softwarization as the best enabler for
the evolution of networking to tackle current and prospective challenges.
Network softwarization must provide programmability and flexibility to network
infrastructures and allow agile management, along with higher control for
operators. While satisfying the demands and requirements of network services,
energy cannot be overlooked, considering the effects on the sustainability of
the environment and business. This paper discusses energy efficiency in modern
and future networks with three network softwarization technologies: SDN, NFV,
and NS, introduced in an energy-oriented context. With that framework in mind,
we review the literature based on network scenarios, control/MANO layers, and
energy-efficiency strategies. Following that, we compare the references
regarding approach, evaluation method, criterion, and metric attributes to
demonstrate the state-of-the-art. Last, we analyze the classified literature,
summarize lessons learned, and present ten essential concerns to open
discussions about future research opportunities on energy-efficient softwarized
networks.Comment: Accepted draft for publication in TNSM with minor updates and editin
Algorithms for advance bandwidth reservation in media production networks
Media production generally requires many geographically distributed actors (e.g., production houses, broadcasters, advertisers) to exchange huge amounts of raw video and audio data. Traditional distribution techniques, such as dedicated point-to-point optical links, are highly inefficient in terms of installation time and cost. To improve efficiency, shared media production networks that connect all involved actors over a large geographical area, are currently being deployed. The traffic in such networks is often predictable, as the timing and bandwidth requirements of data transfers are generally known hours or even days in advance. As such, the use of advance bandwidth reservation (AR) can greatly increase resource utilization and cost efficiency. In this paper, we propose an Integer Linear Programming formulation of the bandwidth scheduling problem, which takes into account the specific characteristics of media production networks, is presented. Two novel optimization algorithms based on this model are thoroughly evaluated and compared by means of in-depth simulation results
Towards edge robotics: the progress from cloud-based robotic systems to intelligent and context-aware robotic services
Current robotic systems handle a different range of applications such as video surveillance, delivery
of goods, cleaning, material handling, assembly, painting, or pick and place services. These systems
have been embraced not only by the general population but also by the vertical industries to
help them in performing daily activities. Traditionally, the robotic systems have been deployed in
standalone robots that were exclusively dedicated to performing a specific task such as cleaning the
floor in indoor environments. In recent years, cloud providers started to offer their infrastructures
to robotic systems for offloading some of the robot’s functions. This ultimate form of the distributed
robotic system was first introduced 10 years ago as cloud robotics and nowadays a lot of robotic solutions
are appearing in this form. As a result, standalone robots became software-enhanced objects
with increased reconfigurability as well as decreased complexity and cost. Moreover, by offloading
the heavy processing from the robot to the cloud, it is easier to share services and information from
various robots or agents to achieve better cooperation and coordination.
Cloud robotics is suitable for human-scale responsive and delay-tolerant robotic functionalities
(e.g., monitoring, predictive maintenance). However, there is a whole set of real-time robotic applications
(e.g., remote control, motion planning, autonomous navigation) that can not be executed with
cloud robotics solutions, mainly because cloud facilities traditionally reside far away from the robots.
While the cloud providers can ensure certain performance in their infrastructure, very little can be
ensured in the network between the robots and the cloud, especially in the last hop where wireless
radio access networks are involved. Over the last years advances in edge computing, fog computing,
5G NR, network slicing, Network Function Virtualization (NFV), and network orchestration are stimulating
the interest of the industrial sector to satisfy the stringent and real-time requirements of their
applications. Robotic systems are a key piece in the industrial digital transformation and their benefits
are very well studied in the literature. However, designing and implementing a robotic system
that integrates all the emerging technologies and meets the connectivity requirements (e.g., latency,
reliability) is an ambitious task.
This thesis studies the integration of modern Information andCommunication Technologies (ICTs)
in robotic systems and proposes some robotic enhancements that tackle the real-time constraints of
robotic services. To evaluate the performance of the proposed enhancements, this thesis departs
from the design and prototype implementation of an edge native robotic system that embodies the concepts of edge computing, fog computing, orchestration, and virtualization. The proposed edge
robotics system serves to represent two exemplary robotic applications. In particular, autonomous
navigation of mobile robots and remote-control of robot manipulator where the end-to-end robotic
system is distributed between the robots and the edge server. The open-source prototype implementation
of the designed edge native robotic system resulted in the creation of two real-world testbeds
that are used in this thesis as a baseline scenario for the evaluation of new innovative solutions in
robotic systems.
After detailing the design and prototype implementation of the end-to-end edge native robotic
system, this thesis proposes several enhancements that can be offered to robotic systems by adapting
the concept of edge computing via the Multi-Access Edge Computing (MEC) framework. First, it
proposes exemplary network context-aware enhancements in which the real-time information about
robot connectivity and location can be used to dynamically adapt the end-to-end system behavior to
the actual status of the communication (e.g., radio channel). Three different exemplary context-aware
enhancements are proposed that aim to optimize the end-to-end edge native robotic system. Later,
the thesis studies the capability of the edge native robotic system to offer potential savings by means of
computation offloading for robot manipulators in different deployment configurations. Further, the
impact of different wireless channels (e.g., 5G, 4G andWi-Fi) to support the data exchange between a
robot manipulator and its remote controller are assessed.
In the following part of the thesis, the focus is set on how orchestration solutions can support
mobile robot systems to make high quality decisions. The application of OKpi as an orchestration algorithm
and DLT-based federation are studied to meet the KPIs that autonomously controlledmobile
robots have in order to provide uninterrupted connectivity over the radio access network. The elaborated
solutions present high compatibility with the designed edge robotics system where the robot
driving range is extended without any interruption of the end-to-end edge robotics service. While the
DLT-based federation extends the robot driving range by deploying access point extension on top of
external domain infrastructure, OKpi selects the most suitable access point and computing resource
in the cloud-to-thing continuum in order to fulfill the latency requirements of autonomously controlled
mobile robots.
To conclude the thesis the focus is set on how robotic systems can improve their performance by
leveraging Artificial Intelligence (AI) and Machine Learning (ML) algorithms to generate smart decisions.
To do so, the edge native robotic system is presented as a true embodiment of a Cyber-Physical
System (CPS) in Industry 4.0, showing the mission of AI in such concept. It presents the key enabling
technologies of the edge robotic system such as edge, fog, and 5G, where the physical processes are
integrated with computing and network domains. The role of AI in each technology domain is identified
by analyzing a set of AI agents at the application and infrastructure level. In the last part of the
thesis, the movement prediction is selected to study the feasibility of applying a forecast-based recovery
mechanism for real-time remote control of robotic manipulators (FoReCo) that uses ML to infer
lost commands caused by interference in the wireless channel. The obtained results are showcasing
the its potential in simulation and real-world experimentation.Programa de Doctorado en IngenierÃa Telemática por la Universidad Carlos III de MadridPresidente: Karl Holger.- Secretario: Joerg Widmer.- Vocal: Claudio Cicconett
Cooperative cognitive network slicing virtualization for smart IoT applications
This paper proposes the cooperative cognitive net-work slicing virtualization solution for smart Internet of things (IoT) applications. To this end, we deploy virtualized small base stations (vSBSs) in SDR devices that offer network-slicing virtualization option. The proposed virtualized solution relies on Fed4Fire wireless experimental platform. In particular, we assume that multiple IoT devices can have access to different vSBSs, which coordinate their resources in a cooperative manner using machine learning (ML). To this end, a proactive resource management is deployed in the unlicensed band, where a cooperative solution is facilitated using the licensed band. The cooperative network slicing is managed and orchestrated using small cell virtualization offered by the Fed4Fire. Experimental trials are carried out for certain number of users and results are obtained that highlight the benefit of employing cooperative cognitive network slicing in future virtualized wireless networks
Game Theory for Multi-Access Edge Computing:Survey, Use Cases, and Future Trends
Game theory (GT) has been used with significant success to formulate, and either design or optimize, the operation of many representative communications and networking scenarios. The games in these scenarios involve, as usual, diverse players with conflicting goals. This paper primarily surveys the literature that has applied theoretical games to wireless networks, emphasizing use cases of upcoming multiaccess edge computing (MEC). MEC is relatively new and offers cloud services at the network periphery, aiming to reduce service latency backhaul load, and enhance relevant operational aspects such as quality of experience or security. Our presentation of GT is focused on the major challenges imposed by MEC services over the wireless resources. The survey is divided into classical and evolutionary games. Then, our discussion proceeds to more specific aspects which have a considerable impact on the game's usefulness, namely, rational versus evolving strategies, cooperation among players, available game information, the way the game is played (single turn, repeated), the game's model evaluation, and how the model results can be applied for both optimizing resource-constrained resources and balancing diverse tradeoffs in real edge networking scenarios. Finally, we reflect on lessons learned, highlighting future trends and research directions for applying theoretical model games in upcoming MEC services, considering both network design issues and usage scenarios
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