12,913 research outputs found

    End-to-end adaptation scheme for ubiquitous remote experimentation

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    Remote experimentation is an effective e-learning paradigm for supporting hands-on education using laboratory equipment at distance. The current trend is to enable remote experimentation in mobile and ubiquitous learning. In such a context, the remote experimentation software should enable effective telemonitoring and teleoperation, no matter the kind of device used to access the equipment. It should also be sufficiently lenient so as to handle the rapidly evolving wireless and mobile communication environment. While the current Internet bandwidth allows remote experimentation to work flawlessly on fixed connections such as LANs, mobile users suffer from both the versatile nature of wireless communications and the limitation of the mobile devices. These conditions impose that the remote experimentation software should integrate adaptation features. For effective ubiquitous remote experimentation, it should ideally be guaranteed that the information representing the state of the remote equipment is rendered (to the end user) at the same pace at which it has been acquired, yet possibly at the cost of a somewhat minimal time delay between the acquisition and rendering phases. In this respect, an end-to-end adaptation scheme is proposed that explicitly handles the inherent variability of the connection and the versatility of the mobile devices considered in ubiquitous remote experimentation. Instead of relying on a stochastic approach, the proposed adaptation scheme relies on a deterministic mass-balance equivalence model. The effectiveness of the proposed adaptation scheme is demonstrated in critical conditions corresponding to remote experimentation carried out using a PDA over a Bluetooth lin

    End-to-end adaptation scheme for ubiquitous remote experimentation

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    Remote experimentation is an effective e-learning paradigm for supporting hands-on education using laboratory equipment at distance. The current trend is to enable remote experimentation in mobile and ubiquitous learning. In such a context, the remote experimentation software should enable effective telemonitoring and teleoperation, no matter the kind of device used to access the equipment. It should also be sufficiently lenient so as to handle the rapidly evolving wireless and mobile communication environment. While the current Internet bandwidth allows remote experimentation to work flawlessly on fixed connections such as LANs, mobile users suffer from both the versatile nature of wireless communications and the limitation of the mobile devices. These conditions impose that the remote experimentation software should integrate adaptation features. For effective ubiquitous remote experimentation, it should ideally be guaranteed that the information representing the state of the remote equipment is rendered (to the end user) at the same pace at which it has been acquired, yet possibly at the cost of a somewhat minimal time delay between the acquisition and rendering phases. In this respect, an end-to-end adaptation scheme is proposed that explicitly handles the inherent variability of the connection and the versatility of the mobile devices considered in ubiquitous remote experimentation. Instead of relying on a stochastic approach, the proposed adaptation scheme relies on a deterministic mass-balance equivalence model. The effectiveness of the proposed adaptation scheme is demonstrated in critical conditions corresponding to remote experimentation carried out using a PDA over a Bluetooth link

    Smart cities at the forefront of the future internet

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    Smart cities have been recently pointed out by M2M experts as an emerging market with enormous potential, which is expected to drive the digital economy forward in the coming years. However, most of the current city and urban developments are based on vertical ICT solutions leading to an unsustainable sea of systems and market islands. In this work we discuss how the recent vision of the Future Internet (FI), and its particular components, Internet of Things (IoT) and Internet of Services (IoS), can become building blocks to progress towards a unified urban-scale ICT platform transforming a Smart City into an open innovation platform. Moreover, we present some results of generic implementations based on the ITU-T’s Ubiquitous Sensor Network (USN) model. The referenced platform model fulfills basic principles of open, federated and trusted platforms (FOTs) at two different levels: the infrastructure level (IoT to support the complexity of heterogeneous sensors deployed in urban spaces), and at the service level (IoS as a suit of open and standardized enablers to facilitate the composition of interoperable smart city services). We also discuss the need of infrastructures at the European level for a realistic large-scale experimentally-driven research, and present main principles of the unique-in-the-world experimental test facility under development within the SmartSantander EU project.Although only a few names appear on this paper, this work would not have been possible without the contribution and encouragement of many people, particularly all the enthusiastic team of the SmartSantander project, partially funded by the EC under contract number FP7-ICT-257992

    Loose Coupling Based Reference Scheme for Shop Floor-Control-System/Production-Equipment Integration.

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    Acoplamiento del sistema informático de control de piso de producción (SFS) con el conjunto de equipos de fabricación (SPE) es una tarea compleja. Tal acoplamiento involucra estándares abiertos y propietarios, tecnologías de información y comunicación, entre otras herramientas y técnicas. Debido a la turbulencia de mercados, ya sea soluciones personalizadas o soluciones basadas en estándares eventualmente requieren un esfuerzo considerable de adaptación. El concepto de acoplamiento débil ha sido identificado en la comunidad de diseño organizacional como soporte para la sobrevivencia de la organización. Su presencia reduce la resistencia de la organización a cambios en el ambiente. En este artículo los resultados obtenidos por la comunidad de diseño organizacional son identificados, traducidos y organizados para apoyar en la solución del problema de integración SFS-SPE. Un modelo clásico de acoplamiento débil, desarrollado por la comunidad de estudios de diseño organizacional, es resumido y trasladado al área de interés. Los aspectos claves son identificados para utilizarse como promotores del acoplamiento débil entre SFS-SPE, y presentados en forma de esquema de referencia. Así mismo, este esquema de referencia es presentado como base para el diseño e implementación de una solución genérica de acoplamiento o marco de trabajo (framework) de acoplamiento, a incluir como etapa de acoplamiento débil entre SFS y SPE. Un ejemplo de validación con varios conjuntos de equipos de fabricación, usando diferentes medios físicos de comunicación, comandos de controlador, lenguajes de programación de equipos y protocolos de comunicación es presentado, mostrando un nivel aceptable de autonomía del SFS. = Coupling shop floor software system (SFS) with the set of production equipment (SPE) becomes a complex task. It involves open and proprietary standards, information and communication technologies among other tools and techniques. Due to market turbulence, either custom solutions or standards based solutions eventually require a considerable effort of adaptation. Loose coupling concept has been identified in the organizational design community as a compensator for organization survival. Its presence reduces organization reaction to environment changes. In this paper the results obtained by the organizational de sign community are identified, translated and organized to support the SFS-SPE integration problem solution. A classical loose coupling model developed by organizational studies community is abstracted and translated to the area of interest. Key aspects are identified to be used as promoters of SFS-SPE loose coupling and presented in a form of a reference scheme. Furthermore, this reference scheme is proposed here as a basis for the design and implementation of a generic coupling solution or coupling framework, that is included as a loose coupling stage between SFS and SPE. A validation example with various sets of manufacturing equipment, using different physical communication media, controller commands, programming languages and wire protocols is presented, showing an acceptable level of autonomy gained by the SFS

    Software engineering perspectives on physiological computing

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    Physiological computing is an interesting and promising concept to widen the communication channel between the (human) users and computers, thus allowing an increase of software systems' contextual awareness and rendering software systems smarter than they are today. Using physiological inputs in pervasive computing systems allows re-balancing the information asymmetry between the human user and the computer system: while pervasive computing systems are well able to flood the user with information and sensory input (such as sounds, lights, and visual animations), users only have a very narrow input channel to computing systems; most of the time, restricted to keyboards, mouse, touchscreens, accelerometers and GPS receivers (through smartphone usage, e.g.). Interestingly, this information asymmetry often forces the user to subdue to the quirks of the computing system to achieve his goals -- for example, users may have to provide information the software system demands through a narrow, time-consuming input mode that the system could sense implicitly from the human body. Physiological computing is a way to circumvent these limitations; however, systematic means for developing and moulding physiological computing applications into software are still unknown. This thesis proposes a methodological approach to the creation of physiological computing applications that makes use of component-based software engineering. Components help imposing a clear structure on software systems in general, and can thus be used for physiological computing systems as well. As an additional bonus, using components allow physiological computing systems to leverage reconfigurations as a means to control and adapt their own behaviours. This adaptation can be used to adjust the behaviour both to the human and to the available computing environment in terms of resources and available devices - an activity that is crucial for complex physiological computing systems. With the help of components and reconfigurations, it is possible to structure the functionality of physiological computing applications in a way that makes them manageable and extensible, thus allowing a stepwise and systematic extension of a system's intelligence. Using reconfigurations entails a larger issue, however. Understanding and fully capturing the behaviour of a system under reconfiguration is challenging, as the system may change its structure in ways that are difficult to fully predict. Therefore, this thesis also introduces a means for formal verification of reconfigurations based on assume-guarantee contracts. With the proposed assume-guarantee contract framework, it is possible to prove that a given system design (including component behaviours and reconfiguration specifications) is satisfying real-time properties expressed as assume-guarantee contracts using a variant of real-time linear temporal logic introduced in this thesis - metric interval temporal logic for reconfigurable systems. Finally, this thesis embeds both the practical approach to the realisation of physiological computing systems and formal verification of reconfigurations into Scrum, a modern and agile software development methodology. The surrounding methodological approach is intended to provide a frame for the systematic development of physiological computing systems from first psychological findings to a working software system with both satisfactory functionality and software quality aspects. By integrating practical and theoretical aspects of software engineering into a self-contained development methodology, this thesis proposes a roadmap and guidelines for the creation of new physiological computing applications.Physiologisches Rechnen ist ein interessantes und vielversprechendes Konzept zur Erweiterung des Kommunikationskanals zwischen (menschlichen) Nutzern und Rechnern, und dadurch die Berücksichtigung des Nutzerkontexts in Software-Systemen zu verbessern und damit Software-Systeme intelligenter zu gestalten, als sie es heute sind. Physiologische Eingangssignale in ubiquitären Rechensystemen zu verwenden, ermöglicht eine Neujustierung der Informationsasymmetrie, die heute zwischen Menschen und Rechensystemen existiert: Während ubiquitäre Rechensysteme sehr wohl in der Lage sind, den Menschen mit Informationen und sensorischen Reizen zu überfluten (z.B. durch Töne, Licht und visuelle Animationen), hat der Mensch nur sehr begrenzte Einflussmöglichkeiten zu Rechensystemen. Meistens stehen nur Tastaturen, die Maus, berührungsempfindliche Bildschirme, Beschleunigungsmesser und GPS-Empfänger (zum Beispiel durch Mobiltelefone oder digitale Assistenten) zur Verfügung. Diese Informationsasymmetrie zwingt die Benutzer zur Unterwerfung unter die Usancen der Rechensysteme, um ihre Ziele zu erreichen - zum Beispiel müssen Nutzer Daten manuell eingeben, die auch aus Sensordaten des menschlichen Körpers auf unauffällige weise erhoben werden können. Physiologisches Rechnen ist eine Möglichkeit, diese Beschränkung zu umgehen. Allerdings fehlt eine systematische Methodik für die Entwicklung physiologischer Rechensysteme bis zu fertiger Software. Diese Dissertation präsentiert einen methodischen Ansatz zur Entwicklung physiologischer Rechenanwendungen, der auf der komponentenbasierten Softwareentwicklung aufbaut. Der komponentenbasierte Ansatz hilft im Allgemeinen dabei, eine klare Architektur des Software-Systems zu definieren, und kann deshalb auch für physiologische Rechensysteme angewendet werden. Als zusätzlichen Vorteil erlaubt die Komponentenorientierung in physiologischen Rechensystemen, Rekonfigurationen als Mittel zur Kontrolle und Anpassung des Verhaltens von physiologischen Rechensystemen zu verwenden. Diese Adaptionstechnik kann genutzt werden um das Verhalten von physiologischen Rechensystemen an den Benutzer anzupassen, sowie an die verfügbare Recheninfrastruktur im Sinne von Systemressourcen und Geräten - eine Maßnahme, die in komplexen physiologischen Rechensystemen entscheidend ist. Mit Hilfe der Komponentenorientierung und von Rekonfigurationen wird es möglich, die Funktionalität von physiologischen Rechensystemen so zu strukturieren, dass das System wartbar und erweiterbar bleibt. Dadurch wird eine schrittweise und systematische Erweiterung der Funktionalität des Systems möglich. Die Verwendung von Rekonfigurationen birgt allerdings Probleme. Das Systemverhalten eines Software-Systems, das Rekonfigurationen unterworfen ist zu verstehen und vollständig einzufangen ist herausfordernd, da das System seine Struktur auf schwer vorhersehbare Weise verändern kann. Aus diesem Grund führt diese Arbeit eine Methode zur formalen Verifikation von Rekonfigurationen auf Grundlage von Annahme-Zusicherungs-Verträgen ein. Mit dem vorgeschlagenen Annahme-Zusicherungs-Vertragssystem ist es möglich zu beweisen, dass ein gegebener Systementwurf (mitsamt Komponentenverhalten und Spezifikation des Rekonfigurationsverhaltens) eine als Annahme-Zusicherungs-Vertrag spezifizierte Echtzeiteigenschaft erfüllt. Für die Spezifikation von Echtzeiteigenschaften kann eine Variante von linearer Temporallogik für Echtzeit verwendet werden, die in dieser Arbeit eingeführt wird: Die metrische Intervall-Temporallogik für rekonfigurierbare Systeme. Schließlich wird in dieser Arbeit sowohl ein praktischer Ansatz zur Realisierung von physiologischen Rechensystemen als auch die formale Verifikation von Rekonfigurationen in Scrum eingebettet, einer modernen und agilen Softwareentwicklungsmethodik. Der methodische Ansatz bietet einen Rahmen für die systematische Entwicklung physiologischer Rechensysteme von Erkenntnissen zur menschlichen Physiologie hin zu funktionierenden physiologischen Softwaresystemen mit zufriedenstellenden funktionalen und qualitativen Eigenschaften. Durch die Integration sowohl von praktischen wie auch theoretischen Aspekten der Softwaretechnik in eine vollständige Entwicklungsmethodik bietet diese Arbeit einen Fahrplan und Richtlinien für die Erstellung neuer physiologischer Rechenanwendungen

    Improving perceptual multimedia quality with an adaptable communication protocol

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    Copyrights @ 2005 University Computing Centre ZagrebInnovations and developments in networking technology have been driven by technical considerations with little analysis of the benefit to the user. In this paper we argue that network parameters that define the network Quality of Service (QoS) must be driven by user-centric parameters such as user expectations and requirements for multimedia transmitted over a network. To this end a mechanism for mapping user-oriented parameters to network QoS parameters is outlined. The paper surveys existing methods for mapping user requirements to the network. An adaptable communication system is implemented to validate the mapping. The architecture adapts to varying network conditions caused by congestion so as to maintain user expectations and requirements. The paper also surveys research in the area of adaptable communications architectures and protocols. Our results show that such a user-biased approach to networking does bring tangible benefits to the user
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